Player Matchup

Charon
Charon
DreamForge2556
Charon
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 42L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kqevz
Tsukuyomi
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 80L
1,500 Elo+
Party 1
Achilles
Achilles
R0G0RE
Achilles
Level 105
God Stats
5W - 11L
1,302 SR
Queue Stats
198W - 197L
1,460 Elo+
Solo
Zeus
Zeus
Waterman187359
Zeus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,492 Elo+
Solo
Artemis
Artemis
perfectionies
Artemis
Level 124
God Stats
31W - 27L
1,652 SR
Queue Stats
147W - 128L
1,535 Elo+
Solo
Team Averages
Level 95
1,491 SR
1,498 Elo+

VS

Team Averages
Level 132
1,537 SR
1,486 Elo+
Zhong Kui
Zhong Kui
Deathstroke-otta
Zhong Kui
Level 103
God Stats
16W - 10L
1,682 SR
Queue Stats
150W - 136L
1,474 Elo+
Solo
Chang'e
Chang'e
Im Beattle
Chang'e
Level 151
God Stats
12W - 7L
1,677 SR
Queue Stats
100W - 91L
1,485 Elo+
Party 2
Ymir
Ymir
Kasaiii
Ymir
Level 152
God Stats
3W - 3L
1,396 SR
Queue Stats
43W - 40L
1,507 Elo+
Party 2
Anhur
Anhur
YouattC
Anhur
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 284L
1,563 Elo+
Solo
Surtr
Surtr
kamimari98
Surtr
Level 127
God Stats
126W - 103L
1,431 SR
Queue Stats
173W - 161L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,733
449
4,173
8,374
7,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Kqevz
Tsukuyomi
12
2 / 3 / 4
7,113
474
12,494
14,009
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
R0G0RE
Achilles
12
2 / 6 / 0
7,126
475
7,134
18,635
13,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 1 / 0
6,268
418
3,268
3,280
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
13
5 / 5 / 3
8,009
534
14,222
14,314
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
3 / 3 / 2
7,897
526
8,907
12,161
9,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Im Beattle
Chang'e
16
5 / 1 / 3
9,396
626
9,095
13,863
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Kasaiii
Ymir
12
0 / 2 / 6
7,778
519
6,109
15,953
15,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
YouattC
Anhur
15
2 / 3 / 5
8,896
593
6,581
11,316
4,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
15
7 / 2 / 3
9,676
645
12,334
12,148
7,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
17
17
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
3
3
2
1.33
L
0
2
3
0.75
W
Chang'e
Im Beattle
Chang'e
5
1
3
6.5
W
Ymir
Kasaiii
Ymir
0
2
6
1.5
L
Tsukuyomi
Kqevz
Tsukuyomi
2
3
4
1.33
L
Achilles
R0G0RE
Achilles
2
6
0
0.33
L
2
1
0
2
W
Anhur
YouattC
Anhur
2
3
5
1.5
W
Surtr
7
2
3
4.25
L
Artemis
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,291
Damage
43,026
58,612
Taken
65,441
32,730
Mitigated
42,419
14,714
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
8,907
924
0
4,522
12,161
9,359
874
2,953
8,831
42,485
0
L
4,173
959
0
1,309
8,374
7,090
0
4,452
3,584
18,203
0
W
Chang'e
Im Beattle
Chang'e
9,095
753
560
4,905
13,863
5,438
983
1,192
12,441
69,994
926
W
Ymir
Kasaiii
Ymir
6,109
1,408
0
2,132
15,953
15,295
83
2,466
13,439
25,413
1,430
L
Tsukuyomi
Kqevz
Tsukuyomi
12,494
3,348
0
4,462
14,009
6,087
0
6,275
7,322
0
51,047
L
Achilles
R0G0RE
Achilles
7,134
2,035
0
5,394
18,635
13,189
0
4,623
13,634
0
39,964
L
3,268
1,154
0
1,000
3,280
1,013
0
1,975
915
22,367
1,177
W
Anhur
YouattC
Anhur
6,581
4,167
0
4,805
11,316
4,399
3,305
340
10,976
0
73,621
W
Surtr
12,334
4,590
0
3,248
12,148
7,928
945
35
11,405
1,159
65,799
L
Artemis
14,222
6,852
0
2,549
14,314
5,351
0
5,272
8,782
0
56,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
43,643
276
Minions Killed
435
0
Camps Cleared
0
1,196,191
Distance Traveled
1,390,331
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,897
526
67
4
0
255,063
0
L
Charon
6,733
449
14
1
0
239,054
0
W
Chang'e
9,396
626
112
7
0
303,096
0
W
Ymir
7,778
519
39
3
0
275,388
2
L
Tsukuyomi
7,113
474
72
5
0
342,538
2
L
Achilles
7,126
475
67
4
0
276,121
2
L
Zeus
6,268
418
43
3
0
101,512
1
W
Anhur
8,896
593
111
7
0
260,023
0
W
Surtr
9,676
645
106
7
0
296,761
0
L
Artemis
8,009
534
80
5
0
236,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role