Player Matchup

Thor
Thor
 
Thor
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DeathOffSound
Gilgamesh
Level 160
God Stats
13W - 8L
1,730 SR
Queue Stats
228W - 206L
1,525 Elo+
Solo
Sylvanus
Sylvanus
FedeGalmes
Sylvanus
Level 116
God Stats
25W - 26L
1,566 SR
Queue Stats
77W - 76L
1,457 Elo+
Party 2
Ra
Ra
SoulHeda
Ra
Level 149
God Stats
7W - 4L
1,600 SR
Queue Stats
57W - 58L
1,520 Elo+
Solo
Medusa
Medusa
martinucin
Medusa
Level 122
God Stats
8W - 8L
1,710 SR
Queue Stats
78W - 81L
1,493 Elo+
Party 2
Team Averages
Level 122
1,621 SR
1,499 Elo+

VS

Team Averages
Level 138
1,572 SR
1,468 Elo+
Gilgamesh
Gilgamesh
DANIK1298
Gilgamesh
Level 159
God Stats
6W - 5L
1,524 SR
Queue Stats
372W - 347L
1,565 Elo+
Solo
Artio
Artio
DalinarKhølin
Artio
Level 157
God Stats
3W - 3L
1,522 SR
Queue Stats
298W - 308L
1,487 Elo+
Solo
Thor
Thor
Gonza1501
Thor
Level 180
God Stats
2W - 2L
1,802 SR
Queue Stats
288W - 257L
1,470 Elo+
Party 1
Nox
Nox
Jonatan1999
Nox
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,437 Elo+
Party 1
Cupid
Cupid
destroier10
Cupid
Level 34
God Stats
0W - 1L
1,515 SR
Queue Stats
5W - 9L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 0 / 3
5,373
537
1,966
7,271
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
DeathOffSound
Gilgamesh
11
0 / 1 / 0
6,036
604
4,484
8,288
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
FedeGalmes
Sylvanus
11
4 / 0 / 2
6,357
636
3,262
8,564
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

12
3 / 0 / 3
6,807
681
4,684
4,829
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
martinucin
Medusa
10
4 / 0 / 3
6,215
622
6,401
5,215
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DANIK1298
Gilgamesh
11
1 / 0 / 0
5,980
598
2,943
8,177
6,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 4 / 0
4,761
476
2,021
11,669
6,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
9
0 / 3 / 1
5,073
507
4,323
9,402
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
4,961
496
1,456
2,882
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,706
471
1,871
5,631
1,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
3
1.5
L
Gilgamesh
DANIK1298
Gilgamesh
1
0
0
1
L
0
4
0
0
W
Gilgamesh
DeathOffSound
Gilgamesh
0
1
0
0
W
Sylvanus
FedeGalmes
Sylvanus
4
0
2
5
L
Thor
0
3
1
0.17
L
0
1
0
0
W
3
0
3
4.5
L
0
3
0
0
W
Medusa
martinucin
Medusa
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
12,614
34,167
Taken
37,761
18,742
Mitigated
19,540
14,425
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,966
725
0
3,086
7,271
2,660
0
327
6,944
0
32,945
L
Gilgamesh
DANIK1298
Gilgamesh
2,943
920
0
1,108
8,177
6,219
0
0
7,601
0
43,142
L
2,021
574
819
3,674
11,669
6,740
0
2,611
8,930
16,346
0
W
Gilgamesh
DeathOffSound
Gilgamesh
4,484
1,553
0
1,862
8,288
7,766
0
0
8,288
0
44,379
W
Sylvanus
FedeGalmes
Sylvanus
3,262
1,516
1,326
4,823
8,564
4,382
328
1,167
7,397
24,887
9,270
L
Thor
4,323
1,568
0
540
9,402
3,846
0
2,389
6,780
0
38,464
L
1,456
256
0
100
2,882
1,072
0
960
1,824
36,256
877
W
4,684
1,032
1,177
2,151
4,829
2,018
230
1,490
3,339
49,502
1,151
L
1,871
823
364
856
5,631
1,663
0
1,243
4,388
0
23,745
W
Medusa
martinucin
Medusa
6,401
2,647
0
0
5,215
1,916
782
1,358
3,857
0
44,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
25,481
343
Minions Killed
282
0
Camps Cleared
0
986,672
Distance Traveled
965,692
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,373
537
54
5
0
222,989
4
L
Gilgamesh
5,980
598
71
7
0
177,349
2
L
Artio
4,761
476
30
3
0
210,626
1
W
Gilgamesh
6,036
604
76
8
0
211,076
2
W
Sylvanus
6,357
636
58
6
0
170,066
7
L
Thor
5,073
507
62
6
0
218,693
3
L
Nox
4,961
496
70
7
0
196,082
0
W
Ra
6,807
681
102
10
0
188,563
1
L
Cupid
4,706
471
49
5
0
162,942
0
W
Medusa
6,215
622
53
5
0
193,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role