Player Matchup

Scylla
Scylla
Hexidas
Scylla
Level 28
God Stats
8W - 6L
1,457 SR
Queue Stats
143W - 132L
1,396 Elo+
Party 2
Medusa
Medusa
ludathis
Medusa
Level 46
God Stats
23W - 18L
1,505 SR
Queue Stats
220W - 203L
1,387 Elo+
Party 2
Athena
Athena
sproutedcoco
Athena
Level 33
God Stats
2W - 3L
1,744 SR
Queue Stats
33W - 45L
1,252 Elo+
Solo
Team Averages
Level 36
1,569 SR
1,345 Elo+

VS

Team Averages
Level 92
1,680 SR
1,417 Elo+
Hachiman
Hachiman
KingofGames35742
Hachiman
Level 107
God Stats
1W - 1L
1,781 SR
Queue Stats
95W - 98L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
mjmkXD
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 93L
1,401 Elo+
Solo
Thoth
Thoth
sedative-rib
Thoth
Level 106
God Stats
1W - 1L
1,759 SR
Queue Stats
109W - 115L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hexidas
Scylla
16
5 / 2 / 4
11,300
706
13,196
11,502
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
ludathis
Medusa
17
6 / 2 / 5
11,914
745
17,355
16,807
8,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
16
2 / 0 / 8
10,510
657
7,493
18,994
22,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
10,173
636
13,978
12,322
5,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
mjmkXD
Cthulhu
14
0 / 4 / 4
9,146
572
9,946
16,671
17,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 2
10,098
631
8,200
15,017
6,098
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
3
4
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Hexidas
Scylla
5
2
4
3.5
L
1
4
3
0.63
W
Medusa
ludathis
Medusa
6
2
5
4.25
L
Cthulhu
mjmkXD
Cthulhu
0
4
4
0.5
L
2
5
2
0.6
W
Athena
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,044
Damage
32,124
47,303
Taken
44,010
35,972
Mitigated
29,270
8,323
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Hexidas
Scylla
13,196
655
0
2,550
11,502
4,975
938
4,742
6,318
44,975
0
L
13,978
5,313
0
446
12,322
5,659
0
3,259
8,769
0
51,264
W
Medusa
ludathis
Medusa
17,355
8,191
0
5,523
16,807
8,675
2,726
6,061
10,376
0
65,679
L
Cthulhu
mjmkXD
Cthulhu
9,946
429
672
1,594
16,671
17,513
0
8,361
7,521
33,390
0
L
8,200
598
0
2,281
15,017
6,098
0
6,594
8,042
29,988
0
W
Athena
7,493
1,638
0
250
18,994
22,322
106
5,796
12,412
19,859
1,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
29,417
180
Minions Killed
152
0
Camps Cleared
0
882,322
Distance Traveled
795,868
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,300
706
63
4
0
306,937
0
L
Hachiman
10,173
636
71
4
0
271,022
2
W
Medusa
11,914
745
85
5
0
263,859
0
L
Cthulhu
9,146
572
40
3
0
257,774
0
L
Thoth
10,098
631
41
3
0
267,072
0
W
Athena
10,510
657
32
2
0
311,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role