Player Matchup

Agni
Agni
 
Agni
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CrakSpyder
Zhong Kui
Level 160
God Stats
0W - 3L
1,451 SR
Queue Stats
107W - 140L
1,469 Elo+
Party 2
Ne Zha
Ne Zha
ESBUxKILLER
Ne Zha
Level 156
God Stats
0W - 2L
1,733 SR
Queue Stats
262W - 300L
1,462 Elo+
Party 2
Neith
Neith
NRKAY
Neith
Level 105
God Stats
29W - 36L
1,453 SR
Queue Stats
30W - 36L
1,422 Elo+
Solo
King Arthur
King Arthur
Norvoine
King Arthur
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 30L
1,359 Elo+
Solo
Team Averages
Level 146
1,527 SR
1,442 Elo+

VS

Team Averages
Level 132
1,689 SR
1,687 Elo+
Surtr
Surtr
Kenpachix808
Surtr
Level 98
God Stats
9W - 1L
1,821 SR
Queue Stats
10W - 1L
1,969 Elo+
Party 1
Olorun
Olorun
Overkillx47
Olorun
Level 154
God Stats
3W - 4L
1,862 SR
Queue Stats
110W - 114L
1,506 Elo+
Solo
Ares
Ares
Rbell808
Ares
Level 153
God Stats
1W - 1L
1,316 SR
Queue Stats
24W - 8L
1,753 Elo+
Party 1
Kukulkan
Kukulkan
Sanagomia_kokomi
Kukulkan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,373 Elo+
Solo
Ravana
Ravana
Sour Da Poi
Ravana
Level 107
God Stats
2W - 0L
1,947 SR
Queue Stats
5W - 1L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 1 / 2
6,606
944
9,567
3,613
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
CrakSpyder
Zhong Kui
12
2 / 3 / 2
6,264
895
8,298
7,322
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
11
0 / 5 / 4
5,816
831
6,267
9,429
6,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
NRKAY
Neith
8
0 / 0 / 0
5,084
726
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
Norvoine
King Arthur
12
2 / 2 / 3
6,323
903
6,627
9,715
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
5,987
855
5,171
8,552
6,518
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
11
0 / 3 / 6
6,045
864
4,213
7,149
2,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
12
2 / 0 / 6
6,594
942
6,145
8,109
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 3
7,020
1,003
3,936
3,927
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
12
4 / 2 / 5
6,596
942
6,507
7,527
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
11
11
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
1
2
3
L
Zhong Kui
CrakSpyder
Zhong Kui
2
3
2
1
L
Ne Zha
0
5
4
0.4
W
1
1
7
4.5
L
Neith
NRKAY
Neith
0
0
0
0
L
King Arthur
Norvoine
King Arthur
2
2
3
1.75
W
Olorun
0
3
6
1
W
Ares
2
0
6
5
W
4
0
3
5.5
W
Ravana
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
25,972
30,079
Taken
35,264
19,128
Mitigated
21,610
4,414
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,567
439
0
871
3,613
1,536
58
2,148
1,427
28,129
0
L
Zhong Kui
CrakSpyder
Zhong Kui
8,298
541
0
1,190
7,322
5,676
0
3,931
3,223
16,459
699
L
Ne Zha
6,267
687
0
1,165
9,429
6,217
0
3,463
5,786
0
16,206
W
5,171
1,447
0
1,656
8,552
6,518
0
4,342
4,102
451
10,391
L
Neith
NRKAY
Neith
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Norvoine
King Arthur
6,627
1,046
231
957
9,715
5,699
0
4,490
5,021
0
18,751
W
Olorun
4,213
1,811
410
1,479
7,149
2,808
470
3,234
3,539
19,572
1,264
W
Ares
6,145
634
0
1,129
8,109
7,035
0
4,432
3,424
9,123
702
W
3,936
212
0
440
3,927
1,708
0
2,531
1,356
18,836
0
W
Ravana
6,507
1,806
0
734
7,527
3,541
0
2,138
5,310
0
12,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
32,242
145
Minions Killed
115
0
Camps Cleared
0
596,972
Distance Traveled
754,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,606
944
51
7
0
154,911
0
L
Zhong Kui
6,264
895
47
7
0
142,430
0
L
Ne Zha
5,816
831
21
3
0
141,493
0
W
Surtr
5,987
855
16
2
0
157,707
0
L
Neith
5,084
726
0
0
0
0
0
L
King Arthur
6,323
903
26
4
0
158,138
0
W
Olorun
6,045
864
32
5
0
136,336
0
W
Ares
6,594
942
6
1
0
160,497
0
W
Kukulkan
7,020
1,003
47
7
0
146,854
0
W
Ravana
6,596
942
14
2
0
153,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role