Player Matchup

Yemoja
Yemoja
BPetrichor
Yemoja
Level 122
God Stats
663W - 742L
1,486 SR
Queue Stats
663W - 743L
1,404 Elo+
Solo
Danzaburou
Danzaburou
WideFnOpen69
Danzaburou
Level 49
God Stats
6W - 12L
1,426 SR
Queue Stats
54W - 60L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
inkheart122
Kukulkan
Level 89
God Stats
4W - 4L
1,545 SR
Queue Stats
96W - 97L
1,394 Elo+
Party 1
Team Averages
Level 87
1,486 SR
1,394 Elo+

VS

Team Averages
Level 106
1,529 SR
1,414 Elo+
Mulan
Mulan
IZUATIL
Mulan
Level 76
God Stats
27W - 19L
1,554 SR
Queue Stats
90W - 89L
1,422 Elo+
Party 2
Lancelot
Lancelot
Lnmsxxhedead
Lancelot
Level 157
God Stats
7W - 4L
1,611 SR
Queue Stats
767W - 854L
1,391 Elo+
Solo
Discordia
Discordia
Lost_Ocean18
Discordia
Level 86
God Stats
13W - 16L
1,424 SR
Queue Stats
84W - 80L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BPetrichor
Yemoja
14
0 / 4 / 4
9,394
587
6,126
17,451
11,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
WideFnOpen69
Danzaburou
14
1 / 7 / 2
9,628
602
8,224
18,473
7,805
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
inkheart122
Kukulkan
16
3 / 5 / 1
10,481
655
14,968
14,687
6,141
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IZUATIL
Mulan
17
5 / 1 / 7
11,336
709
10,342
16,648
18,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Lnmsxxhedead
Lancelot
16
5 / 3 / 7
11,376
711
11,118
14,322
10,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Discordia
Lost_Ocean18
Discordia
18
6 / 0 / 10
12,200
763
22,382
7,780
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
16
16
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BPetrichor
Yemoja
0
4
4
0.5
W
Mulan
IZUATIL
Mulan
5
1
7
8.5
W
Lancelot
Lnmsxxhedead
Lancelot
5
3
7
2.83
W
Discordia
Lost_Ocean18
Discordia
6
0
10
11
L
Danzaburou
WideFnOpen69
Danzaburou
1
7
2
0.29
L
Kukulkan
inkheart122
Kukulkan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,318
Damage
43,842
50,611
Taken
38,750
25,113
Mitigated
32,285
9,529
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BPetrichor
Yemoja
6,126
421
1,010
6,363
17,451
11,167
0
4,914
11,244
25,139
1,305
W
Mulan
IZUATIL
Mulan
10,342
840
0
1,898
16,648
18,194
0
10,675
5,973
0
28,247
W
Lancelot
Lnmsxxhedead
Lancelot
11,118
1,263
0
1,640
14,322
10,431
18
5,790
8,532
0
30,736
W
Discordia
Lost_Ocean18
Discordia
22,382
513
0
625
7,780
3,660
378
3,983
3,797
56,718
868
L
Danzaburou
WideFnOpen69
Danzaburou
8,224
3,154
0
1,008
18,473
7,805
0
7,346
9,625
0
28,184
L
Kukulkan
inkheart122
Kukulkan
14,968
1,259
455
693
14,687
6,141
0
6,792
6,666
50,866
1,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
34,912
158
Minions Killed
162
0
Camps Cleared
0
785,667
Distance Traveled
936,170
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,394
587
31
2
0
284,974
0
W
Mulan
11,336
709
33
2
0
320,974
0
W
Lancelot
11,376
711
23
1
0
281,961
0
W
Discordia
12,200
763
106
7
0
333,235
2
L
Danzaburou
9,628
602
41
3
0
238,837
0
L
Kukulkan
10,481
655
86
5
0
261,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role