Player Matchup

Geb
Geb
EvL Ice
Geb
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 75L
1,258 Elo+
Party 1
Aphrodite
Aphrodite
EvL TemZ
Aphrodite
Level 62
God Stats
0W - 3L
1,590 SR
Queue Stats
123W - 156L
1,256 Elo+
Party 1
Guan Yu
Guan Yu
Xbirx1
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,369 Elo+
Solo
Cliodhna
Cliodhna
estersho
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,477 Elo+
Solo
Vulcan
Vulcan
spliffking666
Vulcan
Level 27
God Stats
2W - 4L
1,374 SR
Queue Stats
6W - 17L
1,140 Elo+
Solo
Team Averages
Level 46
1,493 SR
1,300 Elo+

VS

Team Averages
Level 64
1,577 SR
1,528 Elo+
Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
DarkSouls360
Osiris
Level 163
God Stats
43W - 50L
1,480 SR
Queue Stats
317W - 242L
1,510 Elo+
Party 3
Eset
Eset
TrdloTrdielko
Eset
Level 83
God Stats
1W - 0L
1,637 SR
Queue Stats
5W - 3L
1,517 Elo+
Party 2
Neith
Neith
TroOoky
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Ŋuagh
Arachne
Level 40
God Stats
13W - 4L
1,769 SR
Queue Stats
79W - 49L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 2 / 2
8,663
788
7,256
15,703
17,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
EvL TemZ
Aphrodite
15
1 / 1 / 2
8,191
745
4,565
7,396
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Xbirx1
Guan Yu
13
0 / 3 / 2
7,792
708
5,326
12,491
13,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
estersho
Cliodhna
14
0 / 4 / 3
7,871
716
8,976
13,508
6,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 0
9,234
839
5,174
8,675
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 1 / 3
8,885
808
8,381
8,516
7,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
16
3 / 0 / 8
9,139
831
9,718
9,491
12,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 6
9,458
860
12,531
6,593
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
TroOoky
Neith
15
0 / 1 / 4
8,568
779
8,940
7,373
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Ŋuagh
Arachne
16
4 / 1 / 5
9,249
841
12,433
15,639
16,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
4
Kills
14
14
Deaths
4
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
3
3.5
W
Osiris
3
0
8
7
L
Geb
1
2
2
1
L
Aphrodite
EvL TemZ
Aphrodite
1
1
2
2
W
5
1
6
8
W
Neith
TroOoky
Neith
0
1
4
2
L
Guan Yu
Xbirx1
Guan Yu
0
3
2
0.33
L
Cliodhna
estersho
Cliodhna
0
4
3
0.38
L
2
4
0
0.5
W
Arachne
Ŋuagh
Arachne
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
52,003
57,773
Taken
47,612
47,229
Mitigated
41,156
16,259
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,381
550
0
1,303
8,516
7,199
0
2,826
5,530
34,743
0
W
Osiris
9,718
2,057
0
902
9,491
12,458
0
2,646
6,605
0
24,849
L
Geb
7,256
875
0
1,549
15,703
17,947
0
6,402
8,710
25,400
0
L
Aphrodite
EvL TemZ
Aphrodite
4,565
825
5,033
4,315
7,396
5,336
0
3,274
3,945
25,516
0
W
12,531
1,194
109
1,701
6,593
2,557
282
2,120
4,400
28,945
351
W
Neith
TroOoky
Neith
8,940
2,693
0
1,595
7,373
2,784
707
2,750
4,623
0
34,676
L
Guan Yu
Xbirx1
Guan Yu
5,326
1,135
826
2,680
12,491
13,259
0
3,486
8,452
0
26,063
L
Cliodhna
estersho
Cliodhna
8,976
803
0
1,024
13,508
6,431
0
4,314
8,643
0
18,172
L
5,174
1,794
0
832
8,675
4,256
0
3,416
4,869
33,021
0
W
Arachne
Ŋuagh
Arachne
12,433
5,989
0
7,771
15,639
16,158
240
6,653
8,736
0
27,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
45,299
243
Minions Killed
224
0
Camps Cleared
0
1,132,167
Distance Traveled
1,124,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,885
808
60
5
0
214,652
0
W
Osiris
9,139
831
30
3
0
213,381
0
L
Geb
8,663
788
32
3
0
218,727
0
L
Aphrodite
8,191
745
69
6
0
221,928
0
W
Eset
9,458
860
40
4
0
241,514
0
W
Neith
8,568
779
62
6
0
200,755
0
L
Guan Yu
7,792
708
40
4
0
236,859
0
L
Cliodhna
7,871
716
33
3
0
235,141
0
L
Vulcan
9,234
839
69
6
0
219,512
0
W
Arachne
9,249
841
32
3
0
254,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role