Player Matchup

Horus
Horus
BlessedDawn6010
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
DMitten
Zhong Kui
Level 182
God Stats
2W - 1L
1,459 SR
Queue Stats
27W - 39L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
Mamba420
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,446 Elo+
Solo
Vamana
Vamana
OhHeyHowAreYa
Vamana
Level 129
God Stats
1W - 6L
1,172 SR
Queue Stats
245W - 274L
1,412 Elo+
Solo
Freya
Freya
TheGoldenChewy
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,524 Elo+
Solo
Team Averages
Level 117
1,426 SR
1,450 Elo+

VS

Team Averages
Level 102
1,499 SR
1,431 Elo+
Medusa
Medusa
DC3 CHIEF
Medusa
Level 104
God Stats
1W - 3L
1,168 SR
Queue Stats
151W - 168L
1,478 Elo+
Party 1
Bacchus
Bacchus
DC3 GOD
Bacchus
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 54L
1,342 Elo+
Party 1
Yu Huang
Yu Huang
Milthred
Yu Huang
Level 126
God Stats
8W - 4L
1,520 SR
Queue Stats
298W - 297L
1,445 Elo+
Solo
Ra
Ra
MyG00dvibess
Ra
Level 123
God Stats
3W - 0L
1,806 SR
Queue Stats
237W - 253L
1,386 Elo+
Solo
Bellona
Bellona
diego17x
Bellona
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 108L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 5
10,152
597
8,442
29,491
23,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zhong Kui
DMitten
Zhong Kui
18
1 / 3 / 3
10,114
595
13,759
15,516
14,167
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Mamba420
Sun Wukong
17
2 / 7 / 3
10,802
635
11,752
19,192
25,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 4 / 3
11,198
659
15,384
20,859
25,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
0 / 5 / 1
8,281
487
3,592
9,167
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DC3 CHIEF
Medusa
18
5 / 2 / 10
11,722
690
16,652
11,668
6,869
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
DC3 GOD
Bacchus
18
2 / 2 / 15
11,154
656
12,275
23,782
36,715
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Milthred
Yu Huang
18
0 / 1 / 19
11,326
666
20,857
11,847
6,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 13
13,076
769
20,634
13,739
8,136
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bellona
diego17x
Bellona
20
11 / 2 / 12
12,881
758
17,449
20,228
22,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
7
Kills
24
24
Deaths
9
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Medusa
DC3 CHIEF
Medusa
5
2
10
5
W
Bacchus
DC3 GOD
Bacchus
2
2
15
4.75
L
Zhong Kui
DMitten
Zhong Kui
1
3
3
0.83
L
Sun Wukong
Mamba420
Sun Wukong
2
7
3
0.5
W
Yu Huang
Milthred
Yu Huang
0
1
19
9.5
W
6
2
13
6.25
L
3
4
3
1.13
L
0
5
1
0.1
W
Bellona
diego17x
Bellona
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,929
Damage
87,867
94,225
Taken
81,264
92,771
Mitigated
80,241
32,602
Healing
44,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,442
3,816
5,177
11,785
29,491
23,929
0
17,328
11,075
0
17,823
W
Medusa
DC3 CHIEF
Medusa
16,652
6,553
4,480
1,735
11,668
6,869
2,699
3,160
8,231
0
38,705
W
Bacchus
DC3 GOD
Bacchus
12,275
875
3,076
4,992
23,782
36,715
760
5,311
17,475
19,484
1,536
L
Zhong Kui
DMitten
Zhong Kui
13,759
863
728
5,572
15,516
14,167
0
9,046
5,990
29,347
0
L
Sun Wukong
Mamba420
Sun Wukong
11,752
1,495
1,552
2,673
19,192
25,388
0
8,746
10,045
0
25,001
W
Yu Huang
Milthred
Yu Huang
20,857
2,764
1,705
1,201
11,847
6,133
2,049
1,964
9,523
35,976
0
W
20,634
1,515
13,489
6,499
13,739
8,136
3,985
2,728
10,612
67,397
0
L
15,384
4,993
594
2,780
20,859
25,246
0
11,438
8,694
0
50,226
L
3,592
871
396
1,345
9,167
4,041
0
5,180
3,723
5,750
509
W
Bellona
diego17x
Bellona
17,449
1,939
2,368
4,936
20,228
22,388
497
3,816
15,698
240
20,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
60,159
162
Minions Killed
204
0
Camps Cleared
0
1,400,882
Distance Traveled
1,693,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,152
597
28
2
0
281,393
0
W
Medusa
11,722
690
46
3
0
329,874
0
W
Bacchus
11,154
656
11
1
0
353,737
0
L
Zhong Kui
10,114
595
42
2
0
289,859
0
L
Sun Wukong
10,802
635
26
2
0
191,512
0
W
Yu Huang
11,326
666
36
2
0
322,868
0
W
Ra
13,076
769
99
6
0
308,217
0
L
Vamana
11,198
659
56
3
0
306,925
0
L
Freya
8,281
487
10
1
0
331,193
0
W
Bellona
12,881
758
12
1
0
379,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role