Player Matchup

Hachiman
Hachiman
AsrieltheDark
Hachiman
Level 119
God Stats
4W - 10L
1,354 SR
Queue Stats
441W - 454L
1,556 Elo+
Solo
Thor
Thor
Eukryote
Thor
Level 107
God Stats
0W - 1L
1,146 SR
Queue Stats
34W - 16L
1,633 Elo+
Party 1
Cupid
Cupid
KeagMeister
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 15L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
PriorMagician96
Gilgamesh
Level 334
God Stats
35W - 18L
1,559 SR
Queue Stats
1,974W - 2,004L
1,529 Elo+
Solo
Mulan
Mulan
XSQUIGGLYPPX
Mulan
Level 75
God Stats
6W - 4L
1,816 SR
Queue Stats
192W - 192L
1,449 Elo+
Solo
Team Averages
Level 145
1,475 SR
1,552 Elo+

VS

Team Averages
Level 106
1,363 SR
1,442 Elo+
Cerberus
Cerberus
RiskyD00mslay3r
Cerberus
Level 81
God Stats
3W - 4L
1,189 SR
Queue Stats
207W - 170L
1,457 Elo+
Solo
Rama
Rama
SweatieMeats
Rama
Level 119
God Stats
2W - 3L
1,343 SR
Queue Stats
149W - 143L
1,465 Elo+
Solo
Chiron
Chiron
USOILLMATIK
Chiron
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
302W - 320L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
briinnk
Baron Samedi
Level 147
God Stats
1W - 1L
1,281 SR
Queue Stats
43W - 57L
1,400 Elo+
Solo
Amaterasu
Amaterasu
muah_muah5
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AsrieltheDark
Hachiman
13
0 / 4 / 5
6,969
697
6,239
8,728
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
12
2 / 8 / 1
7,048
705
7,520
13,560
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 4
6,785
679
7,741
10,779
3,647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PriorMagician96
Gilgamesh
16
3 / 0 / 4
7,666
767
8,522
9,713
6,894
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 5
7,284
728
6,164
11,831
6,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 3 / 18
8,919
892
10,195
18,624
26,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 12
8,764
876
7,346
7,096
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chiron
16
11 / 1 / 11
9,578
958
16,345
8,666
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
briinnk
Baron Samedi
14
3 / 3 / 11
8,117
812
9,777
5,807
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
muah_muah5
Amaterasu
14
1 / 0 / 14
7,940
794
5,856
10,068
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
7
Kills
23
23
Deaths
7
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AsrieltheDark
Hachiman
0
4
5
0.63
L
Thor
2
8
1
0.31
L
1
5
4
0.6
L
Gilgamesh
PriorMagician96
Gilgamesh
3
0
4
5
W
Cerberus
3
3
18
4
W
5
0
12
11
W
Chiron
11
1
11
16.5
L
1
6
5
0.58
W
Baron Samedi
briinnk
Baron Samedi
3
3
11
2.83
W
Amaterasu
muah_muah5
Amaterasu
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,186
Damage
49,519
54,611
Taken
50,261
28,806
Mitigated
47,316
12,448
Healing
22,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AsrieltheDark
Hachiman
6,239
2,047
743
264
8,728
3,142
0
4,174
4,515
0
17,731
L
Thor
7,520
1,043
1,322
1,100
13,560
8,492
0
4,331
8,727
0
12,236
L
7,741
3,500
670
2,455
10,779
3,647
0
5,183
5,512
0
14,637
L
Gilgamesh
PriorMagician96
Gilgamesh
8,522
1,180
788
2,907
9,713
6,894
0
2,131
7,302
0
20,558
W
Cerberus
10,195
363
425
5,438
18,624
26,979
449
0
17,913
14,455
880
W
7,346
5,714
848
1,542
7,096
3,698
1,989
0
6,921
0
20,531
W
Chiron
16,345
4,188
2,461
1,746
8,666
4,757
1,628
0
8,336
0
26,449
L
6,164
317
1,094
1,105
11,831
6,631
0
3,699
7,942
0
8,480
W
Baron Samedi
briinnk
Baron Samedi
9,777
357
2,856
1,140
5,807
4,372
398
0
5,640
21,539
0
W
Amaterasu
muah_muah5
Amaterasu
5,856
829
1,560
4,237
10,068
7,510
846
0
9,877
0
10,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
43,318
77
Minions Killed
120
0
Camps Cleared
0
874,494
Distance Traveled
952,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,969
697
24
2
0
151,180
0
L
Thor
7,048
705
8
1
0
145,723
0
L
Cupid
6,785
679
18
2
0
171,305
0
L
Gilgamesh
7,666
767
18
2
0
230,892
0
W
Cerberus
8,919
892
24
2
0
192,006
0
W
Rama
8,764
876
38
4
0
184,212
0
W
Chiron
9,578
958
33
3
0
182,028
0
L
Mulan
7,284
728
9
1
0
175,394
0
W
Baron Samedi
8,117
812
16
2
0
181,609
0
W
Amaterasu
7,940
794
9
1
0
212,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role