Player Matchup

Thanatos
Thanatos
BeatKing107
Thanatos
Level 152
God Stats
0W - 2L
1,497 SR
Queue Stats
109W - 110L
1,532 Elo+
Solo
Ares
Ares
Darkbringer442
Ares
Level 149
God Stats
15W - 16L
1,632 SR
Queue Stats
275W - 231L
1,652 Elo+
Solo
Danzaburou
Danzaburou
JaeKin
Danzaburou
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 168L
1,511 Elo+
Solo
Thoth
Thoth
PhatieMatty
Thoth
Level 111
God Stats
3W - 1L
1,790 SR
Queue Stats
69W - 57L
1,563 Elo+
Solo
Terra
Terra
gargar
Terra
Level 158
God Stats
14W - 12L
1,579 SR
Queue Stats
174W - 151L
1,510 Elo+
Solo
Team Averages
Level 125
1,600 SR
1,554 Elo+

VS

Team Averages
Level 116
1,454 SR
1,497 Elo+
Maui
Maui
Benson Bonee
Maui
Level 123
God Stats
2W - 2L
1,386 SR
Queue Stats
185W - 213L
1,488 Elo+
Party 1
Olorun
Olorun
Quintyn25V2
Olorun
Level 158
God Stats
24W - 22L
1,543 SR
Queue Stats
305W - 288L
1,575 Elo+
Solo
Thor
Thor
ScandarAkbar1
Thor
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 179L
1,476 Elo+
Party 1
Osiris
Osiris
WolfRex123
Osiris
Level 68
God Stats
1W - 3L
1,356 SR
Queue Stats
90W - 113L
1,471 Elo+
Party 1
Izanami
Izanami
oSolve
Izanami
Level 109
God Stats
2W - 1L
1,484 SR
Queue Stats
67W - 106L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeatKing107
Thanatos
2
0 / 1 / 0
2,968
495
636
1,572
389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 1 / 0
4,404
734
2,717
4,661
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
JaeKin
Danzaburou
7
0 / 0 / 1
4,159
693
1,967
3,150
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,127
688
1,357
3,122
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
gargar
Terra
8
2 / 1 / 0
4,886
814
3,931
3,412
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,416
736
585
4,143
2,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
9
0 / 0 / 2
4,902
817
1,337
3,140
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
4 / 0 / 1
5,155
859
2,517
4,963
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
WolfRex123
Osiris
8
0 / 2 / 1
4,304
717
1,103
7,083
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
oSolve
Izanami
7
0 / 2 / 0
3,824
637
1,710
3,578
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
5
5
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BeatKing107
Thanatos
0
1
0
0
W
1
0
0
1
L
2
1
0
2
L
Danzaburou
JaeKin
Danzaburou
0
0
1
0.5
L
0
2
0
0
W
Olorun
0
0
2
1
W
4
0
1
4.5
W
Osiris
WolfRex123
Osiris
0
2
1
0.25
L
Terra
gargar
Terra
2
1
0
2
W
Izanami
oSolve
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,608
Damage
7,252
15,917
Taken
22,907
6,835
Mitigated
9,951
5,996
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BeatKing107
Thanatos
636
384
0
880
1,572
389
0
0
1,572
0
3,197
W
585
245
0
1,277
4,143
2,278
0
943
3,200
18,113
0
L
2,717
176
0
1,598
4,661
2,891
0
202
4,459
14,844
0
L
Danzaburou
JaeKin
Danzaburou
1,967
877
0
1,450
3,150
936
0
383
2,767
0
24,246
L
1,357
0
0
750
3,122
946
0
1,202
1,920
24,531
0
W
Olorun
1,337
769
120
1,733
3,140
1,068
0
1,357
1,783
33,974
4,499
W
2,517
1,108
0
2,938
4,963
1,631
0
586
4,339
0
24,167
W
Osiris
WolfRex123
Osiris
1,103
404
0
3,114
7,083
3,872
0
3,096
3,437
0
24,712
L
Terra
gargar
Terra
3,931
680
0
1,318
3,412
1,673
0
0
3,412
24,471
2,597
W
Izanami
oSolve
Izanami
1,710
1,099
0
1,062
3,578
1,102
0
1,282
2,296
0
25,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,544
Gold Earned
22,601
190
Minions Killed
241
0
Camps Cleared
0
526,073
Distance Traveled
671,414
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,968
495
8
1
0
32,121
0
W
Maui
4,416
736
15
3
0
143,520
2
L
Ares
4,404
734
15
3
0
126,633
0
L
Danzaburou
4,159
693
52
9
0
121,608
1
L
Thoth
4,127
688
51
9
0
117,167
0
W
Olorun
4,902
817
67
11
0
130,651
0
W
Thor
5,155
859
47
8
0
146,222
0
W
Osiris
4,304
717
50
8
0
119,663
0
L
Terra
4,886
814
64
11
0
128,544
0
W
Izanami
3,824
637
62
10
0
131,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role