Player Matchup

Cerberus
Cerberus
CeeJCH
Cerberus
Level 167
God Stats
0W - 2L
1,537 SR
Queue Stats
62W - 77L
1,463 Elo+
Party 2
Nut
Nut
Juss2Nyce
Nut
Level 202
God Stats
15W - 33L
1,427 SR
Queue Stats
82W - 102L
1,435 Elo+
Party 2
Thor
Thor
Lalovii-
Thor
Level 85
God Stats
10W - 10L
1,210 SR
Queue Stats
116W - 88L
1,530 Elo+
Solo
Amaterasu
Amaterasu
YoCrudo
Amaterasu
Level 82
God Stats
9W - 6L
1,568 SR
Queue Stats
50W - 55L
1,462 Elo+
Solo
Scylla
Scylla
davis1920
Scylla
Level 128
God Stats
2W - 7L
1,492 SR
Queue Stats
503W - 478L
1,460 Elo+
Solo
Team Averages
Level 133
1,447 SR
1,470 Elo+

VS

Team Averages
Level 65
1,639 SR
1,538 Elo+
Ra
Ra
BalanceViking
Ra
Level 127
God Stats
9W - 10L
1,653 SR
Queue Stats
129W - 127L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
JJOSE1209JJ
Baron Samedi
Level 129
God Stats
20W - 17L
1,679 SR
Queue Stats
139W - 133L
1,520 Elo+
Solo
Neith
Neith
Way2Short
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Loki
Loki
Way2Tiny2
Loki
Level 4
God Stats
13W - 4L
1,500 SR
Queue Stats
45W - 36L
1,500 Elo+
Party 1
Lancelot
Lancelot
chipayy
Lancelot
Level 61
God Stats
6W - 1L
1,862 SR
Queue Stats
202W - 220L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CeeJCH
Cerberus
9
1 / 3 / 0
4,850
485
2,896
8,014
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 1
5,500
550
2,467
4,089
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
9
0 / 3 / 0
4,961
496
1,607
9,315
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
YoCrudo
Amaterasu
11
1 / 3 / 0
5,701
570
3,644
11,001
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
davis1920
Scylla
11
1 / 2 / 0
5,970
597
2,271
5,470
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
5,865
587
1,867
6,497
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JJOSE1209JJ
Baron Samedi
12
1 / 1 / 2
6,731
673
4,869
5,444
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Way2Short
Neith
11
4 / 0 / 2
6,260
626
4,582
4,104
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Loki
12
4 / 0 / 6
6,716
672
5,729
5,730
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
chipayy
Lancelot
13
4 / 1 / 0
7,586
759
5,975
7,547
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
13
13
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
Cerberus
CeeJCH
Cerberus
1
3
0
0.33
W
Baron Samedi
JJOSE1209JJ
Baron Samedi
1
1
2
2
L
0
2
1
0.25
L
Thor
0
3
0
0
W
Neith
Way2Short
Neith
4
0
2
5
W
Loki
4
0
6
7
L
Amaterasu
YoCrudo
Amaterasu
1
3
0
0.33
W
Lancelot
chipayy
Lancelot
4
1
0
4
L
Scylla
davis1920
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,885
Damage
23,022
37,889
Taken
29,322
21,904
Mitigated
12,509
10,343
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,867
113
845
2,987
6,497
3,124
99
1,778
4,719
30,522
0
L
Cerberus
CeeJCH
Cerberus
2,896
38
93
2,164
8,014
4,784
0
1,371
6,643
22,441
0
W
Baron Samedi
JJOSE1209JJ
Baron Samedi
4,869
296
0
1,827
5,444
2,666
0
2,271
3,173
47,938
2,499
L
2,467
1,314
0
340
4,089
1,547
0
286
3,803
0
39,044
L
Thor
1,607
323
0
4,031
9,315
3,114
0
821
8,382
0
32,734
W
Neith
Way2Short
Neith
4,582
2,042
0
1,042
4,104
1,581
289
805
3,299
0
36,580
W
Loki
5,729
2,313
0
3,302
5,730
1,772
58
313
5,376
0
43,407
L
Amaterasu
YoCrudo
Amaterasu
3,644
793
0
2,350
11,001
10,624
0
0
11,001
0
37,744
W
Lancelot
chipayy
Lancelot
5,975
875
0
2,978
7,547
3,366
0
94
6,940
0
59,273
L
Scylla
davis1920
Scylla
2,271
339
0
1,365
5,470
1,835
0
3,281
1,728
38,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
33,158
358
Minions Killed
392
0
Camps Cleared
0
1,084,110
Distance Traveled
1,102,727
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,865
587
44
4
0
217,760
2
L
Cerberus
4,850
485
52
5
0
210,234
2
W
Baron Samedi
6,731
673
106
11
0
201,084
0
L
Nut
5,500
550
82
8
0
198,101
0
L
Thor
4,961
496
63
6
0
235,869
0
W
Neith
6,260
626
66
7
0
179,989
0
W
Loki
6,716
672
66
7
0
251,671
0
L
Amaterasu
5,701
570
72
7
0
235,463
0
W
Lancelot
7,586
759
110
11
0
252,223
3
L
Scylla
5,970
597
89
9
0
204,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role