Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JanZombieRolls
Hun Batz
Level 153
God Stats
3W - 2L
1,647 SR
Queue Stats
226W - 233L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
MagicBox740
Xing Tian
Level 65
God Stats
1W - 1L
1,720 SR
Queue Stats
74W - 89L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MuRkiiN_NiNja
Ah Muzen Cab
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,344 Elo+
Solo
Anubis
Anubis
Primalsin201
Anubis
Level 88
God Stats
8W - 10L
1,446 SR
Queue Stats
166W - 147L
1,442 Elo+
Solo
Team Averages
Level 102
1,563 SR
1,446 Elo+

VS

Team Averages
Level 90
1,455 SR
1,372 Elo+
Artemis
Artemis
JollyBoyJohn535
Artemis
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 155L
1,375 Elo+
Party 1
Yemoja
Yemoja
KrinkelNeck
Yemoja
Level 85
God Stats
7W - 8L
1,333 SR
Queue Stats
141W - 144L
1,364 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Synsterspace
Morgan Le Fay
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 72L
1,252 Elo+
Party 1
Surtr
Surtr
ThatDudeGp
Surtr
Level 96
God Stats
8W - 12L
1,472 SR
Queue Stats
193W - 193L
1,447 Elo+
Solo
Bastet
Bastet
alanmaar
Bastet
Level 48
God Stats
13W - 7L
1,467 SR
Queue Stats
87W - 66L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
1
0 / 0 / 0
2,517
503
0
0
0
Hun Batz
6
2 / 1 / 0
3,442
688
2,089
4,908
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
MagicBox740
Xing Tian
6
0 / 1 / 0
3,595
719
954
6,138
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
MuRkiiN_NiNja
Ah Muzen Cab
6
0 / 0 / 0
3,315
663
1,134
2,485
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
7
1 / 1 / 0
3,837
767
1,862
3,522
1,643
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,212
642
3,419
3,124
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
5
1 / 0 / 0
3,139
628
1,287
1,912
1,056
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Synsterspace
Morgan Le Fay
6
1 / 0 / 0
3,590
718
2,233
2,491
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
7
0 / 0 / 0
4,136
827
0
2,133
1,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bastet
alanmaar
Bastet
6
1 / 2 / 1
3,705
741
2,897
4,459
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
L
Hun Batz
2
1
0
2
W
0
1
1
0.5
W
Yemoja
1
0
0
1
L
Xing Tian
MagicBox740
Xing Tian
0
1
0
0
L
Ah Muzen Cab
MuRkiiN_NiNja
Ah Muzen Cab
0
0
0
0
L
Anubis
1
1
0
1
W
Morgan Le Fay
Synsterspace
Morgan Le Fay
1
0
0
1
W
Surtr
0
0
0
0
W
Bastet
alanmaar
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,039
Damage
9,836
17,053
Taken
14,119
6,896
Mitigated
4,887
3,825
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
2,089
671
0
750
4,908
1,563
0
555
4,353
0
13,306
W
3,419
1,179
0
660
3,124
979
0
525
2,599
0
15,768
W
Yemoja
1,287
501
646
609
1,912
1,056
0
429
1,483
5,635
0
L
Xing Tian
MagicBox740
Xing Tian
954
78
0
1,701
6,138
2,970
0
1,164
4,974
11,443
0
L
Ah Muzen Cab
MuRkiiN_NiNja
Ah Muzen Cab
1,134
515
0
0
2,485
720
0
123
2,362
0
18,847
L
Anubis
1,862
99
0
1,374
3,522
1,643
0
1,678
1,844
24,197
447
W
Morgan Le Fay
Synsterspace
Morgan Le Fay
2,233
361
0
902
2,491
672
0
975
1,516
14,826
0
W
Surtr
0
0
0
955
2,133
1,141
0
0
2,133
395
21,624
W
Bastet
alanmaar
Bastet
2,897
679
0
1,938
4,459
1,039
0
779
3,680
0
13,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,706
Gold Earned
17,782
121
Minions Killed
115
0
Camps Cleared
0
396,268
Distance Traveled
493,979
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,517
503
0
0
0
0
0
L
Hun Batz
3,442
688
18
4
0
112,391
0
W
Artemis
3,212
642
22
4
0
98,765
0
W
Yemoja
3,139
628
10
2
0
86,032
1
L
Xing Tian
3,595
719
19
4
0
95,867
0
L
Ah Muzen Cab
3,315
663
35
7
0
87,929
0
L
Anubis
3,837
767
49
10
0
100,081
0
W
Morgan Le Fay
3,590
718
19
4
0
103,701
0
W
Surtr
4,136
827
39
8
0
83,687
1
W
Bastet
3,705
741
25
5
0
121,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role