Player Matchup

Shiva
Shiva
 
Shiva
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BR4GG3R
Anhur
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 258L
1,478 Elo+
Party 1
Janus
Janus
OGManc
Janus
Level 26
God Stats
6W - 16L
1,065 SR
Queue Stats
117W - 127L
1,405 Elo+
Party 1
Mulan
Mulan
cebollin_elcapas
Mulan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,638 Elo+
Party 3
Maman Brigitte
Maman Brigitte
joangonme
Maman Brigitte
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,683 Elo+
Party 3
Team Averages
Level 64
1,413 SR
1,541 Elo+

VS

Team Averages
Level 52
1,494 SR
1,463 Elo+
Hachiman
Hachiman
BLARFOOT
Hachiman
Level 49
God Stats
17W - 19L
1,550 SR
Queue Stats
324W - 322L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
HiggsJ
Ao Kuang
Level 41
God Stats
4W - 6L
1,278 SR
Queue Stats
173W - 210L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
MrPickle256
Gilgamesh
Level 41
God Stats
18W - 7L
1,527 SR
Queue Stats
254W - 237L
1,454 Elo+
Solo
Khepri
Khepri
WhiterRFE
Khepri
Level 46
God Stats
2W - 5L
1,384 SR
Queue Stats
30W - 27L
1,480 Elo+
Solo
Agni
Agni
elijahninja4833
Agni
Level 82
God Stats
18W - 12L
1,731 SR
Queue Stats
436W - 453L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 2 / 6
9,193
541
7,083
16,572
15,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
BR4GG3R
Anhur
13
3 / 2 / 1
8,249
485
6,751
10,930
4,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
OGManc
Janus
15
1 / 2 / 0
8,991
529
6,081
8,022
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 2
9,843
579
21,244
18,876
20,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
joangonme
Maman Brigitte
14
3 / 1 / 3
8,524
501
7,878
13,064
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLARFOOT
Hachiman
13
2 / 2 / 4
7,468
439
11,106
13,494
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
HiggsJ
Ao Kuang
15
5 / 4 / 2
8,975
528
10,599
19,849
8,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
MrPickle256
Gilgamesh
15
2 / 4 / 2
8,633
508
7,244
20,330
18,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
WhiterRFE
Khepri
9
0 / 3 / 0
6,220
366
2,346
11,161
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 1 / 4
8,675
510
7,907
10,010
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
14
Kills
10
10
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
2
6
2.5
L
Hachiman
BLARFOOT
Hachiman
2
2
4
2
W
Anhur
BR4GG3R
Anhur
3
2
1
1.75
L
Ao Kuang
HiggsJ
Ao Kuang
5
4
2
1.5
L
Gilgamesh
MrPickle256
Gilgamesh
2
4
2
0.75
W
Janus
OGManc
Janus
1
2
0
0.5
L
Khepri
WhiterRFE
Khepri
0
3
0
0
W
5
3
2
2
L
1
1
4
3
W
Maman Brigitte
joangonme
Maman Brigitte
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,037
Damage
39,202
67,464
Taken
74,844
48,360
Mitigated
41,510
21,675
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,083
1,137
1,861
3,854
16,572
15,419
186
4,760
11,764
0
41,515
L
Hachiman
BLARFOOT
Hachiman
11,106
6,535
0
5,129
13,494
4,291
0
2,161
11,231
0
55,217
W
Anhur
BR4GG3R
Anhur
6,751
2,910
0
3,749
10,930
4,213
1,743
2,991
7,939
0
56,864
L
Ao Kuang
HiggsJ
Ao Kuang
10,599
3,233
0
10,553
19,849
8,392
747
1,876
17,647
58,804
0
L
Gilgamesh
MrPickle256
Gilgamesh
7,244
1,457
0
3,792
20,330
18,170
0
5,050
14,237
0
53,875
W
Janus
OGManc
Janus
6,081
90
0
1,744
8,022
2,803
254
5,677
2,345
64,208
66
L
Khepri
WhiterRFE
Khepri
2,346
247
0
2,659
11,161
6,901
0
2,979
8,104
11,041
0
W
21,244
1,528
0
5,559
18,876
20,824
140
6,540
11,207
14,805
56,487
L
7,907
252
0
2,749
10,010
3,756
0
4,848
4,770
64,354
1,018
W
Maman Brigitte
joangonme
Maman Brigitte
7,878
1,328
0
4,908
13,064
5,101
101
1,494
11,474
61,099
1,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
39,971
436
Minions Killed
395
0
Camps Cleared
0
1,611,556
Distance Traveled
1,560,472
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,193
541
48
3
0
327,917
0
L
Hachiman
7,468
439
76
4
0
312,678
0
W
Anhur
8,249
485
75
4
0
308,070
0
L
Ao Kuang
8,975
528
83
5
0
348,698
0
L
Gilgamesh
8,633
508
90
5
0
299,849
0
W
Janus
8,991
529
130
8
0
302,040
9
L
Khepri
6,220
366
15
1
0
258,956
6
W
Mulan
9,843
579
107
6
0
307,296
0
L
Agni
8,675
510
131
8
0
340,291
0
W
Maman Brigitte
8,524
501
76
4
0
366,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role