Player Matchup

Cerberus
Cerberus
Gold V
CrAxKhEaD-_-NYC
Cerberus
Gold V
Level 126
God Stats
1W - 0L
1,703 SR
Queue Stats
18W - 12L
1,615 MMR
Party 1
Anhur
Anhur
Gold I
FlavoredDeath
Anhur
Gold I
Level 156
God Stats
7W - 4L
1,646 SR
Queue Stats
105W - 106L
1,533 MMR
Solo
Bastet
Bastet
Silver II
Ishmaelll-
Bastet
Silver II
Level 143
God Stats
5W - 1L
1,530 SR
Queue Stats
23W - 13L
1,491 MMR
Party 1
Tiamat
Tiamat
Gold III
Shadyeli
Tiamat
Gold III
Level 89
God Stats
17W - 18L
1,585 SR
Queue Stats
173W - 168L
1,561 MMR
Solo
Sobek
Sobek
Gold I
slicerin12
Sobek
Gold I
Level 129
God Stats
3W - 2L
1,588 SR
Queue Stats
229W - 229L
1,542 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,610 SR
1,548 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,611 SR
1,546 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold I
Charger x 704
Odin
Gold I
Level 159
God Stats
6W - 5L
1,695 SR
Queue Stats
198W - 189L
1,558 MMR
Solo
Aphrodite
Aphrodite
Silver I
PuFViN
Aphrodite
Silver I
Level 82
God Stats
4W - 5L
1,611 SR
Queue Stats
16W - 27L
1,591 MMR
Solo
Xbalanque
Xbalanque
Gold IV
SmooveCrisp
Xbalanque
Gold IV
Level 117
God Stats
2W - 3L
1,680 SR
Queue Stats
29W - 32L
1,504 MMR
Solo
Shiva
Shiva
Platinum V
ZiggyCT
Shiva
Platinum V
Level 133
God Stats
1W - 2L
1,570 SR
Queue Stats
100W - 101L
1,577 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 2 / 3
8,185
546
7,430
13,262
8,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 0
8,202
547
3,777
8,244
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Ishmaelll-
Bastet
13
2 / 1 / 3
7,261
484
9,638
11,423
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Shadyeli
Tiamat
14
1 / 1 / 2
8,169
545
4,829
8,346
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
13
1 / 0 / 4
7,511
501
3,625
10,241
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
BacchusAgniSun WukongThor

VS

Bans
ThothThanatosKukulkanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 2 / 0
7,979
532
6,876
8,832
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 1
7,160
477
5,270
11,680
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Aphrodite
PuFViN
Aphrodite
11
0 / 1 / 1
7,072
471
1,692
9,087
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
SmooveCrisp
Xbalanque
15
0 / 1 / 1
7,930
529
7,605
7,954
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shiva
ZiggyCT
Shiva
13
0 / 1 / 3
8,002
533
10,301
12,331
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
5
5
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
0
1.5
L
2
2
1
1.25
W
Cerberus
0
2
3
0.75
W
3
1
0
3
W
Bastet
Ishmaelll-
Bastet
2
1
3
3.5
L
Aphrodite
PuFViN
Aphrodite
0
1
1
0.5
W
Tiamat
Shadyeli
Tiamat
1
1
2
2
L
Xbalanque
SmooveCrisp
Xbalanque
0
1
1
0.5
L
Shiva
ZiggyCT
Shiva
0
1
3
1.5
W
Sobek
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,299
Damage
31,744
51,516
Taken
49,884
30,143
Mitigated
26,621
17,966
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,876
525
0
1,131
8,832
3,479
0
2,954
5,808
65,017
0
L
5,270
1,102
0
4,030
11,680
4,680
0
2,883
8,576
0
52,497
W
Cerberus
7,430
950
0
4,998
13,262
8,653
0
265
12,107
55,846
0
W
3,777
2,170
0
3,346
8,244
3,290
476
921
7,281
0
68,182
W
Bastet
Ishmaelll-
Bastet
9,638
2,546
0
2,894
11,423
4,868
141
1,227
9,871
0
61,529
L
Aphrodite
PuFViN
Aphrodite
1,692
101
2,064
5,654
9,087
5,631
163
2,595
6,389
31,129
0
W
Tiamat
Shadyeli
Tiamat
4,829
497
0
2,096
8,346
4,809
0
3,366
4,678
69,617
2,323
L
Xbalanque
SmooveCrisp
Xbalanque
7,605
3,109
0
3,000
7,954
3,127
238
686
7,268
0
85,660
L
Shiva
ZiggyCT
Shiva
10,301
3,342
21
3,052
12,331
9,704
0
5,337
6,290
0
58,413
W
Sobek
3,625
60
122
4,510
10,241
8,523
116
2,209
7,910
15,230
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
38,143
527
Minions Killed
503
0
Camps Cleared
0
1,512,939
Distance Traveled
1,457,345
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,979
532
124
8
0
327,086
2
L
Odin
7,160
477
76
5
0
314,606
3
W
Cerberus
8,185
546
143
10
0
278,773
2
W
Anhur
8,202
547
146
10
0
274,321
1
W
Bastet
7,261
484
86
6
0
348,331
2
L
Aphrodite
7,072
471
52
3
0
245,121
2
W
Tiamat
8,169
545
137
9
0
311,730
0
L
Xbalanque
7,930
529
143
10
0
275,557
2
L
Shiva
8,002
533
108
7
0
294,975
2
W
Sobek
7,511
501
15
1
0
299,784
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role