Player Matchup

Hun Batz
Hun Batz
GodOfManMilk
Hun Batz
Level 27
God Stats
11W - 5L
1,777 SR
Queue Stats
84W - 68L
1,589 Elo+
Party 2
Janus
Janus
KadeKingSpade
Janus
Level 147
God Stats
6W - 7L
1,174 SR
Queue Stats
88W - 94L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaddMannSamm
Cu Chulainn
Level 86
God Stats
8W - 4L
1,522 SR
Queue Stats
131W - 105L
1,570 Elo+
Solo
Chronos
Chronos
Shulai
Chronos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 56L
1,675 Elo+
Solo
Horus
Horus
oKrysisz95
Horus
Level 179
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 199L
1,569 Elo+
Party 2
Team Averages
Level 117
1,495 SR
1,584 Elo+

VS

Team Averages
Level 99
1,405 SR
1,485 Elo+
Khepri
Khepri
 
Khepri
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
RomeDaNarwhal
Bastet
Level 89
God Stats
0W - 2L
1,231 SR
Queue Stats
39W - 43L
1,409 Elo+
Solo
Anhur
Anhur
Sageok
Anhur
Level 146
God Stats
0W - 1L
1,161 SR
Queue Stats
43W - 79L
1,418 Elo+
Party 1
Geb
Geb
Vio Smokez
Geb
Level 63
God Stats
2W - 4L
1,633 SR
Queue Stats
186W - 209L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
osoturtle7
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GodOfManMilk
Hun Batz
15
7 / 0 / 3
8,786
586
11,960
11,462
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 8
8,230
549
9,591
9,901
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
MaddMannSamm
Cu Chulainn
14
1 / 0 / 1
8,386
559
4,806
8,842
7,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Shulai
Chronos
15
2 / 0 / 0
8,401
560
8,907
6,970
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
13
2 / 0 / 8
8,293
553
6,468
15,532
15,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 3 / 0
6,367
424
4,284
11,285
10,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 0
6,804
454
8,116
12,690
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anhur
Sageok
Anhur
11
0 / 2 / 0
6,718
448
3,274
8,991
2,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 1
6,557
437
8,456
14,202
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
osoturtle7
Xing Tian
12
0 / 2 / 0
6,833
456
6,421
10,899
6,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
2
2
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
0
0
W
Hun Batz
GodOfManMilk
Hun Batz
7
0
3
8.5
W
1
2
8
2.5
W
Cu Chulainn
MaddMannSamm
Cu Chulainn
1
0
1
1.5
L
2
2
0
1
L
Anhur
Sageok
Anhur
0
2
0
0
W
Chronos
Shulai
Chronos
2
0
0
2
L
0
4
1
0.13
W
Horus
2
0
8
6
L
Xing Tian
osoturtle7
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
30,551
52,707
Taken
58,067
35,830
Mitigated
30,998
16,570
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,284
109
0
1,738
11,285
10,169
0
3,557
7,254
32,643
0
W
Hun Batz
GodOfManMilk
Hun Batz
11,960
4,168
0
795
11,462
6,455
0
2,397
8,830
0
98,149
W
9,591
773
0
3,323
9,901
3,788
561
5,293
4,088
60,607
999
W
Cu Chulainn
MaddMannSamm
Cu Chulainn
4,806
308
0
2,945
8,842
7,140
0
3,387
5,155
0
63,233
L
8,116
2,470
0
2,802
12,690
5,318
0
1,757
10,801
0
56,112
L
Anhur
Sageok
Anhur
3,274
1,533
0
1,553
8,991
2,645
0
4,756
3,775
0
42,930
W
Chronos
Shulai
Chronos
8,907
2,481
0
1,576
6,970
3,159
849
279
6,651
64,671
4,794
L
8,456
836
0
340
14,202
5,882
0
5,378
8,302
43,109
1,137
W
Horus
6,468
2,328
1,896
6,035
15,532
15,288
42
5,582
9,318
0
18,417
L
Xing Tian
osoturtle7
Xing Tian
6,421
248
0
1,747
10,899
6,984
0
938
9,865
40,602
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,096
Gold Earned
33,279
524
Minions Killed
379
0
Camps Cleared
0
1,545,475
Distance Traveled
1,430,391
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,367
424
33
2
0
304,261
1
W
Hun Batz
8,786
586
140
9
0
348,508
0
W
Janus
8,230
549
120
8
0
305,989
4
W
Cu Chulainn
8,386
559
120
8
0
287,254
0
L
Bastet
6,804
454
76
5
0
356,231
0
L
Anhur
6,718
448
97
6
0
268,684
1
W
Chronos
8,401
560
121
8
0
293,490
4
L
Geb
6,557
437
90
6
0
319,998
0
W
Horus
8,293
553
23
2
0
310,234
0
L
Xing Tian
6,833
456
83
6
0
181,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role