Player Matchup

Loki
Loki
Bosdu81
Loki
Level 30
God Stats
2W - 5L
1,348 SR
Queue Stats
620W - 619L
1,341 Elo+
Party 2
Hades
Hades
La_Praline78
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 299L
1,206 Elo+
Party 2
Sylvanus
Sylvanus
REYSiempre
Sylvanus
Level 27
God Stats
4W - 7L
1,350 SR
Queue Stats
11W - 9L
1,518 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
TantiBels
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,721 Elo+
Party 4
Nu Wa
Nu Wa
xSharkZer
Nu Wa
Level 45
God Stats
344W - 244L
1,665 SR
Queue Stats
454W - 453L
1,354 Elo+
Party 2
Team Averages
Level 47
1,473 SR
1,428 Elo+

VS

Team Averages
Level 102
1,559 SR
1,475 Elo+
Cthulhu
Cthulhu
BigDaddyD1904
Cthulhu
Level 109
God Stats
14W - 10L
1,578 SR
Queue Stats
131W - 126L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
Heerudora
Nu Wa
Level 119
God Stats
17W - 13L
1,474 SR
Queue Stats
187W - 179L
1,477 Elo+
Party 3
Ishtar
Ishtar
Tharadius
Ishtar
Level 120
God Stats
14W - 14L
1,518 SR
Queue Stats
187W - 179L
1,477 Elo+
Party 3
Bellona
Bellona
iiTzKenny_
Bellona
Level 112
God Stats
29W - 18L
1,614 SR
Queue Stats
138W - 135L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
skyon96
Tsukuyomi
Level 51
God Stats
34W - 23L
1,612 SR
Queue Stats
88W - 79L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bosdu81
Loki
15
1 / 6 / 2
8,297
437
5,496
16,842
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 0
8,761
461
7,613
17,170
10,225
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
REYSiempre
Sylvanus
15
2 / 3 / 3
8,804
463
7,042
17,000
15,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
TantiBels
Ah Muzen Cab
16
1 / 2 / 2
9,194
484
10,789
13,413
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
xSharkZer
Nu Wa
16
0 / 2 / 2
9,433
496
9,392
9,083
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 1 / 8
10,091
531
7,300
13,490
11,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Nu Wa
Heerudora
Nu Wa
18
5 / 1 / 4
10,909
574
12,725
9,882
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Tharadius
Ishtar
16
0 / 2 / 4
9,170
483
5,940
12,305
5,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
iiTzKenny_
Bellona
18
5 / 1 / 0
11,417
601
8,659
21,219
26,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
skyon96
Tsukuyomi
20
6 / 0 / 7
11,749
618
14,502
12,910
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
17
18
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
8
5
L
Loki
Bosdu81
Loki
1
6
2
0.33
W
Nu Wa
Heerudora
Nu Wa
5
1
4
7
L
1
5
0
0.2
L
Sylvanus
REYSiempre
Sylvanus
2
3
3
1.17
L
Ah Muzen Cab
TantiBels
Ah Muzen Cab
1
2
2
1
W
Ishtar
Tharadius
Ishtar
0
2
4
1
W
Bellona
iiTzKenny_
Bellona
5
1
0
5
W
Tsukuyomi
skyon96
Tsukuyomi
6
0
7
9.5
L
Nu Wa
xSharkZer
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,332
Damage
49,126
73,508
Taken
69,806
40,162
Mitigated
53,305
23,734
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,300
344
0
2,963
13,490
11,934
245
3,560
9,719
42,407
0
L
Loki
Bosdu81
Loki
5,496
1,771
0
6,324
16,842
6,433
0
4,380
12,462
0
73,539
W
Nu Wa
Heerudora
Nu Wa
12,725
4,122
0
2,602
9,882
3,804
841
3,880
5,574
76,929
0
L
7,613
1,394
178
5,944
17,170
10,225
0
1,650
15,520
57,723
2,572
L
Sylvanus
REYSiempre
Sylvanus
7,042
1,758
3,370
5,116
17,000
15,394
14
4,761
12,239
21,631
264
L
Ah Muzen Cab
TantiBels
Ah Muzen Cab
10,789
3,529
0
1,184
13,413
5,358
0
5,398
8,015
0
105,407
W
Ishtar
Tharadius
Ishtar
5,940
3,539
0
5,232
12,305
5,176
351
1,800
10,403
0
71,460
W
Bellona
iiTzKenny_
Bellona
8,659
3,176
0
2,778
21,219
26,170
333
7,894
13,163
983
88,783
W
Tsukuyomi
skyon96
Tsukuyomi
14,502
4,670
0
5,414
12,910
6,221
1,679
5,015
7,509
0
126,749
L
Nu Wa
xSharkZer
Nu Wa
9,392
1,693
0
1,618
9,083
2,752
0
4,444
4,639
77,596
2,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,489
Gold Earned
53,336
552
Minions Killed
682
0
Camps Cleared
0
1,767,958
Distance Traveled
1,903,509
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,091
531
83
4
0
422,428
5
L
Loki
8,297
437
119
6
0
407,783
0
W
Nu Wa
10,909
574
139
7
0
368,567
0
L
Hades
8,761
461
95
5
0
320,037
0
L
Sylvanus
8,804
463
19
1
0
330,394
4
L
Ah Muzen Cab
9,194
484
169
9
0
360,603
0
W
Ishtar
9,170
483
146
8
0
334,816
3
W
Bellona
11,417
601
124
7
0
334,717
5
W
Tsukuyomi
11,749
618
190
10
0
442,981
0
L
Nu Wa
9,433
496
150
8
0
349,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role