Player Matchup

Hel
Hel
 
Hel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DiIKSTAR_
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 217L
1,456 Elo+
Solo
Heimdallr
Heimdallr
Ninkavbed
Heimdallr
Level 139
God Stats
1W - 5L
1,532 SR
Queue Stats
408W - 383L
1,497 Elo+
Solo
Kukulkan
Kukulkan
ReydelTajo
Kukulkan
Level 117
God Stats
224W - 187L
1,546 SR
Queue Stats
948W - 906L
1,396 Elo+
Party 2
Arachne
Arachne
aljama_tacito7
Arachne
Level 69
God Stats
95W - 101L
1,544 SR
Queue Stats
473W - 481L
1,488 Elo+
Party 2
Team Averages
Level 105
1,524 SR
1,467 Elo+

VS

Team Averages
Level 137
1,631 SR
1,502 Elo+
Skadi
Skadi
DarkReaper0978
Skadi
Level 116
God Stats
8W - 2L
1,780 SR
Queue Stats
24W - 21L
1,528 Elo+
Party 1
Bastet
Bastet
Dasty
Bastet
Level 175
God Stats
12W - 13L
1,596 SR
Queue Stats
105W - 100L
1,529 Elo+
Solo
Janus
Janus
Heatthcliff
Janus
Level 147
God Stats
1W - 0L
1,587 SR
Queue Stats
21W - 20L
1,467 Elo+
Party 1
Chernobog
Chernobog
Mozuuhs
Chernobog
Level 126
God Stats
1W - 0L
1,691 SR
Queue Stats
24W - 21L
1,528 Elo+
Party 1
Ganesha
Ganesha
almostaminute125
Ganesha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 101L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 4 / 3
6,304
420
5,840
13,418
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
DiIKSTAR_
King Arthur
13
0 / 3 / 2
7,164
478
2,762
14,480
14,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Ninkavbed
Heimdallr
14
3 / 3 / 0
7,532
502
12,355
14,312
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ReydelTajo
Kukulkan
14
0 / 3 / 0
7,416
494
1,564
7,591
3,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 0
6,643
443
1,772
12,011
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,152
477
10,945
11,282
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Dasty
Bastet
15
8 / 1 / 3
8,873
592
8,308
10,439
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 5
9,081
605
6,420
5,725
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Mozuuhs
Chernobog
16
2 / 0 / 5
9,455
630
8,636
6,194
2,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 1 / 6
7,277
485
8,134
14,038
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
14
14
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
3
0.38
W
2
2
6
2.5
W
Bastet
Dasty
Bastet
8
1
3
9.5
L
King Arthur
DiIKSTAR_
King Arthur
0
3
2
0.33
W
2
0
5
4.5
W
Chernobog
Mozuuhs
Chernobog
2
0
5
4.5
L
Heimdallr
Ninkavbed
Heimdallr
3
3
0
1
L
Kukulkan
ReydelTajo
Kukulkan
0
3
0
0
L
0
1
0
0
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,293
Damage
42,443
61,812
Taken
47,678
34,409
Mitigated
25,721
19,484
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,840
904
3,741
6,548
13,418
5,212
0
4,830
8,553
31,806
0
W
10,945
4,276
0
1,450
11,282
3,976
0
1,990
9,286
0
50,431
W
Bastet
Dasty
Bastet
8,308
2,117
0
5,068
10,439
4,135
117
0
10,439
0
54,930
L
King Arthur
DiIKSTAR_
King Arthur
2,762
385
0
1,569
14,480
14,194
0
963
13,461
563
44,111
W
6,420
522
0
599
5,725
2,385
0
1,038
4,687
78,004
2,873
W
Chernobog
Mozuuhs
Chernobog
8,636
5,423
0
3,700
6,194
2,810
1,314
558
5,636
0
83,780
L
Heimdallr
Ninkavbed
Heimdallr
12,355
6,323
0
4,651
14,312
6,341
0
4,293
9,995
0
65,585
L
Kukulkan
ReydelTajo
Kukulkan
1,564
0
0
1,804
7,591
3,145
0
2,385
5,038
65,885
1,033
L
1,772
1,020
0
1,171
12,011
5,517
0
1,545
10,292
0
57,474
W
8,134
613
0
4,503
14,038
12,415
0
3,850
10,188
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
41,838
430
Minions Killed
488
0
Camps Cleared
0
1,376,163
Distance Traveled
1,688,987
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,304
420
50
3
0
262,773
5
W
Skadi
7,152
477
84
6
0
375,993
0
W
Bastet
8,873
592
91
6
0
365,247
0
L
King Arthur
7,164
478
74
5
0
288,946
0
W
Janus
9,081
605
169
11
0
345,367
0
W
Chernobog
9,455
630
138
9
0
308,322
0
L
Heimdallr
7,532
502
95
6
0
255,664
2
L
Kukulkan
7,416
494
114
8
0
237,028
0
L
Arachne
6,643
443
97
6
0
331,752
0
W
Ganesha
7,277
485
6
0
0
294,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role