Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Dani-extrem55
Neith
Level 157
God Stats
7W - 5L
1,577 SR
Queue Stats
57W - 57L
1,520 Elo+
Party 2
Chang'e
Chang'e
OneBodyParty
Chang'e
Level 159
God Stats
0W - 1L
1,667 SR
Queue Stats
39W - 32L
1,618 Elo+
Solo
King Arthur
King Arthur
mrpro3621
King Arthur
Level 128
God Stats
0W - 1L
1,487 SR
Queue Stats
18W - 18L
1,569 Elo+
Party 3
Ares
Ares
pedritoelnavajas
Ares
Level 28
God Stats
3W - 2L
1,487 SR
Queue Stats
46W - 38L
1,553 Elo+
Party 2
Team Averages
Level 125
1,544 SR
1,552 Elo+

VS

Team Averages
Level 149
1,719 SR
1,545 Elo+
Ne Zha
Ne Zha
A wild Acorn
Ne Zha
Level 206
God Stats
5W - 7L
1,663 SR
Queue Stats
346W - 313L
1,541 Elo+
Solo
Guan Yu
Guan Yu
DonRemzo
Guan Yu
Level 158
God Stats
3W - 0L
1,838 SR
Queue Stats
85W - 61L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
Lexelius
Zhong Kui
Level 129
God Stats
5W - 3L
1,666 SR
Queue Stats
100W - 124L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Orion EU9363
Cthulhu
Level 125
God Stats
26W - 18L
1,544 SR
Queue Stats
77W - 70L
1,537 Elo+
Party 1
Medusa
Medusa
kiingslay235
Medusa
Level 128
God Stats
4W - 0L
1,887 SR
Queue Stats
53W - 44L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 3 / 0
4,271
427
2,160
8,308
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,608
461
3,347
5,256
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
OneBodyParty
Chang'e
9
0 / 3 / 0
4,726
473
3,428
7,291
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
mrpro3621
King Arthur
10
1 / 3 / 0
5,506
551
4,088
10,997
8,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,898
490
3,176
9,197
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
5 / 0 / 4
6,912
691
5,467
8,560
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
DonRemzo
Guan Yu
12
3 / 1 / 1
6,671
667
6,159
7,708
5,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Zhong Kui
Lexelius
Zhong Kui
11
2 / 0 / 2
6,322
632
4,474
6,604
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Orion EU9363
Cthulhu
9
0 / 1 / 2
4,662
466
4,807
7,738
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
10
0 / 0 / 0
5,477
548
5,354
5,593
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Ne Zha
5
0
4
7
L
0
0
0
0
W
Guan Yu
DonRemzo
Guan Yu
3
1
1
3.5
W
Zhong Kui
Lexelius
Zhong Kui
2
0
2
3
L
Chang'e
OneBodyParty
Chang'e
0
3
0
0
W
Cthulhu
Orion EU9363
Cthulhu
0
1
2
1
W
Medusa
0
0
0
0
L
King Arthur
mrpro3621
King Arthur
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,199
Damage
26,261
41,049
Taken
36,203
21,189
Mitigated
20,954
10,031
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,160
567
0
2,546
8,308
2,395
0
194
8,065
0
22,028
W
Ne Zha
5,467
1,757
0
6,426
8,560
3,712
395
897
7,663
0
54,564
L
3,347
1,022
0
2,003
5,256
1,803
0
920
4,227
0
37,300
W
Guan Yu
DonRemzo
Guan Yu
6,159
1,674
108
3,652
7,708
5,440
0
0
7,708
0
48,275
W
Zhong Kui
Lexelius
Zhong Kui
4,474
189
0
3,661
6,604
5,321
156
3,027
3,577
40,532
2,503
L
Chang'e
OneBodyParty
Chang'e
3,428
224
583
1,706
7,291
2,547
0
2,995
3,980
35,855
0
W
Cthulhu
Orion EU9363
Cthulhu
4,807
265
297
2,233
7,738
4,288
84
1,732
6,006
24,811
1,566
W
Medusa
5,354
1,902
0
1,450
5,593
2,193
0
948
4,645
0
44,437
L
King Arthur
mrpro3621
King Arthur
4,088
675
0
625
10,997
8,641
0
0
10,997
0
38,424
L
3,176
163
0
2,568
9,197
5,803
0
3,412
5,141
11,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,009
Gold Earned
30,044
246
Minions Killed
374
0
Camps Cleared
0
975,071
Distance Traveled
986,490
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,271
427
40
4
0
215,105
0
W
Ne Zha
6,912
691
99
10
0
225,054
0
L
Neith
4,608
461
52
5
0
171,081
0
W
Guan Yu
6,671
667
84
8
0
184,649
0
W
Zhong Kui
6,322
632
77
8
0
188,584
0
L
Chang'e
4,726
473
67
7
0
186,385
1
W
Cthulhu
4,662
466
39
4
0
201,765
6
W
Medusa
5,477
548
75
8
0
186,438
0
L
King Arthur
5,506
551
62
6
0
194,071
2
L
Ares
4,898
490
25
3
0
208,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role