Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Dеviant
Ares
Level 258
God Stats
72W - 5L
2,113 SR
Queue Stats
1,616W - 289L
2,008 Elo+
Party 1
Artemis
Artemis
Enkі
Artemis
Level 159
God Stats
155W - 25L
2,051 SR
Queue Stats
2,309W - 661L
1,823 Elo+
Party 1
Ullr
Ullr
herøxz
Ullr
Level 113
God Stats
11W - 5L
1,800 SR
Queue Stats
81W - 16L
1,346 Elo+
Party 1
Horus
Horus
pasviro
Horus
Level 175
God Stats
18W - 4L
1,978 SR
Queue Stats
230W - 63L
1,910 Elo+
Party 1
Team Averages
Level 196
1,888 SR
1,717 Elo+

VS

Team Averages
Level 138
1,483 SR
1,576 Elo+
Nut
Nut
KingBrachy
Nut
Level 151
God Stats
1W - 4L
1,326 SR
Queue Stats
187W - 174L
1,602 Elo+
Party 2
Athena
Athena
Moon2Tea
Athena
Level 154
God Stats
33W - 33L
1,529 SR
Queue Stats
185W - 174L
1,599 Elo+
Party 2
Sun Wukong
Sun Wukong
ZzooX
Sun Wukong
Level 157
God Stats
13W - 13L
1,561 SR
Queue Stats
790W - 798L
1,628 Elo+
Solo
Janus
Janus
adanrl
Janus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,601 Elo+
Solo
Scylla
Scylla
Ûmbozz
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 0 / 15
8,344
834
13,821
7,123
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
14
3 / 1 / 12
8,777
878
7,343
10,970
11,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Enkі
Artemis
16
10 / 0 / 11
9,287
929
15,776
6,078
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
herøxz
Ullr
15
7 / 0 / 9
8,715
872
9,388
6,747
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
pasviro
Horus
13
1 / 0 / 12
8,276
828
3,823
10,988
8,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
6,975
698
4,633
6,723
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Moon2Tea
Athena
12
1 / 7 / 0
7,327
733
3,202
14,150
13,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
ZzooX
Sun Wukong
12
0 / 6 / 0
6,989
699
5,715
13,221
15,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
adanrl
Janus
13
0 / 7 / 1
7,298
730
4,614
11,549
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Ûmbozz
Scylla
12
0 / 2 / 0
7,064
706
5,229
7,036
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
2
24
Kills
1
1
Deaths
24
59
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
15
10.5
W
Ares
3
1
12
9
W
Artemis
Enkі
Artemis
10
0
11
15.5
L
0
2
0
0
L
Athena
Moon2Tea
Athena
1
7
0
0.14
L
Sun Wukong
ZzooX
Sun Wukong
0
6
0
0
L
Janus
adanrl
Janus
0
7
1
0.07
W
Ullr
herøxz
Ullr
7
0
9
11.5
W
Horus
pasviro
Horus
1
0
12
7
L
Scylla
Ûmbozz
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,151
Damage
23,393
41,906
Taken
52,679
30,757
Mitigated
37,263
14,051
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
13,821
2,247
1,410
1,621
7,123
3,739
65
3,247
3,682
31,777
583
W
Ares
7,343
618
1,336
1,569
10,970
11,467
0
2,490
8,392
15,370
0
W
Artemis
Enkі
Artemis
15,776
5,947
0
430
6,078
3,032
552
2,954
2,970
0
34,838
L
4,633
2,934
0
1,020
6,723
2,827
0
1,900
4,823
0
14,608
L
Athena
Moon2Tea
Athena
3,202
950
725
949
14,150
13,028
0
5,251
8,899
6,517
620
L
Sun Wukong
ZzooX
Sun Wukong
5,715
677
0
1,954
13,221
15,532
0
7,360
5,861
1,790
14,580
L
Janus
adanrl
Janus
4,614
102
0
489
11,549
3,686
0
4,115
7,434
20,439
0
W
Ullr
herøxz
Ullr
9,388
3,269
0
1,108
6,747
3,678
291
2,286
4,355
0
24,225
W
Horus
pasviro
Horus
3,823
1,376
3,043
3,534
10,988
8,841
230
2,506
8,356
0
9,821
L
Scylla
Ûmbozz
Scylla
5,229
446
0
0
7,036
2,190
0
2,300
4,736
15,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
35,653
174
Minions Killed
150
0
Camps Cleared
0
1,102,803
Distance Traveled
926,727
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,344
834
40
4
0
215,398
0
W
Ares
8,777
878
15
2
0
223,760
0
W
Artemis
9,287
929
64
6
0
218,783
0
L
Nut
6,975
698
28
3
0
196,584
0
L
Athena
7,327
733
7
1
0
186,900
0
L
Sun Wukong
6,989
699
31
3
0
141,130
0
L
Janus
7,298
730
42
4
0
205,810
0
W
Ullr
8,715
872
46
5
0
218,868
0
W
Horus
8,276
828
9
1
0
225,994
0
L
Scylla
7,064
706
42
4
0
196,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role