Player Matchup

Anubis
Anubis
AD903
Anubis
Level 89
God Stats
197W - 192L
1,574 SR
Queue Stats
316W - 331L
1,502 Elo+
Solo
Izanami
Izanami
BetoCsn5689
Izanami
Level 47
God Stats
4W - 6L
1,278 SR
Queue Stats
79W - 99L
1,356 Elo+
Solo
Terra
Terra
GODAMONGKINGZ
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,363 Elo+
Solo
Hercules
Hercules
TheGoldenGodx69
Hercules
Level 60
God Stats
0W - 1L
1,204 SR
Queue Stats
79W - 77L
1,499 Elo+
Solo
Thanatos
Thanatos
iLuvWhiteWomen
Thanatos
Level 82
God Stats
2W - 5L
1,273 SR
Queue Stats
83W - 79L
1,451 Elo+
Solo
Team Averages
Level 80
1,366 SR
1,434 Elo+

VS

Team Averages
Level 82
1,603 SR
1,471 Elo+
Nu Wa
Nu Wa
Dreadigon404
Nu Wa
Level 81
God Stats
5W - 6L
1,731 SR
Queue Stats
237W - 248L
1,483 Elo+
Solo
Lancelot
Lancelot
Linskori
Lancelot
Level 38
God Stats
47W - 36L
1,576 SR
Queue Stats
67W - 55L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
MackMoneyLB_HOWL
Jormungandr
Level 121
God Stats
5W - 2L
1,721 SR
Queue Stats
35W - 37L
1,341 Elo+
Solo
Chernobog
Chernobog
Pasu VR
Chernobog
Level 82
God Stats
4W - 2L
1,411 SR
Queue Stats
73W - 72L
1,466 Elo+
Solo
Tyr
Tyr
Renalic
Tyr
Level 87
God Stats
4W - 1L
1,576 SR
Queue Stats
65W - 42L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AD903
Anubis
11
3 / 4 / 1
6,312
574
3,818
7,801
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
BetoCsn5689
Izanami
12
3 / 2 / 3
6,635
603
6,961
9,495
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 5
6,042
549
5,588
14,007
6,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
10
0 / 3 / 0
5,487
499
2,778
8,176
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
9
2 / 3 / 1
5,656
514
3,091
11,032
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,316
665
7,351
5,124
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Linskori
Lancelot
13
10 / 0 / 1
7,658
696
10,140
7,926
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
MackMoneyLB_HOWL
Jormungandr
9
0 / 4 / 1
5,794
527
4,295
12,282
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Pasu VR
Chernobog
10
2 / 2 / 3
6,085
553
8,587
8,861
2,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
11
0 / 0 / 4
6,810
619
3,774
9,240
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
14
14
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
AD903
Anubis
3
4
1
0.88
L
Izanami
BetoCsn5689
Izanami
3
2
3
2.25
W
2
2
3
1.75
L
0
2
5
1.25
W
Lancelot
Linskori
Lancelot
10
0
1
10.5
W
Jormungandr
MackMoneyLB_HOWL
Jormungandr
0
4
1
0.13
W
Chernobog
Pasu VR
Chernobog
2
2
3
1.75
W
Tyr
0
0
4
2
L
Hercules
0
3
0
0
L
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
34,147
50,511
Taken
43,433
23,049
Mitigated
22,152
16,650
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AD903
Anubis
3,818
211
0
348
7,801
2,998
0
3,040
4,491
35,267
397
L
Izanami
BetoCsn5689
Izanami
6,961
5,887
0
1,349
9,495
3,592
0
1,460
7,993
0
53,636
W
7,351
1,927
0
760
5,124
1,222
136
1,465
3,455
42,222
41
L
5,588
677
1,733
4,753
14,007
6,989
0
3,229
10,736
22,603
622
W
Lancelot
Linskori
Lancelot
10,140
2,836
0
1,078
7,926
3,214
0
1,380
6,478
0
49,048
W
Jormungandr
MackMoneyLB_HOWL
Jormungandr
4,295
1,315
170
1,923
12,282
6,820
198
2,500
9,690
25,781
0
W
Chernobog
Pasu VR
Chernobog
8,587
5,554
0
2,772
8,861
2,873
717
2,619
6,160
0
44,116
W
Tyr
3,774
504
0
1,384
9,240
8,023
61
766
8,474
0
45,547
L
Hercules
2,778
805
0
1,511
8,176
6,082
0
248
7,886
0
31,523
L
Thanatos
3,091
433
0
6,956
11,032
3,388
0
2,958
7,800
0
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
33,663
266
Minions Killed
317
0
Camps Cleared
0
1,094,254
Distance Traveled
1,133,856
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,312
574
65
6
0
197,890
0
L
Izanami
6,635
603
80
7
0
193,845
0
W
Nu Wa
7,316
665
64
6
0
225,873
0
L
Terra
6,042
549
30
3
0
237,883
0
W
Lancelot
7,658
696
70
6
0
269,768
0
W
Jormungandr
5,794
527
35
3
0
195,568
4
W
Chernobog
6,085
553
66
6
0
205,008
0
W
Tyr
6,810
619
82
7
0
237,639
0
L
Hercules
5,487
499
54
5
0
231,378
5
L
Thanatos
5,656
514
37
3
0
233,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role