Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ALEKXIS1313
Surtr
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
267W - 268L
1,534 Elo+
Solo
Cerberus
Cerberus
BigChops3
Cerberus
Level 6
God Stats
2W - 4L
1,503 SR
Queue Stats
2W - 4L
1,720 Elo+
Party 1
Heimdallr
Heimdallr
GodsLullaby
Heimdallr
Level 101
God Stats
0W - 7L
1,142 SR
Queue Stats
694W - 617L
1,557 Elo+
Solo
Ravana
Ravana
KochBrothers123
Ravana
Level 108
God Stats
1W - 1L
1,754 SR
Queue Stats
229W - 224L
1,530 Elo+
Solo
Team Averages
Level 84
1,480 SR
1,568 Elo+

VS

Team Averages
Level 130
1,608 SR
1,491 Elo+
Nut
Nut
 
Nut
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ChickenFriedEggs
Susano
Level 128
God Stats
119W - 107L
1,513 SR
Queue Stats
419W - 417L
1,539 Elo+
Solo
Horus
Horus
Driippie
Horus
Level 151
God Stats
2W - 0L
1,830 SR
Queue Stats
11W - 6L
1,383 Elo+
Solo
Janus
Janus
SNAKE5396
Janus
Level 45
God Stats
74W - 38L
1,663 SR
Queue Stats
135W - 111L
1,513 Elo+
Solo
Jormungandr
Jormungandr
TTv_EzXp_Godly
Jormungandr
Level 157
God Stats
2W - 3L
1,537 SR
Queue Stats
136W - 109L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 4 / 0
5,435
544
1,989
7,930
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,401
540
5,437
10,827
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
BigChops3
Cerberus
8
1 / 4 / 0
4,974
497
3,059
9,337
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
GodsLullaby
Heimdallr
8
0 / 1 / 0
4,395
440
1,542
2,833
947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
4,786
479
2,458
8,030
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
3 / 1 / 2
7,134
713
4,646
5,399
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 3
6,828
683
6,193
6,205
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Driippie
Horus
10
3 / 1 / 5
6,460
646
3,772
7,957
5,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
SNAKE5396
Janus
13
2 / 0 / 3
7,126
713
5,713
5,543
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TTv_EzXp_Godly
Jormungandr
11
2 / 0 / 1
6,888
689
6,653
8,054
7,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
0
0.25
W
Nut
 
Nut
3
1
2
4
L
0
3
0
0
L
Cerberus
BigChops3
Cerberus
1
4
0
0.25
W
5
0
3
6.5
W
Horus
Driippie
Horus
3
1
5
5.5
L
Heimdallr
GodsLullaby
Heimdallr
0
1
0
0
L
0
3
1
0.17
W
Janus
SNAKE5396
Janus
2
0
3
3.5
W
Jormungandr
TTv_EzXp_Godly
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,485
Damage
26,977
38,957
Taken
33,158
18,918
Mitigated
19,719
9,362
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,989
330
0
1,742
7,930
2,698
0
3,581
4,349
32,476
0
W
Nut
 
Nut
4,646
3,459
0
2,052
5,399
1,934
700
1,036
4,363
0
62,229
L
5,437
2,895
0
2,995
10,827
5,772
0
5,170
4,999
625
39,190
L
Cerberus
BigChops3
Cerberus
3,059
366
0
1,741
9,337
6,227
0
1,322
8,015
12,441
0
W
6,193
2,555
0
3,093
6,205
2,432
0
636
5,569
0
45,587
W
Horus
Driippie
Horus
3,772
2,154
604
2,357
7,957
5,835
0
1,362
6,595
0
20,824
L
Heimdallr
GodsLullaby
Heimdallr
1,542
941
0
1,342
2,833
947
0
0
2,833
0
23,477
L
2,458
943
0
1,542
8,030
3,274
0
843
7,169
0
36,451
W
Janus
SNAKE5396
Janus
5,713
1,141
0
2,168
5,543
2,022
43
2,497
3,046
65,942
2,751
W
Jormungandr
TTv_EzXp_Godly
Jormungandr
6,653
1,564
0
2,130
8,054
7,496
48
125
7,357
44,456
2,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
34,436
263
Minions Killed
423
0
Camps Cleared
0
971,273
Distance Traveled
1,040,960
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,435
544
72
7
0
177,519
0
W
Nut
7,134
713
107
11
0
174,103
2
L
Surtr
5,401
540
67
7
0
192,750
0
L
Cerberus
4,974
497
24
2
0
197,582
0
W
Susano
6,828
683
83
8
0
250,297
0
W
Horus
6,460
646
16
2
0
219,920
3
L
Heimdallr
4,395
440
46
5
0
172,380
0
L
Ravana
4,786
479
54
5
0
231,042
0
W
Janus
7,126
713
123
12
0
202,138
3
W
Jormungandr
6,888
689
94
9
0
194,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role