Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Ezo1x
Bastet
Level 80
God Stats
21W - 12L
1,500 SR
Queue Stats
56W - 44L
1,544 Elo+
Party 1
Surtr
Surtr
FoldedTape
Surtr
Level 40
God Stats
0W - 2L
1,285 SR
Queue Stats
355W - 378L
1,396 Elo+
Solo
Charon
Charon
Spoopy-Glitch
Charon
Level 143
God Stats
20W - 12L
1,744 SR
Queue Stats
164W - 136L
1,551 Elo+
Party 1
Charybdis
Charybdis
jerrybear16
Charybdis
Level 101
God Stats
4W - 2L
1,784 SR
Queue Stats
24W - 27L
1,448 Elo+
Solo
Team Averages
Level 91
1,562 SR
1,488 Elo+

VS

Team Averages
Level 141
1,498 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jakojo
Nu Wa
Level 126
God Stats
2W - 3L
1,379 SR
Queue Stats
97W - 73L
1,539 Elo+
Party 2
Hun Batz
Hun Batz
Lan2117
Hun Batz
Level 182
God Stats
21W - 11L
1,592 SR
Queue Stats
222W - 208L
1,456 Elo+
Solo
Cthulhu
Cthulhu
RoguePie
Cthulhu
Level 154
God Stats
5W - 5L
1,354 SR
Queue Stats
24W - 16L
1,590 Elo+
Solo
Aphrodite
Aphrodite
karína
Aphrodite
Level 97
God Stats
18W - 9L
1,667 SR
Queue Stats
91W - 64L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
5
0 / 2 / 0
3,935
437
944
4,121
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Ezo1x
Bastet
10
3 / 0 / 1
5,442
605
5,432
8,709
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
10
0 / 1 / 0
4,601
511
3,464
9,287
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 0 / 0
5,520
613
3,452
4,791
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
jerrybear16
Charybdis
7
0 / 0 / 0
4,067
452
760
3,770
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 2
5,096
566
5,017
6,642
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Jakojo
Nu Wa
10
0 / 1 / 1
5,630
626
3,448
3,170
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Lan2117
Hun Batz
8
0 / 1 / 0
4,417
491
1,593
6,978
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
RoguePie
Cthulhu
11
1 / 0 / 0
6,062
674
4,804
5,589
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
karína
Aphrodite
8
2 / 0 / 0
5,078
564
2,672
6,660
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
3
3
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
0
2
2
0.5
L
Bastet
Ezo1x
Bastet
3
0
1
3.5
L
Surtr
0
1
0
0
W
Nu Wa
Jakojo
Nu Wa
0
1
1
0.5
W
Hun Batz
Lan2117
Hun Batz
0
1
0
0
W
Cthulhu
RoguePie
Cthulhu
1
0
0
1
L
1
0
0
1
L
Charybdis
jerrybear16
Charybdis
0
0
0
0
W
Aphrodite
karína
Aphrodite
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,052
Damage
17,534
30,678
Taken
29,039
14,660
Mitigated
14,671
13,553
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
944
121
252
1,357
4,121
2,048
0
967
3,120
7,913
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5,017
1,863
0
830
6,642
2,490
262
287
6,355
0
48,101
L
Bastet
Ezo1x
Bastet
5,432
1,824
0
5,030
8,709
3,143
0
1,539
7,056
0
33,970
L
Surtr
3,464
1,241
0
3,955
9,287
6,426
0
3,929
4,629
534
23,294
W
Nu Wa
Jakojo
Nu Wa
3,448
659
0
801
3,170
1,022
93
1,474
1,500
34,668
0
W
Hun Batz
Lan2117
Hun Batz
1,593
469
0
3,414
6,978
2,299
0
612
6,220
0
28,946
W
Cthulhu
RoguePie
Cthulhu
4,804
1,013
0
1,874
5,589
3,940
0
167
4,882
41,061
3,898
L
3,452
707
0
1,026
4,791
1,915
0
2,000
2,483
30,713
1,920
L
Charybdis
jerrybear16
Charybdis
760
562
0
1,933
3,770
1,128
0
873
2,863
0
19,801
W
Aphrodite
karína
Aphrodite
2,672
526
957
4,264
6,660
4,920
8
1,597
4,937
11,847
1,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
26,283
227
Minions Killed
324
0
Camps Cleared
0
774,731
Distance Traveled
909,683
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,935
437
9
1
0
86,602
1
W
Ah Muzen Cab
5,096
566
69
8
0
158,115
0
L
Bastet
5,442
605
59
7
0
222,961
0
L
Surtr
4,601
511
37
4
0
169,754
0
W
Nu Wa
5,630
626
88
10
0
184,199
0
W
Hun Batz
4,417
491
53
6
0
201,687
2
W
Cthulhu
6,062
674
91
10
0
192,093
0
L
Charon
5,520
613
75
8
0
195,711
2
L
Charybdis
4,067
452
47
5
0
99,703
0
W
Aphrodite
5,078
564
23
3
0
173,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role