Player Matchup

Ix Chel
Ix Chel
C3mill90
Ix Chel
Level 64
God Stats
4W - 7L
1,717 SR
Queue Stats
433W - 384L
1,598 Elo+
Solo
Scylla
Scylla
Nova Deadly
Scylla
Level 153
God Stats
1W - 2L
1,454 SR
Queue Stats
50W - 50L
1,514 Elo+
Solo
Hun Batz
Hun Batz
RpG x LEGEND215
Hun Batz
Level 156
God Stats
2W - 1L
1,777 SR
Queue Stats
199W - 194L
1,457 Elo+
Solo
Hercules
Hercules
SoulEaterTotoro
Hercules
Level 145
God Stats
12W - 17L
1,477 SR
Queue Stats
71W - 67L
1,519 Elo+
Solo
Hou Yi
Hou Yi
Yone1812
Hou Yi
Level 127
God Stats
11W - 11L
1,634 SR
Queue Stats
256W - 232L
1,490 Elo+
Solo
Team Averages
Level 129
1,612 SR
1,515 Elo+

VS

Team Averages
Level 137
1,570 SR
1,499 Elo+
Hun Batz
Hun Batz
KevinDaKilla66
Hun Batz
Level 156
God Stats
6W - 3L
1,657 SR
Queue Stats
12W - 10L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
TD BECKER
Baron Samedi
Level 140
God Stats
7W - 5L
1,698 SR
Queue Stats
40W - 43L
1,556 Elo+
Party 1
Xbalanque
Xbalanque
TheQueQueQue
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,516 Elo+
Party 1
Thoth
Thoth
Warlender
Thoth
Level 104
God Stats
11W - 12L
1,295 SR
Queue Stats
65W - 54L
1,423 Elo+
Solo
Cthulhu
Cthulhu
omegao0
Cthulhu
Level 159
God Stats
7W - 5L
1,698 SR
Queue Stats
40W - 31L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
C3mill90
Ix Chel
15
0 / 3 / 1
7,971
797
7,656
9,400
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
2 / 0 / 0
8,829
883
8,757
5,736
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
13
0 / 5 / 0
7,473
747
7,499
11,613
6,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
0 / 3 / 0
7,053
705
5,059
12,329
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Yone1812
Hou Yi
14
0 / 3 / 0
7,577
758
5,256
10,880
4,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
5 / 1 / 4
8,682
868
7,434
10,703
5,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TD BECKER
Baron Samedi
14
1 / 1 / 6
7,854
785
8,510
7,547
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
TheQueQueQue
Xbalanque
15
4 / 0 / 4
8,971
897
12,705
10,186
4,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Warlender
Thoth
16
3 / 0 / 5
8,974
897
8,666
6,171
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
omegao0
Cthulhu
15
1 / 0 / 7
8,475
848
5,917
11,664
10,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
14
14
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
C3mill90
Ix Chel
0
3
1
0.17
W
Hun Batz
5
1
4
7
L
Scylla
2
0
0
2
L
Hun Batz
0
5
0
0
L
Hercules
0
3
0
0
W
Baron Samedi
TD BECKER
Baron Samedi
1
1
6
4
W
Xbalanque
TheQueQueQue
Xbalanque
4
0
4
6
W
Thoth
Warlender
Thoth
3
0
5
5.5
L
Hou Yi
Yone1812
Hou Yi
0
3
0
0
W
Cthulhu
omegao0
Cthulhu
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,227
Damage
43,232
49,958
Taken
46,271
28,112
Mitigated
27,160
7,898
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
C3mill90
Ix Chel
7,656
736
688
1,465
9,400
3,648
181
4,457
4,844
29,009
0
W
Hun Batz
7,434
524
0
1,256
10,703
5,310
0
3,895
6,609
0
22,733
L
Scylla
8,757
237
0
974
5,736
2,106
0
2,818
2,874
37,019
528
L
Hun Batz
7,499
335
0
490
11,613
6,127
573
3,337
8,095
0
21,744
L
Hercules
5,059
659
30
3,041
12,329
11,990
0
6,077
6,040
0
8,665
W
Baron Samedi
TD BECKER
Baron Samedi
8,510
159
1,023
2,148
7,547
4,395
0
2,922
4,511
19,938
0
W
Xbalanque
TheQueQueQue
Xbalanque
12,705
4,919
0
4,202
10,186
4,346
2,244
2,659
7,362
0
32,791
W
Thoth
Warlender
Thoth
8,666
574
0
1,092
6,171
2,390
450
3,100
2,942
32,006
0
L
Hou Yi
Yone1812
Hou Yi
5,256
2,917
0
1,210
10,880
4,241
597
5,004
5,648
0
21,972
W
Cthulhu
omegao0
Cthulhu
5,917
204
198
1,976
11,664
10,719
253
3,606
7,974
27,502
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,903
Gold Earned
42,956
220
Minions Killed
218
0
Camps Cleared
0
1,054,395
Distance Traveled
1,171,086
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,971
797
65
7
0
205,366
0
W
Hun Batz
8,682
868
31
3
0
242,033
0
L
Scylla
8,829
883
70
7
0
209,801
0
L
Hun Batz
7,473
747
38
4
0
211,943
1
L
Hercules
7,053
705
12
1
0
228,119
0
W
Baron Samedi
7,854
785
24
2
0
224,306
0
W
Xbalanque
8,971
897
49
5
0
233,714
0
W
Thoth
8,974
897
65
7
0
232,090
0
L
Hou Yi
7,577
758
35
4
0
199,166
0
W
Cthulhu
8,475
848
49
5
0
238,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role