Player Matchup

Lancelot
Lancelot
Linskori
Lancelot
Level 38
God Stats
47W - 36L
1,564 SR
Queue Stats
67W - 55L
1,492 Elo+
Party 3
Tyr
Tyr
Renalic
Tyr
Level 87
God Stats
4W - 1L
1,493 SR
Queue Stats
65W - 42L
1,553 Elo+
Party 3
Cernunnos
Cernunnos
SinStory
Cernunnos
Level 197
God Stats
8W - 5L
1,703 SR
Queue Stats
257W - 239L
1,577 Elo+
Party 1
Poseidon
Poseidon
ThrobingDesire
Poseidon
Level 189
God Stats
1W - 5L
1,500 SR
Queue Stats
167W - 190L
1,635 Elo+
Solo
Chang'e
Chang'e
tea-rex-XG
Chang'e
Level 172
God Stats
2W - 1L
1,306 SR
Queue Stats
243W - 218L
1,563 Elo+
Party 1
Team Averages
Level 137
1,513 SR
1,564 Elo+

VS

Team Averages
Level 103
1,581 SR
1,498 Elo+
Susano
Susano
ChickenFriedEggs
Susano
Level 128
God Stats
119W - 107L
1,530 SR
Queue Stats
419W - 417L
1,550 Elo+
Solo
Medusa
Medusa
Driippie
Medusa
Level 151
God Stats
5W - 1L
1,780 SR
Queue Stats
11W - 6L
1,419 Elo+
Solo
Merlin
Merlin
Red_Gester32
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,512 Elo+
Party 2
Chaac
Chaac
Toxiicxzz
Chaac
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
Vectr4556
Kuzenbo
Level 96
God Stats
15W - 17L
1,596 SR
Queue Stats
486W - 470L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Linskori
Lancelot
10
2 / 0 / 1
5,910
537
4,593
5,378
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
10
1 / 0 / 0
6,253
568
2,185
7,420
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
SinStory
Cernunnos
11
1 / 2 / 0
6,111
556
2,573
7,762
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
2 / 1 / 0
6,621
602
3,108
3,751
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
tea-rex-XG
Chang'e
10
0 / 0 / 3
6,223
566
2,513
6,548
3,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,527
502
3,256
6,465
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Driippie
Medusa
11
2 / 1 / 0
5,917
538
4,823
6,177
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 2 / 0
4,973
452
1,631
5,637
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Toxiicxzz
Chaac
10
0 / 2 / 0
5,594
509
4,083
7,328
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
Vectr4556
Kuzenbo
7
0 / 1 / 0
4,691
426
1,256
5,430
4,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
3
3
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Medusa
Driippie
Medusa
2
1
0
2
W
Lancelot
Linskori
Lancelot
2
0
1
2.5
L
Merlin
0
2
0
0
W
Tyr
1
0
0
1
W
Cernunnos
SinStory
Cernunnos
1
2
0
0.5
W
Poseidon
2
1
0
2
L
Chaac
Toxiicxzz
Chaac
0
2
0
0
L
Kuzenbo
Vectr4556
Kuzenbo
0
1
0
0
W
Chang'e
tea-rex-XG
Chang'e
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,972
Damage
15,049
30,859
Taken
31,037
17,584
Mitigated
18,357
11,458
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,256
1,065
0
3,124
6,465
2,276
0
108
6,357
0
39,554
L
Medusa
Driippie
Medusa
4,823
1,705
0
1,093
6,177
2,336
0
802
5,375
0
44,218
W
Lancelot
Linskori
Lancelot
4,593
1,100
0
435
5,378
2,460
0
100
5,243
0
44,745
L
Merlin
1,631
70
0
500
5,637
2,009
0
1,628
4,009
34,686
879
W
Tyr
2,185
416
0
1,613
7,420
6,891
0
0
6,950
0
38,449
W
Cernunnos
SinStory
Cernunnos
2,573
758
0
3,079
7,762
3,162
0
182
7,580
0
51,874
W
Poseidon
3,108
471
0
750
3,751
1,328
686
1,176
2,575
55,794
3,625
L
Chaac
Toxiicxzz
Chaac
4,083
403
0
1,403
7,328
7,125
0
1,035
6,293
0
34,707
L
Kuzenbo
Vectr4556
Kuzenbo
1,256
430
0
1,999
5,430
4,611
0
1,688
3,742
9,678
0
W
Chang'e
tea-rex-XG
Chang'e
2,513
104
1,567
4,014
6,548
3,743
48
1,334
5,214
18,912
2,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
26,702
373
Minions Killed
286
0
Camps Cleared
0
1,102,624
Distance Traveled
975,869
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,527
502
74
7
0
252,435
0
L
Medusa
5,917
538
70
6
0
197,683
0
W
Lancelot
5,910
537
70
6
0
263,664
0
L
Merlin
4,973
452
62
6
0
196,026
0
W
Tyr
6,253
568
75
7
0
213,797
0
W
Cernunnos
6,111
556
99
9
0
187,345
2
W
Poseidon
6,621
602
101
9
0
206,036
0
L
Chaac
5,594
509
69
6
0
162,924
0
L
Kuzenbo
4,691
426
11
1
0
166,801
2
W
Chang'e
6,223
566
28
3
0
231,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role