Player Matchup

Yu Huang
Yu Huang
B0jann
Yu Huang
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
Epsilon6676
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,398 Elo+
Party 2
Arachne
Arachne
Nomer09
Arachne
Level 81
God Stats
1W - 1L
1,893 SR
Queue Stats
10W - 12L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gfc1992
Ah Muzen Cab
Level 41
God Stats
3W - 3L
1,565 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 2
Bastet
Bastet
mtgod9
Bastet
Level 88
God Stats
1W - 0L
1,261 SR
Queue Stats
2W - 1L
1,245 Elo+
Solo
Team Averages
Level 47
1,544 SR
1,380 Elo+

VS

Team Averages
Level 79
1,427 SR
1,411 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BigBaker13
Odin
Level 57
God Stats
16W - 15L
1,820 SR
Queue Stats
270W - 276L
1,422 Elo+
Party 1
Bastet
Bastet
RogueShogun
Bastet
Level 44
God Stats
4W - 7L
1,231 SR
Queue Stats
127W - 137L
1,354 Elo+
Solo
Anhur
Anhur
SKsMaTrIIxX
Anhur
Level 68
God Stats
17W - 20L
1,492 SR
Queue Stats
192W - 214L
1,405 Elo+
Party 1
Bellona
Bellona
Vellivelli
Bellona
Level 48
God Stats
9W - 9L
1,094 SR
Queue Stats
148W - 141L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
B0jann
Yu Huang
8
0 / 3 / 1
5,122
466
1,492
6,115
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Epsilon6676
Bellona
10
0 / 0 / 1
5,968
543
6,654
9,478
11,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Nomer09
Arachne
9
3 / 1 / 4
5,788
526
4,867
9,121
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
gfc1992
Ah Muzen Cab
11
5 / 0 / 3
6,736
612
7,463
5,468
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
mtgod9
Bastet
9
1 / 0 / 0
5,401
491
2,253
6,276
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 0 / 2
6,394
581
5,285
4,068
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
4,892
445
3,538
8,021
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
10
3 / 1 / 1
5,819
529
2,336
8,081
2,545
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 4 / 1
5,052
459
4,175
8,432
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Vellivelli
Bellona
10
0 / 1 / 0
6,006
546
5,630
10,972
10,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
4
4
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
0
2
2
W
Yu Huang
B0jann
Yu Huang
0
3
1
0.17
L
0
4
1
0.13
W
Bellona
Epsilon6676
Bellona
0
0
1
0.5
W
Arachne
Nomer09
Arachne
3
1
4
5
L
Bastet
3
1
1
3.5
L
0
4
1
0.13
L
Bellona
Vellivelli
Bellona
0
1
0
0
W
Ah Muzen Cab
gfc1992
Ah Muzen Cab
5
0
3
6.5
W
Bastet
mtgod9
Bastet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,729
Damage
20,964
36,458
Taken
39,574
19,279
Mitigated
22,365
12,157
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,285
334
0
790
4,068
1,533
0
1,067
3,001
40,250
1,576
W
Yu Huang
B0jann
Yu Huang
1,492
136
0
375
6,115
1,716
0
3,540
2,034
24,279
0
L
3,538
1,122
0
1,158
8,021
5,217
0
0
8,021
0
14,981
W
Bellona
Epsilon6676
Bellona
6,654
1,822
0
3,344
9,478
11,264
0
0
9,478
0
37,028
W
Arachne
Nomer09
Arachne
4,867
3,987
0
4,709
9,121
2,404
0
0
9,121
0
17,292
L
Bastet
2,336
521
0
5,628
8,081
2,545
0
425
7,612
0
39,455
L
4,175
2,199
0
1,773
8,432
2,696
0
0
8,432
0
31,613
L
Bellona
Vellivelli
Bellona
5,630
2,239
0
3,895
10,972
10,374
0
0
10,016
0
44,212
W
Ah Muzen Cab
gfc1992
Ah Muzen Cab
7,463
4,021
0
2,512
5,468
1,603
824
0
5,468
0
38,610
W
Bastet
mtgod9
Bastet
2,253
762
0
1,217
6,276
2,292
0
862
5,290
0
32,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
28,163
234
Minions Killed
303
0
Camps Cleared
0
1,081,565
Distance Traveled
1,062,913
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,394
581
85
8
0
209,805
0
W
Yu Huang
5,122
466
45
4
0
184,853
0
L
Odin
4,892
445
16
1
0
193,835
1
W
Bellona
5,968
543
53
5
0
209,925
0
W
Arachne
5,788
526
32
3
0
239,921
0
L
Bastet
5,819
529
64
6
0
262,550
0
L
Anhur
5,052
459
72
7
0
180,017
0
L
Bellona
6,006
546
66
6
0
216,706
0
W
Ah Muzen Cab
6,736
612
49
4
0
193,022
0
W
Bastet
5,401
491
55
5
0
253,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role