Player Matchup

Nox
Nox
SegedínskýGuláš
Nox
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 30L
1,760 Elo+
Party 2
Medusa
Medusa
ShayCZ
Medusa
Level 144
God Stats
5W - 0L
1,500 SR
Queue Stats
127W - 31L
1,773 Elo+
Party 2
Hercules
Hercules
Vanren
Hercules
Level 125
God Stats
1W - 0L
1,411 SR
Queue Stats
15W - 15L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VepřoKnedloZelo
Tsukuyomi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 49L
1,731 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
acrobatt
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,559 SR
Queue Stats
27W - 34L
1,619 Elo+
Party 1
Team Averages
Level 136
1,494 SR
1,671 Elo+

VS

Team Averages
Level 117
1,497 SR
1,516 Elo+
Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chocksen
King Arthur
Level 157
God Stats
1W - 6L
1,205 SR
Queue Stats
134W - 127L
1,587 Elo+
Party 3
Surtr
Surtr
DanyDeYeeto
Surtr
Level 148
God Stats
1W - 1L
1,705 SR
Queue Stats
70W - 71L
1,555 Elo+
Party 3
Hachiman
Hachiman
IScarJayI
Hachiman
Level 123
God Stats
10W - 12L
1,256 SR
Queue Stats
331W - 329L
1,402 Elo+
Party 3
Artemis
Artemis
Xuium
Artemis
Level 87
God Stats
3W - 3L
1,820 SR
Queue Stats
142W - 151L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 17
8,568
857
6,316
7,224
9,863
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ShayCZ
Medusa
16
3 / 1 / 13
8,798
880
12,939
10,187
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
Vanren
Hercules
16
5 / 1 / 12
9,213
921
7,541
19,469
20,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
15
6 / 3 / 12
9,042
904
9,250
9,232
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Muzen Cab
acrobatt
Ah Muzen Cab
17
6 / 1 / 12
9,711
971
10,993
10,223
5,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 1 / 6
6,936
694
6,332
5,046
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Chocksen
King Arthur
15
4 / 3 / 3
8,073
807
10,648
11,526
14,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 2
6,444
644
5,423
14,277
14,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
IScarJayI
Hachiman
11
1 / 6 / 2
6,684
668
7,859
10,015
3,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Xuium
Artemis
14
2 / 4 / 4
7,456
746
14,586
8,441
4,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
20
Kills
7
7
Deaths
20
66
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
6
3
L
King Arthur
Chocksen
King Arthur
4
3
3
1.83
L
0
6
2
0.17
L
Hachiman
IScarJayI
Hachiman
1
6
2
0.33
W
0
1
17
8.5
W
Medusa
ShayCZ
Medusa
3
1
13
9.5
W
Hercules
Vanren
Hercules
5
1
12
11
W
Tsukuyomi
6
3
12
4
L
Artemis
Xuium
Artemis
2
4
4
1
W
Ah Muzen Cab
acrobatt
Ah Muzen Cab
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
44,848
56,335
Taken
49,305
47,464
Mitigated
39,316
24,439
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,332
487
227
1,700
5,046
2,823
0
117
4,929
13,363
0
L
King Arthur
Chocksen
King Arthur
10,648
412
109
643
11,526
14,454
0
1,153
10,373
3,243
18,545
L
5,423
1,216
642
813
14,277
14,210
0
2,145
12,132
1,687
7,043
L
Hachiman
IScarJayI
Hachiman
7,859
3,625
166
302
10,015
3,670
0
2,200
7,815
0
15,749
W
6,316
804
1,703
1,653
7,224
9,863
558
1,682
5,542
8,571
0
W
Medusa
ShayCZ
Medusa
12,939
5,121
1,154
2,828
10,187
5,780
1,991
1,487
8,700
0
32,551
W
Hercules
Vanren
Hercules
7,541
1,824
391
12,136
19,469
20,788
447
2,708
16,761
0
11,800
W
Tsukuyomi
9,250
1,654
38
1,443
9,232
5,087
78
1,519
7,713
0
18,732
L
Artemis
Xuium
Artemis
14,586
2,291
0
634
8,441
4,159
0
701
7,740
0
23,878
W
Ah Muzen Cab
acrobatt
Ah Muzen Cab
10,993
4,215
878
2,215
10,223
5,946
1,862
2,390
7,833
0
36,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,332
Gold Earned
35,593
156
Minions Killed
92
0
Camps Cleared
0
1,099,406
Distance Traveled
878,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,936
694
18
2
0
183,073
0
L
King Arthur
8,073
807
20
2
0
208,447
0
L
Surtr
6,444
644
10
1
0
168,605
0
L
Hachiman
6,684
668
19
2
0
143,963
0
W
Nox
8,568
857
9
1
0
207,520
0
W
Medusa
8,798
880
39
4
0
216,418
0
W
Hercules
9,213
921
14
1
0
211,343
0
W
Tsukuyomi
9,042
904
23
2
0
234,806
0
L
Artemis
7,456
746
25
3
0
174,376
0
W
Ah Muzen Cab
9,711
971
71
7
0
229,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role