Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Gible16
Chronos
Level 128
God Stats
2W - 5L
1,285 SR
Queue Stats
370W - 406L
1,527 Elo+
Solo
Thor
Thor
GloopyTube
Thor
Level 105
God Stats
1W - 1L
1,325 SR
Queue Stats
55W - 65L
1,520 Elo+
Party 2
Rama
Rama
Kiltaul
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,481 Elo+
Solo
Olorun
Olorun
LottieShawttie
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,543 Elo+
Party 2
Team Averages
Level 121
1,422 SR
1,514 Elo+

VS

Team Averages
Level 126
1,469 SR
1,527 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bogrider601
Eset
Level 164
God Stats
2W - 1L
1,494 SR
Queue Stats
243W - 257L
1,518 Elo+
Solo
Thoth
Thoth
HurIey
Thoth
Level 151
God Stats
2W - 1L
1,310 SR
Queue Stats
69W - 60L
1,519 Elo+
Party 1
Ullr
Ullr
RadiatedChain2
Ullr
Level 25
God Stats
7W - 5L
1,609 SR
Queue Stats
176W - 151L
1,551 Elo+
Solo
Ah Puch
Ah Puch
YoitsVips
Ah Puch
Level 128
God Stats
1W - 2L
1,429 SR
Queue Stats
69W - 49L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 2
6,371
637
6,525
13,395
12,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Gible16
Chronos
15
2 / 2 / 3
7,370
737
4,711
11,258
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 2
6,243
624
6,804
8,036
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
Kiltaul
Rama
13
1 / 3 / 1
6,980
698
5,373
7,666
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 2
6,584
658
3,455
8,890
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 3 / 12
7,642
764
6,481
10,246
10,380
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 8
7,732
773
4,302
7,491
3,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
HurIey
Thoth
16
5 / 0 / 9
9,157
916
10,378
7,749
3,112
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
5 / 0 / 6
8,989
899
10,722
4,508
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
YoitsVips
Ah Puch
14
3 / 0 / 12
8,309
831
13,451
5,756
2,430
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
4
Kills
18
18
Deaths
5
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
2
0.17
W
Cerberus
 
Cerberus
2
3
12
2.67
W
3
2
8
3.5
L
Chronos
Gible16
Chronos
2
2
3
1.75
L
0
3
2
0.33
W
Thoth
HurIey
Thoth
5
0
9
9.5
L
Rama
Kiltaul
Rama
1
3
1
0.5
L
1
4
2
0.5
W
5
0
6
8
W
Ah Puch
YoitsVips
Ah Puch
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,868
Damage
45,334
49,245
Taken
35,750
30,782
Mitigated
21,571
12,674
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,525
313
1,025
2,494
13,395
12,491
0
7,212
5,526
0
12,452
W
Cerberus
 
Cerberus
6,481
139
824
2,455
10,246
10,380
0
3,143
6,439
7,728
10
W
4,302
607
1,184
1,543
7,491
3,433
58
894
6,358
8,869
0
L
Chronos
Gible16
Chronos
4,711
930
0
2,139
11,258
8,706
0
6,810
4,233
15,569
0
L
6,804
76
1,379
1,379
8,036
3,011
0
6,022
1,802
0
8,902
W
Thoth
HurIey
Thoth
10,378
306
0
1,491
7,749
3,112
642
909
6,725
28,189
137
L
Rama
Kiltaul
Rama
5,373
2,670
736
1,109
7,666
2,992
0
5,160
2,364
0
16,748
L
3,455
975
846
1,567
8,890
3,582
0
7,466
1,424
13,189
0
W
10,722
4,006
438
1,213
4,508
2,216
602
1,441
2,935
0
25,682
W
Ah Puch
YoitsVips
Ah Puch
13,451
437
174
1,765
5,756
2,430
202
1,049
4,435
21,213
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
41,829
124
Minions Killed
126
0
Camps Cleared
0
907,256
Distance Traveled
1,028,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,371
637
12
1
0
171,318
0
W
Cerberus
7,642
764
16
2
0
187,587
0
W
Eset
7,732
773
10
1
0
188,778
0
L
Chronos
7,370
737
32
3
0
193,322
0
L
Thor
6,243
624
8
1
0
190,067
0
W
Thoth
9,157
916
40
4
0
206,350
0
L
Rama
6,980
698
55
6
0
178,699
0
L
Olorun
6,584
658
17
2
0
173,850
0
W
Ullr
8,989
899
45
5
0
217,513
0
W
Ah Puch
8,309
831
15
2
0
228,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role