Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BlowWoodZz27408
Cu Chulainn
Level 126
God Stats
1W - 1L
1,722 SR
Queue Stats
371W - 356L
1,484 Elo+
Solo
Aphrodite
Aphrodite
Mhbri008
Aphrodite
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,467 Elo+
Solo
Ne Zha
Ne Zha
NiloQlStalker
Ne Zha
Level 149
God Stats
1W - 4L
1,568 SR
Queue Stats
252W - 274L
1,482 Elo+
Solo
Heimdallr
Heimdallr
Reptil10
Heimdallr
Level 150
God Stats
3W - 7L
1,514 SR
Queue Stats
148W - 144L
1,432 Elo+
Solo
Team Averages
Level 139
1,561 SR
1,473 Elo+

VS

Team Averages
Level 128
1,423 SR
1,469 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Hofgothi
Persephone
Level 123
God Stats
2W - 5L
1,078 SR
Queue Stats
181W - 194L
1,461 Elo+
Solo
Chiron
Chiron
KING SIGIL
Chiron
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
621W - 642L
1,500 Elo+
Solo
Xbalanque
Xbalanque
neonyoshi
Xbalanque
Level 86
God Stats
1W - 1L
1,284 SR
Queue Stats
33W - 32L
1,441 Elo+
Party 1
Yemoja
Yemoja
ogMASTER B
Yemoja
Level 184
God Stats
10W - 4L
1,753 SR
Queue Stats
588W - 618L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 3 / 2
7,591
759
10,366
8,427
4,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
BlowWoodZz27408
Cu Chulainn
13
2 / 5 / 2
7,227
723
9,403
13,687
12,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Mhbri008
Aphrodite
12
0 / 6 / 3
6,748
675
4,157
11,076
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 4 / 0
6,936
694
8,833
11,134
6,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Reptil10
Heimdallr
13
1 / 7 / 2
7,189
719
9,689
12,723
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 1 / 15
8,881
888
11,110
16,464
17,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Hofgothi
Persephone
14
1 / 1 / 17
8,307
831
11,380
9,357
4,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
KING SIGIL
Chiron
17
10 / 0 / 13
9,487
949
16,194
9,994
5,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
neonyoshi
Xbalanque
16
7 / 2 / 11
9,436
944
10,574
10,383
5,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
ogMASTER B
Yemoja
14
1 / 2 / 16
8,607
861
3,064
10,524
9,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
6
Kills
25
25
Deaths
6
9
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
2
1
W
Chaac
 
Chaac
6
1
15
13.5
L
Cu Chulainn
BlowWoodZz27408
Cu Chulainn
2
5
2
0.6
W
Persephone
Hofgothi
Persephone
1
1
17
9.5
W
Chiron
KING SIGIL
Chiron
10
0
13
16.5
L
Aphrodite
Mhbri008
Aphrodite
0
6
3
0.25
L
1
4
0
0.25
L
Heimdallr
Reptil10
Heimdallr
1
7
2
0.29
W
Xbalanque
neonyoshi
Xbalanque
7
2
11
6.25
W
Yemoja
ogMASTER B
Yemoja
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,448
Damage
52,322
57,047
Taken
56,722
36,278
Mitigated
41,490
14,675
Healing
35,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,366
822
53
2,283
8,427
4,129
0
2,102
6,325
24,044
525
W
Chaac
 
Chaac
11,110
2,633
1,125
7,383
16,464
17,095
261
4,215
11,958
0
20,678
L
Cu Chulainn
BlowWoodZz27408
Cu Chulainn
9,403
1,145
0
2,489
13,687
12,688
0
3,019
10,668
0
11,700
W
Persephone
Hofgothi
Persephone
11,380
1,033
938
2,516
9,357
4,456
86
1,865
7,244
25,232
0
W
Chiron
KING SIGIL
Chiron
16,194
7,404
4,433
3,911
9,994
5,172
437
3,051
6,894
0
24,518
L
Aphrodite
Mhbri008
Aphrodite
4,157
689
1,244
2,923
11,076
6,092
0
3,087
7,989
11,014
0
L
8,833
3,100
994
2,923
11,134
6,901
0
3,654
7,480
163
17,519
L
Heimdallr
Reptil10
Heimdallr
9,689
4,337
152
1,614
12,723
6,468
0
2,582
10,141
0
17,843
W
Xbalanque
neonyoshi
Xbalanque
10,574
4,723
1,139
1,437
10,383
5,018
2,811
2,569
7,769
0
24,270
W
Yemoja
ogMASTER B
Yemoja
3,064
1,301
9,399
3,330
10,524
9,749
267
2,708
7,686
6,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,691
Gold Earned
44,718
87
Minions Killed
121
0
Camps Cleared
0
735,198
Distance Traveled
1,071,506
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,591
759
31
3
0
158,784
1
W
Chaac
8,881
888
15
2
0
224,035
0
L
Cu Chulainn
7,227
723
10
1
0
146,924
0
W
Persephone
8,307
831
38
4
0
200,675
0
W
Chiron
9,487
949
25
3
0
221,775
0
L
Aphrodite
6,748
675
14
1
0
144,044
0
L
Ne Zha
6,936
694
11
1
0
157,139
0
L
Heimdallr
7,189
719
21
2
0
128,307
0
W
Xbalanque
9,436
944
41
4
0
245,912
0
W
Yemoja
8,607
861
2
0
0
179,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role