Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Gold I
MVProuds
Fenrir
Gold I
Level 77
God Stats
1W - 2L
1,798 SR
Queue Stats
79W - 84L
1,683 MMR
Solo
Chaac
Chaac
Gold III
clouddestructor
Chaac
Gold III
Level 128
God Stats
5W - 3L
1,680 SR
Queue Stats
44W - 33L
1,684 MMR
Solo
Sylvanus
Sylvanus
Gold IV
donerinbrot
Sylvanus
Gold IV
Level 143
God Stats
51W - 41L
1,665 SR
Queue Stats
55W - 47L
1,661 MMR
Party 3
Nu Wa
Nu Wa
Gold III
rzn110
Nu Wa
Gold III
Level 125
God Stats
39W - 29L
1,718 SR
Queue Stats
236W - 230L
1,664 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,672 SR
1,638 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,595 SR
1,639 MMR
Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold III
DarkStormX
Susano
Gold III
Level 142
God Stats
2W - 0L
1,757 SR
Queue Stats
13W - 4L
1,771 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
VinyDMD
Sun Wukong
Platinum III
Level 147
God Stats
1W - 1L
1,275 SR
Queue Stats
135W - 120L
1,620 MMR
Party 1
Ganesha
Ganesha
Platinum V
jboys1970
Ganesha
Platinum V
Level 159
God Stats
6W - 5L
1,642 SR
Queue Stats
137W - 122L
1,652 MMR
Party 2
Merlin
Merlin
Gold IV
lilWhatever
Merlin
Gold IV
Level 126
God Stats
2W - 0L
1,800 SR
Queue Stats
9W - 5L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 5 / 0
7,962
531
7,835
13,862
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
MVProuds
Fenrir
13
0 / 4 / 0
6,696
446
3,885
12,847
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 0
8,175
545
10,092
17,635
21,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
donerinbrot
Sylvanus
10
0 / 3 / 0
6,605
440
4,416
12,065
8,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
rzn110
Nu Wa
12
0 / 2 / 1
7,615
508
8,339
5,628
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
CharonThothAh Muzen CabNeith

VS

Bans
BellonaAo KuangOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 2 / 2
9,139
609
13,107
13,020
5,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
DarkStormX
Susano
16
5 / 0 / 5
8,654
577
8,131
13,128
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
VinyDMD
Sun Wukong
16
3 / 1 / 1
9,982
665
9,872
14,280
13,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
jboys1970
Ganesha
12
0 / 0 / 7
7,662
511
3,088
12,554
11,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
16
4 / 0 / 3
9,307
620
7,374
7,986
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
17
17
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
0
0.4
W
Hou Yi
 
Hou Yi
5
2
2
3
W
Susano
DarkStormX
Susano
5
0
5
7.5
L
Fenrir
MVProuds
Fenrir
0
4
0
0
W
Sun Wukong
VinyDMD
Sun Wukong
3
1
1
3.5
L
1
3
0
0.33
L
Sylvanus
donerinbrot
Sylvanus
0
3
0
0
W
Ganesha
jboys1970
Ganesha
0
0
7
3.5
W
Merlin
4
0
3
5.5
L
Nu Wa
rzn110
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,567
Damage
41,572
62,037
Taken
60,968
41,623
Mitigated
39,103
21,451
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,835
4,814
0
3,781
13,862
4,719
866
580
13,275
0
71,968
W
Hou Yi
 
Hou Yi
13,107
7,628
0
6,949
13,020
5,181
0
2,349
10,671
0
82,312
W
Susano
DarkStormX
Susano
8,131
2,636
0
7,408
13,128
6,073
0
1,076
12,052
0
77,022
L
Fenrir
MVProuds
Fenrir
3,885
1,329
0
5,222
12,847
5,320
0
1,999
10,461
0
53,119
W
Sun Wukong
VinyDMD
Sun Wukong
9,872
1,593
0
5,721
14,280
13,084
0
889
13,391
0
92,137
L
10,092
1,032
0
6,974
17,635
21,288
0
977
16,559
0
79,592
L
Sylvanus
donerinbrot
Sylvanus
4,416
971
1,890
2,508
12,065
8,389
0
3,357
8,389
19,455
1,388
W
Ganesha
jboys1970
Ganesha
3,088
545
0
2,437
12,554
11,121
0
5,297
7,257
32,287
0
W
Merlin
7,374
706
0
1,314
7,986
3,644
207
3,701
4,285
86,187
924
L
Nu Wa
rzn110
Nu Wa
8,339
3,997
0
1,076
5,628
1,907
0
2,254
2,891
62,543
409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
44,744
475
Minions Killed
622
0
Camps Cleared
0
1,370,873
Distance Traveled
1,573,700
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,962
531
112
7
0
242,405
5
W
Hou Yi
9,139
609
145
10
0
287,257
0
W
Susano
8,654
577
112
7
0
372,214
0
L
Fenrir
6,696
446
86
6
0
318,993
0
W
Sun Wukong
9,982
665
158
11
0
295,494
4
L
Chaac
8,175
545
128
9
0
264,909
2
L
Sylvanus
6,605
440
28
2
0
275,991
3
W
Ganesha
7,662
511
12
1
0
331,275
7
W
Merlin
9,307
620
195
13
0
287,460
3
L
Nu Wa
7,615
508
121
8
0
268,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role