Player Matchup

Mulan
Mulan
Deadeye06
Mulan
Level 105
God Stats
23W - 24L
1,529 SR
Queue Stats
57W - 58L
1,531 Elo+
Solo
Sobek
Sobek
DollCorpse
Sobek
Level 50
God Stats
0W - 1L
1,447 SR
Queue Stats
4W - 6L
1,247 Elo+
Solo
Chang'e
Chang'e
RagnarLockk
Chang'e
Level 158
God Stats
16W - 13L
1,540 SR
Queue Stats
446W - 418L
1,487 Elo+
Solo
Set
Set
ShigoBr
Set
Level 127
God Stats
3W - 1L
1,744 SR
Queue Stats
78W - 58L
1,500 Elo+
Solo
Nut
Nut
empomador
Nut
Level 145
God Stats
12W - 10L
1,653 SR
Queue Stats
101W - 106L
1,503 Elo+
Solo
Team Averages
Level 117
1,582 SR
1,454 Elo+

VS

Team Averages
Level 117
1,435 SR
1,531 Elo+
Artio
Artio
 
Artio
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Felkatrox
Bacchus
Level 63
God Stats
10W - 10L
1,443 SR
Queue Stats
406W - 371L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
Titledpole
Hou Yi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,611 Elo+
Solo
Tiamat
Tiamat
centauro-sabidao
Tiamat
Level 101
God Stats
4W - 2L
1,234 SR
Queue Stats
112W - 107L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Deadeye06
Mulan
12
0 / 0 / 0
6,052
466
4,498
11,750
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
10
1 / 3 / 1
5,645
434
2,853
9,782
8,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
RagnarLockk
Chang'e
11
1 / 3 / 1
6,335
487
4,575
9,976
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
11
1 / 3 / 2
6,018
463
4,855
11,788
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 5 / 1
7,145
550
8,126
12,055
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 0 / 0
7,505
577
8,958
10,580
8,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
 
Ao Kuang
14
5 / 2 / 2
7,467
574
6,825
11,120
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Felkatrox
Bacchus
10
4 / 0 / 3
6,919
532
3,360
6,060
4,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Titledpole
Hou Yi
13
3 / 2 / 5
7,722
594
8,371
10,893
4,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 2 / 2
7,306
562
5,614
8,042
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
14
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
0
0
W
Ao Kuang
 
Ao Kuang
5
2
2
3
L
Mulan
Deadeye06
Mulan
0
0
0
0
L
Sobek
1
3
1
0.5
W
Bacchus
Felkatrox
Bacchus
4
0
3
5.5
L
Chang'e
RagnarLockk
Chang'e
1
3
1
0.5
L
Set
1
3
2
0.67
W
Hou Yi
Titledpole
Hou Yi
3
2
5
2.75
W
2
2
2
1.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
33,128
55,351
Taken
46,695
28,085
Mitigated
28,304
19,772
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,958
722
0
5,062
10,580
8,862
0
0
10,580
46,026
2,597
W
Ao Kuang
 
Ao Kuang
6,825
1,580
0
2,527
11,120
5,131
0
2,190
8,898
53,212
3,270
L
Mulan
Deadeye06
Mulan
4,498
1,123
0
5,587
11,750
5,152
0
7,405
3,571
0
38,929
L
Sobek
2,853
254
0
1,347
9,782
8,651
0
1,410
8,372
18,267
327
W
Bacchus
Felkatrox
Bacchus
3,360
396
0
1,786
6,060
4,522
0
1,083
4,972
17,467
0
L
Chang'e
RagnarLockk
Chang'e
4,575
447
1,106
3,503
9,976
3,458
0
6,157
3,333
36,213
0
L
Set
4,855
1,693
0
4,346
11,788
5,072
0
5,166
6,368
0
38,959
W
Hou Yi
Titledpole
Hou Yi
8,371
3,925
65
3,826
10,893
4,494
1,629
1,563
9,330
0
50,909
W
5,614
621
0
2,144
8,042
5,295
0
2,404
5,574
44,929
1,111
L
8,126
6,147
0
3,883
12,055
5,752
9
2,267
9,788
0
63,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
36,919
331
Minions Killed
368
0
Camps Cleared
0
1,226,829
Distance Traveled
1,338,867
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,505
577
89
7
0
271,720
2
W
Ao Kuang
7,467
574
86
7
0
279,508
0
L
Mulan
6,052
466
74
6
0
250,977
7
L
Sobek
5,645
434
19
1
0
248,642
0
W
Bacchus
6,919
532
18
1
0
289,107
4
L
Chang'e
6,335
487
72
6
0
221,905
2
L
Set
6,018
463
70
5
0
278,858
0
W
Hou Yi
7,722
594
80
6
0
247,747
0
W
Tiamat
7,306
562
95
7
0
250,785
1
L
Nut
7,145
550
96
7
0
226,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role