Player Matchup

Geb
Geb
Platinum III
COMMANDO55
Geb
Platinum III
Level 126
God Stats
18W - 25L
1,583 SR
Queue Stats
202W - 204L
1,817 MMR
Solo
Sol
Sol
Platinum I
DeleteSmite87
Sol
Platinum I
Level 48
God Stats
4W - 7L
1,534 SR
Queue Stats
474W - 592L
2,034 MMR
Solo
Anhur
Anhur
Diamond II
Raterchous
Anhur
Diamond II
Level 44
God Stats
11W - 10L
1,741 SR
Queue Stats
115W - 95L
2,394 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 73
1,620 SR
2,081 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,731 SR
2,045 MMR
Terra
Terra
Platinum I
GurkenRick
Terra
Platinum I
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
332W - 336L
1,881 MMR
Solo
Medusa
Medusa
Masters
Psvchο
Medusa
Masters
Level 144
God Stats
31W - 7L
2,000 SR
Queue Stats
280W - 94L
2,672 MMR
Solo
Cthulhu
Cthulhu
Gold II
Szkajf
Cthulhu
Gold II
Level 121
God Stats
7W - 2L
1,694 SR
Queue Stats
36W - 38L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,638
705
5,189
10,282
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
5,779
722
4,841
3,993
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
0 / 1 / 0
5,713
714
3,531
8,422
2,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesNe ZhaOdinThoth

VS

Bans
KuzenboCharonOsirisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
0 / 1 / 7
6,714
839
4,484
9,709
7,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Psvchο
Medusa
13
5 / 0 / 2
7,856
982
9,752
7,044
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Szkajf
Cthulhu
12
2 / 0 / 3
7,204
901
6,094
8,222
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
1
0
1
W
Terra
0
1
7
3.5
W
Medusa
Psvchο
Medusa
5
0
2
6
L
Anhur
0
1
0
0
W
Cthulhu
Szkajf
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,561
Damage
20,330
22,697
Taken
24,975
10,686
Mitigated
18,032
4,709
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,189
341
39
1,854
10,282
6,543
0
4,515
4,561
10,813
0
L
4,841
582
0
1,548
3,993
1,349
0
1,315
2,401
15,878
531
W
Terra
4,484
646
714
2,867
9,709
7,122
174
2,944
6,376
10,143
1,774
W
Medusa
Psvchο
Medusa
9,752
3,452
0
3,692
7,044
3,569
2,113
2,881
3,774
0
47,296
L
Anhur
3,531
2,306
0
1,268
8,422
2,794
0
2,859
4,582
0
22,632
W
Cthulhu
Szkajf
Cthulhu
6,094
149
187
2,703
8,222
7,341
182
3,078
4,660
23,316
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,130
Gold Earned
21,774
83
Minions Killed
131
0
Camps Cleared
0
456,695
Distance Traveled
532,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,638
705
10
1
0
159,279
0
L
Sol
5,779
722
33
4
0
133,018
0
W
Terra
6,714
839
27
3
0
181,434
0
W
Medusa
7,856
982
74
9
0
163,836
0
L
Anhur
5,713
714
40
5
0
164,398
0
W
Cthulhu
7,204
901
30
4
0
187,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role