Player Matchup

Mercury
Mercury
Diamond IV
MiyamötoMusashi
Mercury
Diamond IV
Level 125
God Stats
19W - 18L
1,661 SR
Queue Stats
211W - 179L
2,162 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
RemoVantriana
Xbalanque
Platinum II
Level 119
God Stats
52W - 42L
1,666 SR
Queue Stats
643W - 632L
1,987 MMR
Solo
Sobek
Sobek
Diamond IV
TheOrangeZombie
Sobek
Diamond IV
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 53L
2,103 MMR
Party 1
Tiamat
Tiamat
Diamond I
Wlfy
Tiamat
Diamond I
Level 253
God Stats
5W - 8L
1,504 SR
Queue Stats
80W - 62L
2,246 MMR
Solo
Nike
Nike
Platinum I
Кelc
Nike
Platinum I
Level 143
God Stats
1W - 1L
1,807 SR
Queue Stats
158W - 139L
2,018 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,628 SR
2,103 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,693 SR
1,864 MMR
Vamana
Vamana
Diamond IV
 
Vamana
Diamond IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Diamond IV
DeclanRice
Nut
Diamond IV
Level 105
God Stats
7W - 3L
1,977 SR
Queue Stats
357W - 349L
2,237 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Pilouts
Tsukuyomi
Diamond IV
Level 213
God Stats
16W - 9L
1,643 SR
Queue Stats
562W - 537L
1,973 MMR
Solo
Geb
Geb
Diamond IV
TheMarinee
Geb
Diamond IV
Level 156
God Stats
3W - 0L
1,848 SR
Queue Stats
89W - 66L
2,111 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,215
643
623
2,903
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
RemoVantriana
Xbalanque
6
0 / 1 / 1
3,108
622
3,034
2,618
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

5
0 / 0 / 1
3,340
668
1,709
4,294
2,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Wlfy
Tiamat
7
0 / 0 / 0
3,410
682
1,876
2,685
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Кelc
Nike
3
0 / 2 / 0
2,780
556
572
2,875
1,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ThorOdinThanatos

VS

Bans
CthulhuAnhurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
1 / 0 / 1
4,381
876
1,407
2,385
1,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
 
Scylla
7
0 / 0 / 0
3,517
703
1,391
1,475
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

6
0 / 0 / 1
3,279
656
3,290
2,531
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Pilouts
Tsukuyomi
6
1 / 0 / 0
3,342
668
1,497
3,352
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
3,641
728
1,390
4,698
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
3
3
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
1
1.5
W
Scylla
 
Scylla
0
0
0
0
W
0
0
1
0.5
L
1
0
0
1
W
Tsukuyomi
Pilouts
Tsukuyomi
1
0
0
1
L
Xbalanque
RemoVantriana
Xbalanque
0
1
1
0.5
W
1
1
0
1
L
0
0
1
0.5
L
Tiamat
Wlfy
Tiamat
0
0
0
0
L
Nike
Кelc
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,814
Damage
8,975
15,375
Taken
14,441
6,795
Mitigated
6,115
6,970
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
1,407
384
0
1,079
2,385
1,511
0
0
2,284
0
27,182
W
Scylla
 
Scylla
1,391
559
0
451
1,475
404
0
690
577
21,502
1,854
W
3,290
1,883
0
730
2,531
872
0
243
2,288
0
21,480
L
623
252
0
1,248
2,903
784
0
41
2,862
0
10,947
W
Tsukuyomi
Pilouts
Tsukuyomi
1,497
467
0
2,526
3,352
975
0
906
2,374
0
14,784
L
Xbalanque
RemoVantriana
Xbalanque
3,034
1,421
0
1,128
2,618
751
0
610
2,008
0
20,295
W
1,390
126
0
1,554
4,698
2,353
0
1,125
3,573
8,979
0
L
1,709
227
0
2,495
4,294
2,981
0
780
3,514
9,854
911
L
Tiamat
Wlfy
Tiamat
1,876
296
0
1,169
2,685
1,276
0
1,294
1,391
17,342
0
L
Nike
Кelc
Nike
572
153
0
930
2,875
1,003
0
0
2,670
0
8,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,853
Gold Earned
18,160
131
Minions Killed
168
0
Camps Cleared
0
448,845
Distance Traveled
542,254
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,381
876
48
10
0
109,761
0
W
Scylla
3,517
703
26
5
0
103,371
0
W
Nut
3,279
656
47
9
0
102,565
0
L
Mercury
3,215
643
27
5
0
120,705
0
W
Tsukuyomi
3,342
668
40
8
0
114,099
0
L
Xbalanque
3,108
622
34
7
0
83,799
0
W
Geb
3,641
728
7
1
0
112,458
0
L
Sobek
3,340
668
10
2
0
101,980
0
L
Tiamat
3,410
682
45
9
0
99,418
1
L
Nike
2,780
556
15
3
0
42,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role