Player Matchup

Sobek
Sobek
Azagthoth
Sobek
Level 157
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 11L
1,611 Elo+
Party 1
Surtr
Surtr
Dzes
Surtr
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,734 Elo+
Party 1
Sol
Sol
WarDiaK
Sol
Level 176
God Stats
2W - 0L
1,740 SR
Queue Stats
63W - 48L
1,655 Elo+
Party 1
Rama
Rama
Xartam
Rama
Level 147
God Stats
7W - 3L
1,686 SR
Queue Stats
94W - 111L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
darkeleves
Gilgamesh
Level 126
God Stats
6W - 1L
1,730 SR
Queue Stats
55W - 72L
1,529 Elo+
Party 2
Team Averages
Level 161
1,680 SR
1,618 Elo+

VS

Team Averages
Level 144
1,679 SR
1,554 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Retsos
Serqet
Level 187
God Stats
1W - 1L
1,772 SR
Queue Stats
124W - 108L
1,556 Elo+
Party 3
Eset
Eset
Rocco0908
Eset
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,522 Elo+
Solo
Nut
Nut
Zekkn
Nut
Level 160
God Stats
4W - 2L
1,808 SR
Queue Stats
36W - 23L
1,624 Elo+
Party 3
Hercules
Hercules
plumpballs
Hercules
Level 159
God Stats
1W - 1L
1,813 SR
Queue Stats
117W - 99L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azagthoth
Sobek
7
0 / 1 / 2
3,931
786
1,287
5,314
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Surtr
Dzes
Surtr
7
2 / 0 / 1
4,087
817
1,944
4,941
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sol
7
0 / 1 / 2
4,492
898
1,538
2,372
520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Xartam
Rama
7
3 / 1 / 0
4,084
817
4,230
4,371
1,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
darkeleves
Gilgamesh
6
0 / 3 / 0
3,655
731
1,432
6,197
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 0 / 2
3,773
755
1,641
4,099
2,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Retsos
Serqet
7
1 / 1 / 2
3,858
772
1,766
4,477
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
6
0 / 2 / 0
3,326
665
458
2,327
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
Zekkn
Nut
6
2 / 2 / 0
3,651
730
2,117
3,652
1,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
plumpballs
Hercules
8
3 / 0 / 0
4,611
922
3,229
4,281
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
6
6
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
2
1
W
Sobek
Azagthoth
Sobek
0
1
2
1
W
Surtr
Dzes
Surtr
2
0
1
2.5
L
Serqet
Retsos
Serqet
1
1
2
2
L
Eset
0
2
0
0
W
Sol
0
1
2
1
W
Rama
Xartam
Rama
3
1
0
3
L
Nut
Zekkn
Nut
2
2
0
1
W
Gilgamesh
darkeleves
Gilgamesh
0
3
0
0
L
Hercules
plumpballs
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,431
Damage
9,211
23,195
Taken
18,836
10,550
Mitigated
7,648
8,532
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,641
649
0
1,621
4,099
2,068
0
878
3,221
9,199
0
W
Sobek
Azagthoth
Sobek
1,287
175
0
2,123
5,314
3,078
0
520
4,794
9,211
0
W
Surtr
Dzes
Surtr
1,944
917
0
2,347
4,941
1,887
0
593
4,348
581
17,469
L
Serqet
Retsos
Serqet
1,766
576
0
2,516
4,477
1,423
0
493
3,984
0
18,028
L
Eset
458
96
0
460
2,327
666
0
1,045
1,282
14,973
0
W
Sol
1,538
876
0
891
2,372
520
1,191
101
2,115
21,360
6,142
W
Rama
Xartam
Rama
4,230
3,268
0
1,930
4,371
1,246
0
885
3,486
0
27,002
L
Nut
Zekkn
Nut
2,117
1,231
0
1,282
3,652
1,129
0
463
3,189
0
21,652
W
Gilgamesh
darkeleves
Gilgamesh
1,432
460
0
1,241
6,197
3,819
0
0
6,197
0
18,919
L
Hercules
plumpballs
Hercules
3,229
1,628
0
1,435
4,281
2,362
0
0
4,281
0
29,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,249
Gold Earned
19,219
195
Minions Killed
163
0
Camps Cleared
0
567,643
Distance Traveled
581,516
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,773
755
17
3
0
122,189
0
W
Sobek
3,931
786
13
3
0
114,142
1
W
Surtr
4,087
817
38
8
0
128,789
0
L
Serqet
3,858
772
35
7
0
149,066
0
L
Eset
3,326
665
32
6
0
86,406
0
W
Sol
4,492
898
60
12
0
100,187
0
W
Rama
4,084
817
50
10
0
106,915
0
L
Nut
3,651
730
36
7
0
107,273
1
W
Gilgamesh
3,655
731
34
7
0
117,610
0
L
Hercules
4,611
922
43
9
0
116,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role