Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Barracuda76
Cthulhu
Level 123
God Stats
6W - 2L
1,434 SR
Queue Stats
189W - 162L
1,511 Elo+
Solo
Fenrir
Fenrir
LDGFish
Fenrir
Level 147
God Stats
1W - 1L
1,265 SR
Queue Stats
64W - 47L
1,685 Elo+
Party 2
Rama
Rama
Syncrо
Rama
Level 128
God Stats
2W - 0L
1,834 SR
Queue Stats
35W - 41L
1,558 Elo+
Party 2
Horus
Horus
V0runa
Horus
Level 102
God Stats
1W - 0L
1,895 SR
Queue Stats
102W - 82L
1,550 Elo+
Party 1
Team Averages
Level 112
1,585 SR
1,561 Elo+

VS

Team Averages
Level 140
1,608 SR
1,605 Elo+
He Bo
He Bo
ChopSticks44
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 36L
1,624 Elo+
Solo
Arachne
Arachne
Darcotrafico69
Arachne
Level 159
God Stats
5W - 3L
1,728 SR
Queue Stats
103W - 90L
1,566 Elo+
Solo
Apollo
Apollo
Kotonic
Apollo
Level 129
God Stats
11W - 5L
1,660 SR
Queue Stats
283W - 232L
1,619 Elo+
Solo
Bacchus
Bacchus
XternalPacemaker
Bacchus
Level 196
God Stats
2W - 3L
1,153 SR
Queue Stats
105W - 97L
1,548 Elo+
Solo
Nike
Nike
xman16
Nike
Level 109
God Stats
6W - 2L
2,000 SR
Queue Stats
198W - 169L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 5
7,194
719
7,559
5,060
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Barracuda76
Cthulhu
11
1 / 0 / 1
6,565
657
5,634
6,927
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Fenrir
LDGFish
Fenrir
12
6 / 1 / 1
6,722
672
5,507
8,588
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
Syncrо
Rama
10
0 / 1 / 5
5,542
554
6,599
7,905
2,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
V0runa
Horus
10
2 / 0 / 3
5,888
589
4,335
9,062
6,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,791
479
3,705
7,356
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 2 / 0
4,655
466
2,262
9,996
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Kotonic
Apollo
9
0 / 2 / 1
4,813
481
4,701
7,968
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
1 / 1 / 0
5,448
545
4,954
10,780
9,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nike
xman16
Nike
11
0 / 2 / 1
5,769
577
4,203
9,420
4,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
2
2
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
5
5.5
W
Cthulhu
Barracuda76
Cthulhu
1
0
1
1.5
L
0
5
1
0.1
L
1
2
0
0.5
L
Apollo
Kotonic
Apollo
0
2
1
0.25
W
Fenrir
LDGFish
Fenrir
6
1
1
6.5
W
Rama
Syncrо
Rama
0
1
5
2.5
W
Horus
V0runa
Horus
2
0
3
3.5
L
1
1
0
1
L
Nike
xman16
Nike
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,634
Damage
19,825
37,542
Taken
45,520
21,073
Mitigated
22,058
16,980
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,559
1,681
0
1,233
5,060
1,858
1,110
2,138
2,922
43,403
931
W
Cthulhu
Barracuda76
Cthulhu
5,634
1,220
0
2,554
6,927
6,089
0
0
6,927
37,721
2,788
L
3,705
188
0
1,248
7,356
2,103
0
2,211
4,959
30,249
0
L
2,262
1,355
0
4,874
9,996
3,075
0
2,579
7,067
0
27,342
L
Apollo
Kotonic
Apollo
4,701
2,366
0
3,180
7,968
2,882
0
1,092
6,678
0
42,532
W
Fenrir
LDGFish
Fenrir
5,507
1,291
0
5,537
8,588
3,380
0
1,143
7,445
0
47,625
W
Rama
Syncrо
Rama
6,599
5,086
0
3,309
7,905
2,974
0
3,408
4,497
0
50,980
W
Horus
V0runa
Horus
4,335
1,889
576
3,771
9,062
6,772
55
2,901
6,161
0
18,775
L
4,954
580
0
2,228
10,780
9,281
0
816
9,786
16,929
1,670
L
Nike
xman16
Nike
4,203
1,381
0
3,517
9,420
4,717
0
4,532
4,109
0
46,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
25,476
368
Minions Killed
292
0
Camps Cleared
0
1,014,013
Distance Traveled
945,002
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,194
719
90
9
0
183,974
4
W
Cthulhu
6,565
657
93
9
0
192,180
4
L
He Bo
4,791
479
55
6
0
160,359
0
L
Arachne
4,655
466
48
5
0
220,754
2
L
Apollo
4,813
481
68
7
0
180,268
0
W
Fenrir
6,722
672
77
8
0
236,363
2
W
Rama
5,542
554
82
8
0
193,767
1
W
Horus
5,888
589
26
3
0
207,729
6
L
Bacchus
5,448
545
34
3
0
192,397
0
L
Nike
5,769
577
87
9
0
191,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role