Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ITZ FRAN BABY
Zhong Kui
Level 97
God Stats
2W - 0L
1,698 SR
Queue Stats
39W - 41L
1,402 Elo+
Party 1
Discordia
Discordia
VAMASUKA
Discordia
Level 140
God Stats
4W - 2L
1,591 SR
Queue Stats
88W - 91L
1,491 Elo+
Solo
Chiron
Chiron
X Dj Santa X
Chiron
Level 129
God Stats
5W - 2L
1,660 SR
Queue Stats
168W - 156L
1,525 Elo+
Party 1
Skadi
Skadi
coolschool
Skadi
Level 149
God Stats
19W - 14L
1,792 SR
Queue Stats
846W - 857L
1,509 Elo+
Solo
Team Averages
Level 135
1,648 SR
1,485 Elo+

VS

Team Averages
Level 65
1,540 SR
1,410 Elo+
Kumbhakarna
Kumbhakarna
Godly Wolf
Kumbhakarna
Level 124
God Stats
2W - 2L
1,701 SR
Queue Stats
105W - 118L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Tompop23
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
Tun_99
Shiva
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 100L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Wringusfingus
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,333 Elo+
Party 2
Janus
Janus
cholasit
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 3 / 21
9,349
935
14,619
11,124
3,971
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
ITZ FRAN BABY
Zhong Kui
15
5 / 3 / 19
9,159
916
10,418
12,785
9,259
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
VAMASUKA
Discordia
16
8 / 1 / 19
9,605
961
15,446
6,918
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
8 / 1 / 17
9,991
999
11,750
6,444
2,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
15
3 / 1 / 21
9,031
903
9,652
6,155
2,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Godly Wolf
Kumbhakarna
15
1 / 2 / 5
8,054
805
3,810
12,481
11,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Tompop23
Amaterasu
13
0 / 7 / 3
7,139
714
6,279
15,280
15,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Shiva
Tun_99
Shiva
12
2 / 6 / 0
7,265
727
4,079
11,526
11,322
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Wringusfingus
Zhong Kui
15
5 / 7 / 3
9,101
910
8,782
16,510
11,867
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
cholasit
Janus
15
1 / 8 / 1
8,135
814
8,501
11,522
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
21
30
Kills
9
9
Deaths
30
97
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
21
5.5
L
Kumbhakarna
Godly Wolf
Kumbhakarna
1
2
5
1.75
W
Zhong Kui
ITZ FRAN BABY
Zhong Kui
5
3
19
4.83
L
Amaterasu
Tompop23
Amaterasu
0
7
3
0.21
L
Shiva
Tun_99
Shiva
2
6
0
0.33
W
Discordia
VAMASUKA
Discordia
8
1
19
17.5
L
Zhong Kui
Wringusfingus
Zhong Kui
5
7
3
0.93
W
Chiron
8
1
17
16.5
L
Janus
cholasit
Janus
1
8
1
0.19
W
Skadi
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,885
Damage
31,451
43,426
Taken
67,319
21,254
Mitigated
55,873
21,184
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,619
4,339
1,750
4,608
11,124
3,971
2,506
6,109
4,662
23,790
498
L
Kumbhakarna
Godly Wolf
Kumbhakarna
3,810
230
1,814
3,353
12,481
11,240
0
7,084
5,397
5,876
0
W
Zhong Kui
ITZ FRAN BABY
Zhong Kui
10,418
907
486
4,939
12,785
9,259
601
6,044
6,228
17,773
0
L
Amaterasu
Tompop23
Amaterasu
6,279
1,119
0
1,241
15,280
15,717
0
8,682
6,598
0
9,512
L
Shiva
Tun_99
Shiva
4,079
235
1,844
1,243
11,526
11,322
0
7,152
4,374
0
9,062
W
Discordia
VAMASUKA
Discordia
15,446
545
219
1,932
6,918
2,716
481
2,922
3,688
26,224
0
L
Zhong Kui
Wringusfingus
Zhong Kui
8,782
1,095
90
3,666
16,510
11,867
0
9,248
7,262
22,971
0
W
Chiron
11,750
3,406
2,406
2,689
6,444
2,804
1,527
2,465
3,759
0
24,436
L
Janus
cholasit
Janus
8,501
464
0
214
11,522
5,727
0
8,086
3,436
20,592
0
W
Skadi
9,652
4,552
850
1,305
6,155
2,504
2,823
2,920
2,945
0
21,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,135
Gold Earned
39,694
126
Minions Killed
84
0
Camps Cleared
0
918,159
Distance Traveled
800,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,349
935
15
2
0
162,439
0
L
Kumbhakarna
8,054
805
4
0
0
165,832
0
W
Zhong Kui
9,159
916
29
3
0
174,299
0
L
Amaterasu
7,139
714
16
2
0
181,991
0
L
Shiva
7,265
727
11
1
0
138,530
0
W
Discordia
9,605
961
22
2
0
199,239
0
L
Zhong Kui
9,101
910
21
2
0
153,467
0
W
Chiron
9,991
999
33
3
0
186,720
0
L
Janus
8,135
814
32
3
0
160,192
0
W
Skadi
9,031
903
27
3
0
195,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role