Player Matchup

Olorun
Olorun
Neurone32
Olorun
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 15L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
SpicyLynx
Baron Samedi
Level 108
God Stats
1W - 1L
1,298 SR
Queue Stats
66W - 72L
1,540 Elo+
Solo
Thor
Thor
TheOriginalEU
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 15L
1,417 Elo+
Party 1
Lancelot
Lancelot
Unavailabull
Lancelot
Level 81
God Stats
2W - 2L
1,580 SR
Queue Stats
64W - 49L
1,574 Elo+
Solo
Hera
Hera
halligun
Hera
Level 98
God Stats
11W - 10L
1,479 SR
Queue Stats
270W - 227L
1,553 Elo+
Solo
Team Averages
Level 76
1,472 SR
1,513 Elo+

VS

Team Averages
Level 87
1,542 SR
1,581 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
C-Beethoven
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadowR1
Gilgamesh
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 34L
1,562 Elo+
Party 2
Zeus
Zeus
holmes545
Zeus
Level 89
God Stats
4W - 1L
1,709 SR
Queue Stats
33W - 22L
1,614 Elo+
Party 2
Athena
Athena
iBorwan
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Neurone32
Olorun
12
1 / 1 / 0
6,277
697
6,288
5,706
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
SpicyLynx
Baron Samedi
3
0 / 0 / 1
3,863
429
644
1,369
665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 6 / 2
4,443
494
1,914
9,561
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Unavailabull
Lancelot
10
2 / 2 / 0
5,311
590
4,621
8,811
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
10
1 / 1 / 0
5,512
612
3,545
4,338
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 4
5,840
649
4,853
7,585
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 2
5,711
635
2,444
5,631
2,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ShadowR1
Gilgamesh
11
4 / 0 / 2
5,984
665
3,220
9,246
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
9
2 / 2 / 0
5,794
644
4,037
4,761
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
iBorwan
Athena
9
1 / 0 / 4
5,379
598
2,270
8,107
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
10
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
4
3
W
2
1
2
3
L
Olorun
Neurone32
Olorun
1
1
0
1
W
Gilgamesh
ShadowR1
Gilgamesh
4
0
2
5
L
Baron Samedi
SpicyLynx
Baron Samedi
0
0
1
0.5
L
0
6
2
0.17
L
Lancelot
Unavailabull
Lancelot
2
2
0
1
L
Hera
1
1
0
1
W
Zeus
2
2
0
1
W
Athena
iBorwan
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,012
Damage
16,824
29,785
Taken
35,330
14,416
Mitigated
19,744
9,113
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,853
604
63
2,633
7,585
6,287
84
343
6,728
25,883
2,919
W
2,444
631
0
1,654
5,631
2,103
0
2,933
2,698
0
39,631
L
Olorun
Neurone32
Olorun
6,288
3,050
0
2,162
5,706
2,727
0
1,713
3,993
54,098
6,320
W
Gilgamesh
ShadowR1
Gilgamesh
3,220
1,315
0
2,634
9,246
4,686
0
317
8,799
0
39,501
L
Baron Samedi
SpicyLynx
Baron Samedi
644
161
103
1,034
1,369
665
0
192
1,177
4,092
0
L
1,914
777
0
57
9,561
3,910
0
1,964
7,559
0
28,745
L
Lancelot
Unavailabull
Lancelot
4,621
1,003
0
4,071
8,811
5,485
0
3,157
5,052
0
28,869
L
Hera
3,545
1,285
0
1,686
4,338
1,629
0
3,165
1,173
39,044
0
W
Zeus
4,037
808
0
475
4,761
1,524
255
2,441
2,279
36,830
920
W
Athena
iBorwan
Athena
2,270
583
0
2,230
8,107
5,144
0
3,937
4,170
17,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
28,708
277
Minions Killed
299
0
Camps Cleared
0
791,813
Distance Traveled
964,546
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,840
649
58
6
0
163,887
0
W
Neith
5,711
635
76
8
0
190,690
2
L
Olorun
6,277
697
97
11
0
183,221
0
W
Gilgamesh
5,984
665
61
7
0
226,187
0
L
Baron Samedi
3,863
429
4
0
0
51,776
0
L
Thor
4,443
494
49
5
0
161,929
0
L
Lancelot
5,311
590
53
6
0
195,599
0
L
Hera
5,512
612
74
8
0
199,288
1
W
Zeus
5,794
644
73
8
0
150,622
0
W
Athena
5,379
598
31
3
0
233,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role