Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AirBudAP
Janus
Level 69
God Stats
3W - 5L
1,406 SR
Queue Stats
105W - 108L
1,567 Elo+
Solo
Ullr
Ullr
Cmrnn
Ullr
Level 202
God Stats
45W - 51L
1,596 SR
Queue Stats
773W - 783L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Kmclrs01
Nu Wa
Level 82
God Stats
522W - 548L
1,498 SR
Queue Stats
550W - 583L
1,431 Elo+
Solo
Thor
Thor
McMatterhorn
Thor
Level 61
God Stats
11W - 14L
1,511 SR
Queue Stats
126W - 130L
1,599 Elo+
Solo
Team Averages
Level 114
1,502 SR
1,526 Elo+

VS

Team Averages
Level 155
1,651 SR
1,579 Elo+
Ares
Ares
 
Ares
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ImDehzy
Mercury
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 47L
1,615 Elo+
Party 1
Poseidon
Poseidon
Munz
Poseidon
Level 158
God Stats
4W - 1L
1,784 SR
Queue Stats
28W - 19L
1,632 Elo+
Party 1
Nemesis
Nemesis
RainyDevil11
Nemesis
Level 139
God Stats
134W - 146L
1,560 SR
Queue Stats
188W - 204L
1,551 Elo+
Solo
Charybdis
Charybdis
Sydefects
Charybdis
Level 127
God Stats
2W - 0L
1,912 SR
Queue Stats
70W - 54L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 3 / 2
6,185
1,237
3,194
7,952
5,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
AirBudAP
Janus
11
1 / 1 / 3
6,076
1,215
3,523
2,497
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
Cmrnn
Ullr
9
0 / 2 / 1
4,976
995
929
2,051
665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Kmclrs01
Nu Wa
11
1 / 5 / 3
6,296
1,259
2,986
5,544
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
6,116
1,223
4,144
4,646
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

331

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 1 / 11
6,250
1,250
3,258
4,751
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
ImDehzy
Mercury
11
4 / 0 / 6
6,711
1,342
4,173
3,337
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Munz
Poseidon
11
3 / 3 / 7
6,526
1,305
4,963
3,832
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
RainyDevil11
Nemesis
11
1 / 0 / 9
6,074
1,215
2,119
2,605
1,646
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Sydefects
Charybdis
11
4 / 1 / 7
6,831
1,366
6,813
2,743
1,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
12
12
Deaths
5
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
2
0.67
W
Ares
 
Ares
0
1
11
5.5
L
Janus
AirBudAP
Janus
1
1
3
2.5
L
Ullr
Cmrnn
Ullr
0
2
1
0.25
W
Mercury
ImDehzy
Mercury
4
0
6
7
L
Nu Wa
Kmclrs01
Nu Wa
1
5
3
0.5
L
2
1
2
3
W
Poseidon
Munz
Poseidon
3
3
7
2.17
W
Nemesis
RainyDevil11
Nemesis
1
0
9
5.5
W
Charybdis
Sydefects
Charybdis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,776
Damage
21,326
22,690
Taken
17,268
11,341
Mitigated
9,072
2,357
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,194
1,687
0
2,357
7,952
5,987
0
2,455
5,497
0
5,640
W
Ares
 
Ares
3,258
657
0
1,462
4,751
3,674
0
1,449
3,198
7,131
236
L
Janus
AirBudAP
Janus
3,523
500
0
0
2,497
902
0
879
1,618
16,604
0
L
Ullr
Cmrnn
Ullr
929
194
0
0
2,051
665
0
774
1,277
0
1,626
W
Mercury
ImDehzy
Mercury
4,173
1,222
0
99
3,337
1,326
0
1,064
2,157
0
10,833
L
Nu Wa
Kmclrs01
Nu Wa
2,986
904
0
0
5,544
1,934
0
2,565
2,979
16,550
0
L
4,144
171
0
0
4,646
1,853
0
1,290
3,356
0
11,461
W
Poseidon
Munz
Poseidon
4,963
811
0
0
3,832
1,365
0
955
2,799
16,180
438
W
Nemesis
RainyDevil11
Nemesis
2,119
399
0
171
2,605
1,646
0
1,451
1,096
0
11,439
W
Charybdis
Sydefects
Charybdis
6,813
3,367
0
650
2,743
1,061
0
1,128
1,509
0
20,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
32,392
91
Minions Killed
101
3
Camps Cleared
8
407,620
Distance Traveled
483,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,185
1,237
7
1
1
106,935
0
W
Ares
6,250
1,250
5
1
1
100,692
0
L
Janus
6,076
1,215
39
8
0
96,856
0
L
Ullr
4,976
995
1
0
1
18,583
0
W
Mercury
6,711
1,342
15
3
4
120,674
0
L
Nu Wa
6,296
1,259
28
6
1
85,494
0
L
Thor
6,116
1,223
16
3
0
99,752
0
W
Poseidon
6,526
1,305
27
5
2
83,028
0
W
Nemesis
6,074
1,215
22
4
0
99,708
0
W
Charybdis
6,831
1,366
32
6
1
79,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role