Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze IV
BFORBROGURTJR
Sobek
Bronze IV
Level 64
God Stats
5W - 8L
1,259 SR
Queue Stats
50W - 51L
1,231 MMR
Solo
Nu Wa
Nu Wa
Gold IV
BigZeus75
Nu Wa
Gold IV
Level 124
God Stats
2W - 7L
1,296 SR
Queue Stats
405W - 408L
1,353 MMR
Solo
Mulan
Mulan
Silver II
SWAGG3RRIT3
Mulan
Silver II
Level 146
God Stats
2W - 1L
1,840 SR
Queue Stats
73W - 76L
1,149 MMR
Party 1
Bakasura
Bakasura
Silver II
bigredog1259
Bakasura
Silver II
Level 117
God Stats
1W - 1L
1,687 SR
Queue Stats
12W - 13L
1,415 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,517 SR
1,330 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,553 SR
1,289 MMR
Kali
Kali
Silver I
MargaAfro
Kali
Silver I
Level 140
God Stats
13W - 19L
1,356 SR
Queue Stats
296W - 314L
1,236 MMR
Party 2
Janus
Janus
Gold IV
Z3R0_YB0
Janus
Gold IV
Level 149
God Stats
18W - 13L
1,382 SR
Queue Stats
182W - 185L
1,443 MMR
Solo
Skadi
Skadi
Silver I
bubba200
Skadi
Silver I
Level 144
God Stats
190W - 175L
1,552 SR
Queue Stats
382W - 389L
1,219 MMR
Party 2
Xing Tian
Xing Tian
Silver II
ziekai
Xing Tian
Silver II
Level 97
God Stats
3W - 0L
1,729 SR
Queue Stats
27W - 32L
1,169 MMR
Solo
Chronos
Chronos
Gold V
Ιθki
Chronos
Gold V
Level 148
God Stats
13W - 5L
1,746 SR
Queue Stats
164W - 160L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 2 / 0
4,988
499
8,131
7,799
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 1
4,683
468
3,008
11,000
9,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
BigZeus75
Nu Wa
9
0 / 1 / 0
5,252
525
3,914
4,927
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 3 / 0
4,758
476
2,595
8,158
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bakasura
bigredog1259
Bakasura
7
0 / 3 / 0
4,517
452
1,726
8,717
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
BellonaCu ChulainnAthena

VS

Bans
AgniBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
3 / 0 / 2
7,311
731
6,350
7,521
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Z3R0_YB0
Janus
11
1 / 0 / 2
6,186
619
4,828
3,875
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
bubba200
Skadi
10
3 / 1 / 1
5,638
564
5,239
6,504
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ziekai
Xing Tian
9
2 / 0 / 5
5,752
575
4,859
7,395
5,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Ιθki
Chronos
11
4 / 0 / 1
5,831
583
5,434
7,835
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
0
4
1
0.13
L
Nu Wa
BigZeus75
Nu Wa
0
1
0
0
W
Kali
3
0
2
4
L
0
3
0
0
W
Janus
Z3R0_YB0
Janus
1
0
2
2
L
Bakasura
bigredog1259
Bakasura
0
3
0
0
W
Skadi
bubba200
Skadi
3
1
1
3.5
W
Xing Tian
ziekai
Xing Tian
2
0
5
4.5
W
Chronos
Ιθki
Chronos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,374
Damage
26,710
40,601
Taken
33,130
21,136
Mitigated
14,044
9,616
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,131
2,708
0
2,483
7,799
3,027
0
3,727
4,072
0
42,798
L
3,008
195
135
2,946
11,000
9,169
0
3,311
7,623
15,359
0
L
Nu Wa
BigZeus75
Nu Wa
3,914
556
0
900
4,927
1,568
0
3,831
722
32,934
915
W
Kali
6,350
2,963
0
4,817
7,521
2,811
0
648
6,439
0
54,463
L
2,595
720
0
1,422
8,158
3,830
0
925
7,233
0
24,796
W
Janus
Z3R0_YB0
Janus
4,828
187
0
871
3,875
1,143
0
1,856
1,731
50,104
486
L
Bakasura
bigredog1259
Bakasura
1,726
1,132
0
1,730
8,717
3,542
0
2,742
5,925
0
23,462
W
Skadi
bubba200
Skadi
5,239
1,598
0
1,365
6,504
2,192
39
1,290
5,093
0
44,993
W
Xing Tian
ziekai
Xing Tian
4,859
782
0
2,532
7,395
5,267
0
1,586
5,674
16,993
0
W
Chronos
Ιθki
Chronos
5,434
2,263
0
3,870
7,835
2,631
0
711
6,872
41,375
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
30,718
264
Minions Killed
344
0
Camps Cleared
0
931,616
Distance Traveled
1,030,200
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,988
499
64
6
0
178,870
0
L
Sobek
4,683
468
15
2
0
209,151
0
L
Nu Wa
5,252
525
84
8
0
171,546
1
W
Kali
7,311
731
86
9
0
207,393
3
L
Mulan
4,758
476
53
5
0
151,405
0
W
Janus
6,186
619
93
9
0
193,248
0
L
Bakasura
4,517
452
48
5
0
220,644
0
W
Skadi
5,638
564
62
6
0
183,309
3
W
Xing Tian
5,752
575
22
2
0
220,076
2
W
Chronos
5,831
583
81
8
0
226,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role