Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GetGankedByDan
Tyr
Level 145
God Stats
2W - 3L
1,859 SR
Queue Stats
145W - 130L
1,605 Elo+
Party 1
Chiron
Chiron
KeyReeves
Chiron
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,581 Elo+
Party 1
Thor
Thor
SelfishWinner60
Thor
Level 47
God Stats
3W - 5L
1,539 SR
Queue Stats
195W - 187L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
eZ Crule99 x
Kukulkan
Level 22
God Stats
2W - 3L
1,541 SR
Queue Stats
3W - 3L
1,519 Elo+
Party 1
Team Averages
Level 88
1,588 SR
1,551 Elo+

VS

Team Averages
Level 135
1,536 SR
1,489 Elo+
Ix Chel
Ix Chel
AdamBottrill
Ix Chel
Level 112
God Stats
18W - 11L
1,711 SR
Queue Stats
164W - 157L
1,468 Elo+
Solo
Hercules
Hercules
Aiden11D
Hercules
Level 168
God Stats
4W - 6L
1,449 SR
Queue Stats
216W - 204L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
Bozzwollocks
Kuzenbo
Level 190
God Stats
7W - 4L
1,359 SR
Queue Stats
114W - 102L
1,489 Elo+
Party 2
Bastet
Bastet
Cataprac
Bastet
Level 98
God Stats
20W - 7L
1,662 SR
Queue Stats
80W - 60L
1,556 Elo+
Solo
Heimdallr
Heimdallr
HauntingWicked
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 4 / 0
7,002
438
7,896
15,840
11,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 3 / 0
8,353
522
4,094
12,341
11,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chiron
KeyReeves
Chiron
14
1 / 3 / 0
7,584
474
6,406
13,337
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 1
7,497
469
3,813
14,140
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
eZ Crule99 x
Kukulkan
13
0 / 1 / 1
7,423
464
3,975
5,739
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AdamBottrill
Ix Chel
15
2 / 1 / 2
9,195
575
5,101
6,566
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Aiden11D
Hercules
15
3 / 0 / 1
10,051
628
8,956
10,132
9,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Bozzwollocks
Kuzenbo
12
1 / 0 / 6
8,224
514
6,317
11,352
10,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Cataprac
Bastet
16
7 / 0 / 6
9,347
584
13,440
15,993
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
HauntingWicked
Heimdallr
16
0 / 2 / 4
9,328
583
5,996
8,385
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
13
14
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
0
0.5
W
Ix Chel
AdamBottrill
Ix Chel
2
1
2
3
W
Hercules
Aiden11D
Hercules
3
0
1
3.5
W
Kuzenbo
Bozzwollocks
Kuzenbo
1
0
6
4
W
Bastet
Cataprac
Bastet
7
0
6
10
L
0
3
0
0
W
Heimdallr
HauntingWicked
Heimdallr
0
2
4
1
L
Chiron
KeyReeves
Chiron
1
3
0
0.33
L
0
3
1
0.17
L
Kukulkan
eZ Crule99 x
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,184
Damage
39,810
61,397
Taken
52,428
37,006
Mitigated
35,479
14,040
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,896
974
1,252
3,441
15,840
11,341
0
3,150
12,622
37,098
0
W
Ix Chel
AdamBottrill
Ix Chel
5,101
302
1,135
2,646
6,566
2,915
398
2,432
4,134
68,279
1,096
W
Hercules
Aiden11D
Hercules
8,956
1,774
0
2,860
10,132
9,865
0
1,257
8,875
7,480
74,715
W
Kuzenbo
Bozzwollocks
Kuzenbo
6,317
3,025
1,700
3,067
11,352
10,632
21
3,912
7,440
33,051
0
W
Bastet
Cataprac
Bastet
13,440
4,533
0
5,410
15,993
8,054
0
3,591
12,402
0
76,582
L
4,094
443
0
4,314
12,341
11,814
0
1,659
10,682
0
77,121
W
Heimdallr
HauntingWicked
Heimdallr
5,996
3,041
0
3,405
8,385
4,013
0
1,480
6,905
0
81,604
L
Chiron
KeyReeves
Chiron
6,406
2,377
412
3,820
13,337
4,917
0
1,593
11,744
0
58,145
L
3,813
740
0
801
14,140
6,664
0
3,004
10,934
0
81,123
L
Kukulkan
eZ Crule99 x
Kukulkan
3,975
294
0
0
5,739
2,270
0
2,544
2,843
60,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
46,145
543
Minions Killed
557
0
Camps Cleared
0
1,532,603
Distance Traveled
1,625,946
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,002
438
62
4
0
265,142
0
W
Ix Chel
9,195
575
136
9
0
314,563
3
W
Hercules
10,051
628
140
9
0
315,210
0
W
Kuzenbo
8,224
514
42
3
0
343,471
6
W
Bastet
9,347
584
95
6
0
379,762
2
L
Tyr
8,353
522
142
9
0
308,276
3
W
Heimdallr
9,328
583
144
9
0
272,940
3
L
Chiron
7,584
474
113
7
0
331,513
2
L
Thor
7,497
469
128
8
0
316,135
0
L
Kukulkan
7,423
464
98
6
0
311,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role