Player Matchup

Zhong Kui
Zhong Kui
KamikazeBABY420
Zhong Kui
Level 125
God Stats
1W - 2L
1,259 SR
Queue Stats
157W - 134L
1,514 Elo+
Party 2
Fenrir
Fenrir
SHUTUPjustSTOP
Fenrir
Level 155
God Stats
6W - 4L
1,259 SR
Queue Stats
328W - 314L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
SilencedHaahaa
Hou Yi
Level 154
God Stats
15W - 11L
1,435 SR
Queue Stats
342W - 349L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Sleeping Oni665
Jormungandr
Level 69
God Stats
7W - 3L
1,618 SR
Queue Stats
18W - 22L
1,365 Elo+
Party 3
Mulan
Mulan
The2Demons5289
Mulan
Level 136
God Stats
5W - 5L
1,737 SR
Queue Stats
515W - 535L
1,578 Elo+
Party 3
Team Averages
Level 128
1,462 SR
1,493 Elo+

VS

Team Averages
Level 93
1,587 SR
1,479 Elo+
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Charmy6942
Medusa
Level 17
God Stats
13W - 9L
1,560 SR
Queue Stats
15W - 12L
1,439 Elo+
Party 1
Anubis
Anubis
DocEvilWasHere
Anubis
Level 77
God Stats
6W - 2L
1,876 SR
Queue Stats
244W - 210L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
Liagkos
Cabrakan
Level 158
God Stats
7W - 7L
1,500 SR
Queue Stats
272W - 277L
1,428 Elo+
Solo
Arachne
Arachne
Soulobutts
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KamikazeBABY420
Zhong Kui
15
5 / 3 / 7
9,033
565
9,697
13,069
10,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 3 / 5
9,527
595
8,933
15,749
7,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
3 / 3 / 1
9,341
584
7,404
11,283
4,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Sleeping Oni665
Jormungandr
13
2 / 4 / 1
8,159
510
8,929
11,991
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 8
8,948
559
7,644
12,756
12,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 3 / 5
8,680
543
8,610
11,904
11,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Medusa
Charmy6942
Medusa
14
1 / 3 / 3
8,157
510
6,800
9,930
3,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 2
7,356
460
8,473
13,283
6,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
Liagkos
Cabrakan
15
4 / 3 / 2
8,906
557
9,237
15,048
15,673
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Soulobutts
Arachne
14
4 / 4 / 4
8,223
514
7,025
13,622
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
21
Kills
14
14
Deaths
21
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
5
1.83
L
Medusa
Charmy6942
Medusa
1
3
3
0.83
L
2
8
2
0.38
W
Zhong Kui
KamikazeBABY420
Zhong Kui
5
3
7
2.83
L
Cabrakan
Liagkos
Cabrakan
4
3
2
1.67
W
9
3
5
3.83
W
3
3
1
1.17
W
Jormungandr
Sleeping Oni665
Jormungandr
2
4
1
0.63
L
Arachne
Soulobutts
Arachne
4
4
4
1.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,607
Damage
40,145
64,848
Taken
63,787
40,300
Mitigated
43,532
18,764
Healing
16,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,610
617
0
2,705
11,904
11,625
0
2,119
9,515
38,100
454
L
Medusa
Charmy6942
Medusa
6,800
3,528
0
3,141
9,930
3,641
432
0
9,930
0
69,107
L
8,473
33
55
3,398
13,283
6,161
0
3,093
9,658
54,348
0
W
Zhong Kui
KamikazeBABY420
Zhong Kui
9,697
926
0
3,885
13,069
10,504
0
8,710
4,359
61,691
3,032
L
Cabrakan
Liagkos
Cabrakan
9,237
1,555
0
4,844
15,048
15,673
0
6,640
7,513
59,201
5,091
W
8,933
2,425
0
2,992
15,749
7,109
0
4,475
11,274
0
70,173
W
7,404
4,706
0
3,718
11,283
4,434
540
1,234
10,049
0
81,755
W
Jormungandr
Sleeping Oni665
Jormungandr
8,929
1,794
9
1,956
11,991
5,934
198
8,024
3,967
51,380
1,210
L
Arachne
Soulobutts
Arachne
7,025
4,356
0
2,627
13,622
6,432
0
4,804
8,514
0
50,804
W
7,644
641
2,542
3,662
12,756
12,319
84
3,493
9,263
578
33,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
41,322
515
Minions Killed
440
0
Camps Cleared
0
1,481,092
Distance Traveled
1,439,276
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,680
543
54
3
0
323,600
0
L
Medusa
8,157
510
104
7
0
271,384
0
L
Anubis
7,356
460
88
6
0
264,037
0
W
Zhong Kui
9,033
565
120
8
0
291,467
0
L
Cabrakan
8,906
557
112
7
0
233,475
0
W
Fenrir
9,527
595
110
7
0
318,674
2
W
Hou Yi
9,341
584
130
8
0
293,801
9
W
Jormungandr
8,159
510
104
7
0
263,319
0
L
Arachne
8,223
514
82
5
0
346,780
2
W
Mulan
8,948
559
51
3
0
313,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role