Player Matchup

Kumbhakarna
Kumbhakarna
Gold III
Aiuz
Kumbhakarna
Gold III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,379 MMR
Party 2
Thor
Thor
Gold III
Aströs
Thor
Gold III
Level 142
God Stats
8W - 10L
1,517 SR
Queue Stats
40W - 41L
1,533 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
DirtNapem
Ah Muzen Cab
Gold IV
Level 238
God Stats
13W - 21L
1,544 SR
Queue Stats
130W - 132L
1,512 MMR
Solo
Bellona
Bellona
Gold II
LiggMaBallz
Bellona
Gold II
Level 143
God Stats
29W - 30L
1,571 SR
Queue Stats
306W - 317L
1,536 MMR
Solo
Scylla
Scylla
Platinum V
NotLikeThisss
Scylla
Platinum V
Level 157
God Stats
35W - 26L
1,663 SR
Queue Stats
176W - 188L
1,702 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 162
1,559 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,592 SR
1,532 MMR
Agni
Agni
Gold II
NíghtCry
Agni
Gold II
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 180L
1,536 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
RicoTheBully_
Baron Samedi
Gold III
Level 158
God Stats
1W - 1L
1,674 SR
Queue Stats
437W - 429L
1,501 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
SpookyKawaki
Gilgamesh
Silver II
Level 103
God Stats
24W - 19L
1,547 SR
Queue Stats
162W - 162L
1,513 MMR
Solo
Skadi
Skadi
Gold V
TheWiseOIdMan
Skadi
Gold V
Level 75
God Stats
0W - 2L
1,587 SR
Queue Stats
12W - 14L
1,579 MMR
Party 1
Fenrir
Fenrir
Silver II
dreamk28
Fenrir
Silver II
Level 154
God Stats
1W - 2L
1,652 SR
Queue Stats
16W - 19L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aiuz
Kumbhakarna
8
0 / 1 / 0
4,428
554
1,114
5,902
3,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Aströs
Thor
9
1 / 0 / 0
4,708
589
1,342
5,447
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
DirtNapem
Ah Muzen Cab
10
1 / 0 / 0
4,897
612
4,149
5,093
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
LiggMaBallz
Bellona
9
1 / 1 / 1
5,406
676
4,680
8,219
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
4,742
593
1,541
2,635
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JanusThanatosAthena

VS

Bans
ArachneNutAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
0 / 2 / 1
4,053
507
2,114
2,991
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
RicoTheBully_
Baron Samedi
7
1 / 0 / 0
4,812
602
2,007
4,335
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SpookyKawaki
Gilgamesh
8
0 / 1 / 1
4,094
512
3,271
6,882
3,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
4,689
586
3,623
4,250
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
dreamk28
Fenrir
9
1 / 1 / 0
4,744
593
2,525
7,979
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
2
2
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aiuz
Kumbhakarna
0
1
0
0
W
Thor
Aströs
Thor
1
0
0
1
W
Ah Muzen Cab
DirtNapem
Ah Muzen Cab
1
0
0
1
W
Bellona
LiggMaBallz
Bellona
1
1
1
1.5
W
1
0
0
1
L
Agni
0
2
1
0.25
L
Baron Samedi
RicoTheBully_
Baron Samedi
1
0
0
1
L
Gilgamesh
SpookyKawaki
Gilgamesh
0
1
1
0.5
L
0
1
1
0.5
L
Fenrir
dreamk28
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,826
Damage
13,540
27,296
Taken
26,437
15,639
Mitigated
11,810
10,753
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aiuz
Kumbhakarna
1,114
119
0
1,540
5,902
3,653
0
1,589
4,313
13,150
0
W
Thor
Aströs
Thor
1,342
134
0
4,188
5,447
1,996
0
245
5,202
0
32,509
W
Ah Muzen Cab
DirtNapem
Ah Muzen Cab
4,149
1,272
0
1,501
5,093
1,935
0
393
4,700
0
38,745
W
Bellona
LiggMaBallz
Bellona
4,680
1,634
0
2,971
8,219
7,134
0
350
7,265
0
38,494
W
1,541
138
0
553
2,635
921
0
1,398
1,237
34,895
643
L
Agni
2,114
0
0
623
2,991
838
0
915
1,928
22,528
660
L
Baron Samedi
RicoTheBully_
Baron Samedi
2,007
545
103
2,008
4,335
2,993
0
1,013
3,276
15,129
0
L
Gilgamesh
SpookyKawaki
Gilgamesh
3,271
809
0
2,424
6,882
3,578
0
0
6,882
0
22,670
L
3,623
1,504
0
1,020
4,250
1,395
0
317
3,933
0
40,026
L
Fenrir
dreamk28
Fenrir
2,525
782
0
3,854
7,979
3,006
0
114
7,825
0
29,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
22,392
288
Minions Killed
228
0
Camps Cleared
0
865,707
Distance Traveled
803,883
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,428
554
22
3
0
180,703
0
W
Thor
4,708
589
72
9
0
203,680
1
W
Ah Muzen Cab
4,897
612
65
8
0
142,862
2
W
Bellona
5,406
676
68
9
0
169,518
3
W
Scylla
4,742
593
61
8
0
168,944
1
L
Agni
4,053
507
43
5
0
184,736
2
L
Baron Samedi
4,812
602
33
4
0
116,649
0
L
Gilgamesh
4,094
512
33
4
0
170,227
0
L
Skadi
4,689
586
63
8
0
156,843
2
L
Fenrir
4,744
593
56
7
0
175,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role