Player Matchup

Sun Wukong
Sun Wukong
Platinum V
DaReaperr
Sun Wukong
Platinum V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,792 MMR
Party 1
Hachiman
Hachiman
Gold I
PurelyFearless
Hachiman
Gold I
Level 106
God Stats
8W - 6L
1,573 SR
Queue Stats
30W - 22L
1,807 MMR
Party 4
Scylla
Scylla
Platinum I
Shyamiro
Scylla
Platinum I
Level 143
God Stats
27W - 17L
1,659 SR
Queue Stats
183W - 165L
1,830 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
WelpoKelpo
Kumbhakarna
Platinum V
Level 146
God Stats
2W - 0L
1,771 SR
Queue Stats
27W - 17L
1,803 MMR
Party 1
Pele
Pele
Platinum III
ahuger0ck
Pele
Platinum III
Level 216
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 99L
1,814 MMR
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,601 SR
1,809 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 168
1,571 SR
1,708 MMR
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Gold II
CB DA LEGEND
Nemesis
Gold II
Level 155
God Stats
3W - 5L
1,411 SR
Queue Stats
42W - 37L
1,794 MMR
Solo
Janus
Janus
Platinum IV
Gastóne
Janus
Platinum IV
Level 177
God Stats
60W - 55L
1,642 SR
Queue Stats
399W - 377L
1,830 MMR
Party 2
Susano
Susano
Platinum II
xxKAIDOxx
Susano
Platinum II
Level 177
God Stats
7W - 3L
1,802 SR
Queue Stats
156W - 147L
1,917 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaReaperr
Sun Wukong
16
3 / 0 / 2
8,745
547
4,927
9,907
7,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
14
0 / 5 / 2
8,073
505
4,141
12,169
4,330
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Shyamiro
Scylla
15
4 / 3 / 3
9,399
587
11,003
8,248
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
WelpoKelpo
Kumbhakarna
13
2 / 1 / 6
8,150
509
4,625
15,463
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
16
6 / 2 / 2
9,049
566
12,018
16,771
7,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AwilixAthenaThorAres

VS

Bans
Ao KuangThanatosAnhurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 4 / 3
8,999
562
10,608
11,604
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
 
Jormungandr
14
3 / 2 / 6
8,093
506
10,321
14,587
13,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
CB DA LEGEND
Nemesis
15
1 / 4 / 3
7,910
494
5,592
13,320
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Gastóne
Janus
15
2 / 2 / 0
9,160
573
5,096
7,322
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
xxKAIDOxx
Susano
13
0 / 3 / 1
7,419
464
6,398
12,814
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
15
Kills
11
11
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
3
1.63
L
Jormungandr
 
Jormungandr
3
2
6
3
L
Nemesis
CB DA LEGEND
Nemesis
1
4
3
0.63
W
Sun Wukong
DaReaperr
Sun Wukong
3
0
2
4
L
Janus
Gastóne
Janus
2
2
0
1
W
Hachiman
0
5
2
0.2
W
Scylla
Shyamiro
Scylla
4
3
3
1.83
W
Kumbhakarna
WelpoKelpo
Kumbhakarna
2
1
6
5
W
Pele
6
2
2
3.5
L
Susano
xxKAIDOxx
Susano
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,714
Damage
38,015
62,558
Taken
59,647
37,308
Mitigated
32,309
16,102
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,608
3,332
0
2,479
11,604
5,174
709
1,531
10,029
0
69,182
L
Jormungandr
 
Jormungandr
10,321
2,096
0
1,000
14,587
13,085
7
3,790
10,607
40,354
959
L
Nemesis
CB DA LEGEND
Nemesis
5,592
2,019
0
1,687
13,320
6,145
0
2,709
10,307
0
73,287
W
Sun Wukong
DaReaperr
Sun Wukong
4,927
1,128
0
1,338
9,907
7,647
0
3,607
5,846
0
64,779
L
Janus
Gastóne
Janus
5,096
143
0
1,441
7,322
2,748
343
1,392
5,802
65,517
501
W
Hachiman
4,141
2,084
0
3,812
12,169
4,330
390
2,043
9,688
0
65,695
W
Scylla
Shyamiro
Scylla
11,003
1,679
0
1,047
8,248
3,056
0
2,317
5,741
63,820
3,793
W
Kumbhakarna
WelpoKelpo
Kumbhakarna
4,625
589
0
4,654
15,463
14,567
0
3,966
10,915
23,389
1,734
W
Pele
12,018
2,927
0
5,251
16,771
7,708
0
1,654
14,945
0
78,090
L
Susano
xxKAIDOxx
Susano
6,398
1,464
0
2,790
12,814
5,157
0
4,595
7,775
0
54,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,416
Gold Earned
41,581
468
Minions Killed
500
0
Camps Cleared
0
1,552,288
Distance Traveled
1,492,250
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,999
562
122
8
0
262,458
3
L
Jormungandr
8,093
506
58
4
0
303,813
6
L
Nemesis
7,910
494
101
6
0
323,757
2
W
Sun Wukong
8,745
547
110
7
0
358,996
1
L
Janus
9,160
573
124
8
0
311,703
5
W
Hachiman
8,073
505
98
6
0
241,662
1
W
Scylla
9,399
587
131
8
0
283,245
1
W
Kumbhakarna
8,150
509
15
1
0
321,804
2
W
Pele
9,049
566
114
7
0
346,581
0
L
Susano
7,419
464
95
6
0
290,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role