Player Matchup

Cthulhu
Cthulhu
Arc_AngA
Cthulhu
Level 24
God Stats
11W - 3L
1,648 SR
Queue Stats
36W - 33L
1,432 Elo+
Party 1
Anhur
Anhur
DiabloBlazing33
Anhur
Level 79
God Stats
5W - 11L
1,561 SR
Queue Stats
162W - 175L
1,495 Elo+
Party 1
Ra
Ra
furiosoninja
Ra
Level 82
God Stats
7W - 14L
1,296 SR
Queue Stats
285W - 300L
1,435 Elo+
Party 1
Team Averages
Level 62
1,502 SR
1,454 Elo+

VS

Team Averages
Level 65
1,442 SR
1,408 Elo+
Cabrakan
Cabrakan
JJCannon123
Cabrakan
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 209L
1,383 Elo+
Solo
Nemesis
Nemesis
LamborGina
Nemesis
Level 49
God Stats
4W - 5L
1,321 SR
Queue Stats
10W - 10L
1,323 Elo+
Party 2
Baron Samedi
Baron Samedi
SidneyDH
Baron Samedi
Level 89
God Stats
2W - 0L
1,505 SR
Queue Stats
9W - 8L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arc_AngA
Cthulhu
14
1 / 5 / 1
8,509
655
11,945
21,525
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 1 / 1
10,285
791
13,487
13,748
6,193
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 0 / 0
6,450
496
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JJCannon123
Cabrakan
15
1 / 0 / 5
8,910
685
6,695
10,337
12,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
LamborGina
Nemesis
15
1 / 0 / 5
9,305
716
6,865
12,813
11,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
SidneyDH
Baron Samedi
15
4 / 3 / 2
9,609
739
15,600
10,211
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
6
6
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arc_AngA
Cthulhu
1
5
1
0.3
L
2
1
1
2.5
W
Cabrakan
JJCannon123
Cabrakan
1
0
5
3.5
W
Nemesis
LamborGina
Nemesis
1
0
5
3.5
W
Baron Samedi
SidneyDH
Baron Samedi
4
3
2
1.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
29,160
35,273
Taken
33,361
21,164
Mitigated
30,476
7,194
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arc_AngA
Cthulhu
11,945
451
279
3,369
21,525
14,971
0
13,283
8,106
30,442
1,065
L
13,487
7,855
0
3,546
13,748
6,193
0
7,254
6,403
0
55,571
W
Cabrakan
JJCannon123
Cabrakan
6,695
902
0
160
10,337
12,985
396
3,371
6,615
12,707
3,118
W
Nemesis
LamborGina
Nemesis
6,865
3,736
0
1,663
12,813
11,718
282
3,066
9,361
0
26,193
W
Baron Samedi
SidneyDH
Baron Samedi
15,600
805
1,749
3,316
10,211
5,773
1,432
3,817
6,033
54,447
1,218
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
27,824
145
Minions Killed
128
0
Camps Cleared
0
442,354
Distance Traveled
670,121
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,509
655
43
3
0
219,047
0
L
Anhur
10,285
791
102
8
0
223,307
1
W
Cabrakan
8,910
685
25
2
0
222,996
0
W
Nemesis
9,305
716
32
2
0
238,346
3
W
Baron Samedi
9,609
739
71
5
0
208,779
0
L
Ra
6,450
496
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role