Player Matchup

Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CalabasinDG
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Chiron
Chiron
SURREALISMx_
Chiron
Level 185
God Stats
2W - 0L
1,594 SR
Queue Stats
24W - 25L
1,416 Elo+
Solo
Bakasura
Bakasura
VALAWGS
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
kronozBlack
Zeus
Level 129
God Stats
11W - 7L
1,442 SR
Queue Stats
417W - 441L
1,490 Elo+
Solo
Team Averages
Level 141
1,507 SR
1,481 Elo+

VS

Team Averages
Level 120
1,543 SR
1,556 Elo+
Khepri
Khepri
LeonardoSpartan
Khepri
Level 121
God Stats
4W - 2L
1,672 SR
Queue Stats
86W - 74L
1,558 Elo+
Solo
Achilles
Achilles
ManletGod
Achilles
Level 88
God Stats
10W - 5L
1,757 SR
Queue Stats
141W - 150L
1,589 Elo+
Party 2
Sobek
Sobek
TTV RoyalB
Sobek
Level 126
God Stats
0W - 2L
1,262 SR
Queue Stats
151W - 146L
1,536 Elo+
Solo
Nike
Nike
booty69bandit
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,520 Elo+
Solo
Hou Yi
Hou Yi
bstruck28
Hou Yi
Level 138
God Stats
1W - 2L
1,525 SR
Queue Stats
450W - 479L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 5
6,391
1,065
6,231
4,053
1,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
CalabasinDG
Zhong Kui
10
1 / 2 / 5
5,609
935
3,266
6,881
4,527
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
11
2 / 1 / 6
6,227
1,038
5,452
4,663
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
VALAWGS
Bakasura
11
2 / 0 / 6
6,037
1,006
1,698
3,948
1,846
Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 6
5,960
993
11,179
4,330
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,828
971
3,160
7,577
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
ManletGod
Achilles
7
0 / 4 / 2
4,895
816
3,715
7,168
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
11
1 / 1 / 1
5,513
919
3,353
5,700
7,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 3
5,728
955
7,529
8,298
5,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
bstruck28
Hou Yi
12
2 / 1 / 1
6,193
1,032
3,056
4,059
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
10
Kills
4
4
Deaths
10
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
5
5.5
W
Zhong Kui
CalabasinDG
Zhong Kui
1
2
5
1.75
L
0
2
1
0.25
L
Achilles
ManletGod
Achilles
0
4
2
0.25
W
Chiron
2
1
6
5
L
Sobek
1
1
1
1.5
W
Bakasura
VALAWGS
Bakasura
2
0
6
5
L
1
2
3
1.25
L
Hou Yi
bstruck28
Hou Yi
2
1
1
2.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
20,813
23,875
Taken
32,802
11,175
Mitigated
29,943
9,694
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,231
588
324
1,062
4,053
1,535
66
943
3,068
9,593
325
W
Zhong Kui
CalabasinDG
Zhong Kui
3,266
135
137
1,996
6,881
4,527
0
1,943
4,705
12,477
0
L
3,160
64
227
601
7,577
7,215
0
4,620
2,675
6,460
559
L
Achilles
ManletGod
Achilles
3,715
134
497
1,047
7,168
7,347
0
4,205
2,863
0
4,950
W
Chiron
5,452
1,522
1,319
705
4,663
1,748
195
1,024
3,395
0
11,609
L
Sobek
3,353
85
153
1,388
5,700
7,250
0
3,331
2,369
5,405
245
W
Bakasura
VALAWGS
Bakasura
1,698
885
858
1,906
3,948
1,846
0
877
2,875
0
1,828
L
7,529
348
577
808
8,298
5,979
0
5,060
2,868
301
12,731
L
Hou Yi
bstruck28
Hou Yi
3,056
488
304
759
4,059
2,152
60
3,224
835
0
16,060
W
11,179
952
904
483
4,330
1,519
0
1,292
2,991
17,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
28,157
69
Minions Killed
55
0
Camps Cleared
0
628,025
Distance Traveled
562,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,391
1,065
16
3
0
133,140
0
W
Zhong Kui
5,609
935
14
2
0
129,344
0
L
Khepri
5,828
971
3
1
0
115,636
0
L
Achilles
4,895
816
5
1
0
92,785
0
W
Chiron
6,227
1,038
11
2
0
103,484
0
L
Sobek
5,513
919
7
1
0
125,586
0
W
Bakasura
6,037
1,006
11
2
0
148,651
0
L
Nike
5,728
955
14
2
0
116,993
0
L
Hou Yi
6,193
1,032
26
4
0
111,941
0
W
Zeus
5,960
993
17
3
0
113,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role