Player Matchup

Poseidon
Poseidon
AaronSketch
Poseidon
Level 157
God Stats
5W - 3L
1,751 SR
Queue Stats
92W - 82L
1,588 Elo+
Party 2
King Arthur
King Arthur
Chosenone4121999
King Arthur
Level 128
God Stats
7W - 7L
1,562 SR
Queue Stats
100W - 96L
1,546 Elo+
Party 2
Nut
Nut
LetaLix
Nut
Level 156
God Stats
8W - 10L
1,476 SR
Queue Stats
57W - 59L
1,477 Elo+
Solo
Sobek
Sobek
Matrix1333
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,812 Elo+
Party 2
Bakasura
Bakasura
lovebeingTOXIC
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 86L
1,598 Elo+
Party 2
Team Averages
Level 106
1,558 SR
1,604 Elo+

VS

Team Averages
Level 121
1,624 SR
1,526 Elo+
Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Diinnocraft
Izanami
Level 102
God Stats
2W - 1L
1,493 SR
Queue Stats
17W - 15L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dyjok_
Tsukuyomi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 73L
1,497 Elo+
Solo
Yemoja
Yemoja
Sawlarsi
Yemoja
Level 157
God Stats
3W - 1L
1,845 SR
Queue Stats
23W - 18L
1,581 Elo+
Solo
Odin
Odin
UnRaveen
Odin
Level 134
God Stats
3W - 1L
1,780 SR
Queue Stats
122W - 108L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AaronSketch
Poseidon
15
6 / 4 / 1
9,333
622
7,952
9,748
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Chosenone4121999
King Arthur
13
0 / 4 / 2
7,662
511
10,000
16,399
16,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nut
11
1 / 5 / 1
6,585
439
6,587
11,371
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Sobek
10
0 / 4 / 3
6,158
411
2,641
11,895
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
14
3 / 4 / 2
7,875
525
4,952
16,371
7,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 3 / 4
8,215
548
3,431
6,991
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Diinnocraft
Izanami
14
4 / 2 / 1
8,388
559
7,377
8,286
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Tsukuyomi
Dyjok_
Tsukuyomi
16
10 / 3 / 2
9,575
638
11,077
14,521
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Sawlarsi
Yemoja
14
2 / 0 / 7
8,921
595
5,197
11,024
10,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
15
4 / 2 / 5
9,444
630
14,762
14,621
10,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
21
21
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
3
4
1
L
Poseidon
AaronSketch
Poseidon
6
4
1
1.63
L
King Arthur
Chosenone4121999
King Arthur
0
4
2
0.25
W
Izanami
Diinnocraft
Izanami
4
2
1
2.25
W
Tsukuyomi
Dyjok_
Tsukuyomi
10
3
2
3.67
L
Nut
1
5
1
0.3
L
Sobek
0
4
3
0.38
W
Yemoja
Sawlarsi
Yemoja
2
0
7
5.5
W
Odin
4
2
5
3.25
L
Bakasura
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
41,844
65,784
Taken
55,443
43,221
Mitigated
32,813
12,605
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,431
415
0
1,530
6,991
2,323
0
3,607
2,921
55,633
985
L
Poseidon
AaronSketch
Poseidon
7,952
1,507
0
650
9,748
3,598
0
2,835
6,862
65,712
976
L
King Arthur
Chosenone4121999
King Arthur
10,000
1,514
0
3,880
16,399
16,154
0
168
15,357
1,546
64,493
W
Izanami
Diinnocraft
Izanami
7,377
6,025
0
724
8,286
3,218
3,115
1,109
7,159
0
83,246
W
Tsukuyomi
Dyjok_
Tsukuyomi
11,077
3,342
0
7,288
14,521
6,072
0
3,402
10,405
0
74,013
L
Nut
6,587
4,458
0
3,635
11,371
4,627
0
2,241
9,130
0
47,002
L
Sobek
2,641
351
0
1,906
11,895
11,314
0
1,820
9,884
9,468
0
W
Yemoja
Sawlarsi
Yemoja
5,197
1,364
1,946
3,064
11,024
10,203
635
1,942
8,934
31,346
3,122
W
Odin
14,762
4,016
0
4,436
14,621
10,997
0
1,415
12,862
0
74,434
L
Bakasura
4,952
2,930
0
2,534
16,371
7,528
20
930
15,212
0
50,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
44,543
399
Minions Killed
524
0
Camps Cleared
0
1,363,871
Distance Traveled
1,440,340
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,215
548
99
7
0
263,871
0
L
Poseidon
9,333
622
132
9
0
302,466
2
L
King Arthur
7,662
511
95
6
0
275,144
3
W
Izanami
8,388
559
136
9
0
278,769
0
W
Tsukuyomi
9,575
638
113
8
0
325,441
0
L
Nut
6,585
439
68
5
0
181,527
0
L
Sobek
6,158
411
9
1
0
295,865
0
W
Yemoja
8,921
595
39
3
0
289,960
3
W
Odin
9,444
630
137
9
0
282,299
0
L
Bakasura
7,875
525
95
6
0
308,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role