Player Matchup

Hun Batz
Hun Batz
Bronze III
Archaeologic
Hun Batz
Bronze III
Level 44
God Stats
1W - 1L
1,835 SR
Queue Stats
5W - 6L
1,554 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Siastyra
Baron Samedi
Bronze III
Level 69
God Stats
0W - 2L
1,656 SR
Queue Stats
5W - 5L
1,546 MMR
Party 2
Ishtar
Ishtar
Bronze III
TheCrudNation
Ishtar
Bronze III
Level 129
God Stats
0W - 1L
1,327 SR
Queue Stats
5W - 6L
1,546 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
WillOldfield
Cu Chulainn
Gold II
Level 198
God Stats
10W - 6L
1,288 SR
Queue Stats
148W - 141L
1,556 MMR
Solo
Tiamat
Tiamat
Gold IV
blvckmage
Tiamat
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,562 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,521 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,495 SR
1,518 MMR
Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
Woooloooloo1
Tyr
Gold II
Level 142
God Stats
1W - 1L
1,290 SR
Queue Stats
63W - 58L
1,548 MMR
Solo
Charon
Charon
Gold II
YōkaiMeIvZz
Charon
Gold II
Level 129
God Stats
3W - 0L
1,684 SR
Queue Stats
122W - 116L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Archaeologic
Hun Batz
12
2 / 4 / 1
6,679
445
5,675
14,944
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Siastyra
Baron Samedi
10
1 / 4 / 2
6,700
447
5,638
12,746
9,294
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 5 / 2
7,229
482
5,461
12,883
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cu Chulainn
WillOldfield
Cu Chulainn
15
3 / 2 / 0
8,804
587
15,363
13,760
13,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
blvckmage
Tiamat
13
0 / 3 / 1
7,404
494
4,666
8,492
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
AwilixAo KuangThorThanatos

VS

Bans
ThothRamaSusanoBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 3 / 3
9,283
619
11,533
11,615
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Vulcan
 
Vulcan
14
1 / 2 / 4
8,155
544
10,836
6,639
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
14
6 / 1 / 3
7,983
532
7,659
13,368
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
2 / 2 / 1
7,951
530
7,943
18,295
24,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
13
3 / 0 / 6
8,332
555
6,301
8,549
8,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
18
18
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
3
3
2.5
W
Vulcan
 
Vulcan
1
2
4
1.5
W
Ne Zha
 
Ne Zha
6
1
3
7.5
L
Hun Batz
Archaeologic
Hun Batz
2
4
1
0.63
L
Baron Samedi
Siastyra
Baron Samedi
1
4
2
0.5
L
1
5
2
0.4
L
Cu Chulainn
WillOldfield
Cu Chulainn
3
2
0
1.5
W
2
2
1
1.25
W
Charon
3
0
6
6
L
Tiamat
blvckmage
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,803
Damage
44,272
62,825
Taken
58,466
37,603
Mitigated
46,034
13,036
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,533
5,714
0
1,965
11,615
4,949
604
1,445
10,170
0
87,411
W
Vulcan
 
Vulcan
10,836
2,534
0
594
6,639
2,993
0
2,973
3,666
76,369
0
W
Ne Zha
 
Ne Zha
7,659
3,279
0
6,835
13,368
5,764
0
2,865
10,503
0
58,443
L
Hun Batz
Archaeologic
Hun Batz
5,675
1,987
0
1,956
14,944
5,767
0
5,021
9,875
0
55,467
L
Baron Samedi
Siastyra
Baron Samedi
5,638
1,141
561
3,548
12,746
9,294
0
5,761
6,985
12,187
0
L
5,461
3,117
0
2,524
12,883
4,740
207
798
12,085
0
48,435
L
Cu Chulainn
WillOldfield
Cu Chulainn
15,363
2,406
0
2,574
13,760
13,174
0
1,574
11,384
7,368
67,429
W
7,943
1,540
0
7,099
18,295
24,118
0
2,158
16,137
1,723
56,644
W
Charon
6,301
1,441
0
2,268
8,549
8,210
0
4,160
4,389
28,936
0
L
Tiamat
blvckmage
Tiamat
4,666
232
0
1,873
8,492
4,628
0
4,610
3,882
59,931
1,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,816
Gold Earned
41,704
434
Minions Killed
492
0
Camps Cleared
0
1,389,004
Distance Traveled
1,524,072
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,283
619
130
9
0
284,675
2
W
Vulcan
8,155
544
155
10
0
307,984
6
W
Ne Zha
7,983
532
78
5
0
326,736
3
L
Hun Batz
6,679
445
85
6
0
295,115
0
L
Baron Samedi
6,700
447
15
1
0
285,944
4
L
Ishtar
7,229
482
90
6
0
259,212
0
L
Cu Chulainn
8,804
587
123
8
0
258,945
2
W
Tyr
7,951
530
99
7
0
291,044
0
W
Charon
8,332
555
30
2
0
313,633
2
L
Tiamat
7,404
494
121
8
0
289,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role