Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ChinaZorro
Gilgamesh
Level 87
God Stats
0W - 3L
1,205 SR
Queue Stats
162W - 158L
1,497 Elo+
Solo
Chaac
Chaac
Pqd80589
Chaac
Level 45
God Stats
27W - 34L
1,351 SR
Queue Stats
148W - 169L
1,409 Elo+
Solo
Cthulhu
Cthulhu
VacantSoul420
Cthulhu
Level 92
God Stats
4W - 4L
1,593 SR
Queue Stats
197W - 192L
1,497 Elo+
Solo
Anubis
Anubis
maxrpg
Anubis
Level 39
God Stats
22W - 11L
1,416 SR
Queue Stats
98W - 85L
1,474 Elo+
Solo
Team Averages
Level 77
1,413 SR
1,476 Elo+

VS

Team Averages
Level 127
1,521 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BootstrapWolf
Chaac
Level 148
God Stats
5W - 5L
1,418 SR
Queue Stats
278W - 271L
1,515 Elo+
Solo
Sylvanus
Sylvanus
McCheetoSmurfs
Sylvanus
Level 47
God Stats
12W - 8L
1,522 SR
Queue Stats
33W - 30L
1,473 Elo+
Solo
Bastet
Bastet
UriaHeep
Bastet
Level 116
God Stats
4W - 1L
1,668 SR
Queue Stats
172W - 155L
1,550 Elo+
Party 1
Sol
Sol
ggboris
Sol
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 116L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 1 / 0
5,013
456
3,686
7,342
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ChinaZorro
Gilgamesh
9
1 / 4 / 1
5,438
494
6,156
14,493
11,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Pqd80589
Chaac
10
0 / 2 / 1
5,249
477
3,430
8,033
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
9
0 / 2 / 0
5,310
483
3,068
10,740
7,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
maxrpg
Anubis
12
1 / 0 / 0
6,237
567
5,722
6,834
3,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 0
6,041
549
5,937
5,765
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 1 / 1
7,847
713
10,625
12,440
12,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
1 / 0 / 1
6,440
585
5,569
8,490
6,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
UriaHeep
Bastet
12
1 / 1 / 2
6,440
585
5,209
10,746
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
12
1 / 0 / 1
6,789
617
3,765
7,011
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
9
9
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
W
Neith
 
Neith
2
0
0
2
W
4
1
1
4.5
L
Gilgamesh
ChinaZorro
Gilgamesh
1
4
1
0.38
W
Sylvanus
1
0
1
1.5
L
Chaac
Pqd80589
Chaac
0
2
1
0.25
W
Bastet
UriaHeep
Bastet
1
1
2
2
L
Cthulhu
0
2
0
0
W
Sol
1
0
1
1.5
L
Anubis
maxrpg
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,062
Damage
31,105
47,442
Taken
44,452
29,515
Mitigated
26,876
14,733
Healing
24,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,686
2,172
0
3,455
7,342
2,627
0
2,116
5,226
0
43,251
W
Neith
 
Neith
5,937
1,250
0
2,009
5,765
2,264
759
710
5,055
0
50,024
W
10,625
1,676
0
6,776
12,440
12,108
56
0
11,576
8,743
50,200
L
Gilgamesh
ChinaZorro
Gilgamesh
6,156
2,375
0
2,889
14,493
11,458
0
2,346
11,147
0
30,834
W
Sylvanus
5,569
1,073
540
4,408
8,490
6,621
0
1,933
6,557
22,648
2,228
L
Chaac
Pqd80589
Chaac
3,430
591
0
2,031
8,033
4,601
0
628
7,363
0
42,327
W
Bastet
UriaHeep
Bastet
5,209
1,593
0
7,242
10,746
3,999
0
2,235
8,470
0
55,403
L
Cthulhu
3,068
218
53
1,877
10,740
7,462
0
2,767
7,973
19,047
0
W
Sol
3,765
1,144
0
3,962
7,011
1,884
0
3,912
3,099
44,177
3,545
L
Anubis
maxrpg
Anubis
5,722
585
0
4,428
6,834
3,367
0
2,955
3,879
50,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
33,557
307
Minions Killed
374
0
Camps Cleared
0
1,098,024
Distance Traveled
1,116,830
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,013
456
82
7
0
200,988
1
W
Neith
6,041
549
82
7
0
206,377
0
W
Chaac
7,847
713
93
8
0
205,310
1
L
Gilgamesh
5,438
494
45
4
0
215,441
0
W
Sylvanus
6,440
585
27
2
0
225,593
2
L
Chaac
5,249
477
64
6
0
230,508
0
W
Bastet
6,440
585
98
9
0
240,696
0
L
Cthulhu
5,310
483
18
2
0
226,583
0
W
Sol
6,789
617
74
7
0
238,854
0
L
Anubis
6,237
567
98
9
0
224,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role