Player Matchup

Ares
Ares
KeyReeves
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,583 Elo+
Party 3
Cupid
Cupid
NoobSloth16
Cupid
Level 79
God Stats
10W - 5L
1,500 SR
Queue Stats
75W - 84L
1,551 Elo+
Party 1
Agni
Agni
SelfishWinner60
Agni
Level 47
God Stats
5W - 1L
1,752 SR
Queue Stats
127W - 129L
1,549 Elo+
Party 3
Tyr
Tyr
ToscoFM
Tyr
Level 138
God Stats
8W - 7L
1,507 SR
Queue Stats
74W - 68L
1,591 Elo+
Party 1
Bellona
Bellona
yFlannigan
Bellona
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 44L
1,475 Elo+
Solo
Team Averages
Level 87
1,552 SR
1,550 Elo+

VS

Team Averages
Level 46
1,471 SR
1,491 Elo+
Horus
Horus
ForAllSkinTypes
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
Zenorco
Ao Kuang
Level 65
God Stats
1W - 2L
1,520 SR
Queue Stats
178W - 159L
1,579 Elo+
Party 2
Cerberus
Cerberus
hussen34
Cerberus
Level 47
God Stats
3W - 5L
1,219 SR
Queue Stats
58W - 62L
1,437 Elo+
Solo
Janus
Janus
iTzLalo22
Janus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,389 Elo+
Solo
Chiron
Chiron
raginggiant
Chiron
Level 29
God Stats
2W - 3L
1,615 SR
Queue Stats
133W - 121L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 1 / 7
7,724
515
5,592
13,599
11,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 4
7,819
521
8,539
9,120
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 1 / 6
8,784
586
13,353
6,648
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
15
6 / 2 / 0
9,713
648
7,357
16,326
11,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
yFlannigan
Bellona
15
5 / 3 / 4
8,285
552
7,986
15,311
8,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,235
482
6,478
13,395
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Zenorco
Ao Kuang
13
4 / 4 / 0
7,569
505
7,705
15,416
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
hussen34
Cerberus
14
1 / 3 / 1
8,400
560
8,762
13,449
11,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
iTzLalo22
Janus
13
2 / 4 / 0
7,378
492
6,044
10,173
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
1 / 2 / 1
8,261
551
6,687
10,286
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
8
8
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Ares
1
1
7
4.5
W
2
1
4
4
W
2
1
6
5
W
Tyr
6
2
0
3
L
Ao Kuang
Zenorco
Ao Kuang
4
4
0
1
L
Cerberus
hussen34
Cerberus
1
3
1
0.5
L
Janus
iTzLalo22
Janus
2
4
0
0.5
L
Chiron
1
2
1
0.75
W
Bellona
yFlannigan
Bellona
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,827
Damage
35,676
61,004
Taken
62,719
38,594
Mitigated
39,764
19,149
Healing
21,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,478
2,137
1,007
5,012
13,395
12,171
110
5,504
7,425
0
25,789
W
Ares
5,592
421
0
2,253
13,599
11,342
0
4,946
8,437
18,553
0
W
8,539
4,502
58
2,026
9,120
3,781
0
2,511
6,515
0
63,406
W
13,353
846
0
1,606
6,648
2,622
272
2,382
4,266
65,831
1,858
W
Tyr
7,357
1,172
0
5,797
16,326
11,887
376
6,592
9,182
0
71,223
L
Ao Kuang
Zenorco
Ao Kuang
7,705
1,574
0
6,275
15,416
6,412
0
3,874
11,428
46,918
1,672
L
Cerberus
hussen34
Cerberus
8,762
551
0
4,763
13,449
11,562
0
2,429
10,892
55,500
2,993
L
Janus
iTzLalo22
Janus
6,044
228
0
1,437
10,173
4,302
0
3,925
5,754
56,942
0
L
Chiron
6,687
2,912
140
2,822
10,286
5,317
557
1,801
8,403
0
72,545
W
Bellona
yFlannigan
Bellona
7,986
1,236
0
7,409
15,311
8,962
0
4,884
10,313
0
69,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,325
Gold Earned
38,843
475
Minions Killed
464
0
Camps Cleared
0
1,508,422
Distance Traveled
1,517,697
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,235
482
30
2
0
343,485
4
W
Ares
7,724
515
17
1
0
297,863
0
W
Cupid
7,819
521
94
6
0
276,979
0
W
Agni
8,784
586
137
9
0
310,208
0
W
Tyr
9,713
648
133
9
0
304,561
0
L
Ao Kuang
7,569
505
80
5
0
346,536
0
L
Cerberus
8,400
560
142
9
0
259,354
4
L
Janus
7,378
492
88
6
0
305,348
0
L
Chiron
8,261
551
124
8
0
262,974
0
W
Bellona
8,285
552
94
6
0
318,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role