Player Matchup

Ymir
Ymir
Gold V
Bigtime88248
Ymir
Gold V
Level 88
God Stats
4W - 0L
1,861 SR
Queue Stats
36W - 43L
1,349 MMR
Solo
Skadi
Skadi
Gold IV
CptCornhusk
Skadi
Gold IV
Level 157
God Stats
3W - 3L
1,447 SR
Queue Stats
68W - 64L
1,287 MMR
Solo
Bacchus
Bacchus
Gold V
Unibolt
Bacchus
Gold V
Level 64
God Stats
16W - 13L
1,621 SR
Queue Stats
44W - 56L
1,322 MMR
Solo
Susano
Susano
Silver IV
Veasna_aI
Susano
Silver IV
Level 124
God Stats
3W - 0L
1,705 SR
Queue Stats
25W - 26L
1,273 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Vexatn
Morgan Le Fay
Gold V
Level 135
God Stats
10W - 9L
1,626 SR
Queue Stats
44W - 51L
1,263 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,652 SR
1,299 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,524 SR
1,298 MMR
Da Ji
Da Ji
Silver I
Blakethesnakem8
Da Ji
Silver I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 104L
1,291 MMR
Solo
Apollo
Apollo
Silver II
JuanDanielSB11
Apollo
Silver II
Level 203
God Stats
6W - 7L
1,500 SR
Queue Stats
190W - 200L
1,128 MMR
Party 1
Poseidon
Poseidon
Silver II
TadeElMago
Poseidon
Silver II
Level 101
God Stats
3W - 4L
1,240 SR
Queue Stats
95W - 102L
1,369 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
delrio131
Kumbhakarna
Silver IV
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,392 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
kaeltc
Cthulhu
Bronze III
Level 65
God Stats
3W - 1L
1,881 SR
Queue Stats
27W - 41L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
7,891
526
6,422
12,438
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 1 / 4
8,392
559
7,496
7,903
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Unibolt
Bacchus
12
3 / 1 / 3
7,489
499
5,644
9,028
8,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Veasna_aI
Susano
15
4 / 1 / 3
8,925
595
10,597
11,744
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Vexatn
Morgan Le Fay
16
2 / 0 / 2
9,039
603
6,215
7,357
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangBake KujiraMaman BrigitteAthena

VS

Bans
ThorKaliCharonSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,189
479
5,828
9,999
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 2 / 1
7,199
480
2,838
9,349
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
TadeElMago
Poseidon
16
0 / 4 / 1
8,790
586
6,226
10,274
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
delrio131
Kumbhakarna
11
0 / 1 / 2
7,247
483
2,286
10,395
9,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cthulhu
kaeltc
Cthulhu
12
2 / 4 / 0
8,357
557
8,247
15,096
10,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
4
4
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
1
2
1
0.75
W
1
1
4
3
L
1
2
1
0.75
L
Poseidon
TadeElMago
Poseidon
0
4
1
0.13
W
Bacchus
Unibolt
Bacchus
3
1
3
4.5
W
Susano
Veasna_aI
Susano
4
1
3
5.5
W
Morgan Le Fay
Vexatn
Morgan Le Fay
2
0
2
3
L
Kumbhakarna
delrio131
Kumbhakarna
0
1
2
1
L
Cthulhu
kaeltc
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,374
Damage
25,425
48,470
Taken
55,113
28,030
Mitigated
31,558
18,225
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,422
1,147
0
6,962
12,438
6,410
0
3,651
8,591
61,896
0
L
5,828
902
0
3,579
9,999
4,196
0
2,053
7,854
0
35,245
W
7,496
1,957
0
1,350
7,903
3,306
371
1,682
6,221
0
74,123
L
2,838
1,830
0
1,760
9,349
3,577
349
4,100
5,247
0
53,378
L
Poseidon
TadeElMago
Poseidon
6,226
1,262
0
730
10,274
3,873
0
5,273
4,418
81,452
1,789
W
Bacchus
Unibolt
Bacchus
5,644
667
0
2,507
9,028
8,867
153
2,035
6,993
24,472
401
W
Susano
Veasna_aI
Susano
10,597
3,188
0
6,106
11,744
6,110
542
5,740
5,347
0
58,568
W
Morgan Le Fay
Vexatn
Morgan Le Fay
6,215
726
0
1,300
7,357
3,337
408
2,610
4,747
72,874
2,287
L
Kumbhakarna
delrio131
Kumbhakarna
2,286
0
0
1,704
10,395
9,262
0
3,838
6,485
18,888
0
L
Cthulhu
kaeltc
Cthulhu
8,247
1,235
98
2,120
15,096
10,650
427
1,882
12,487
48,770
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,736
Gold Earned
38,782
476
Minions Killed
407
0
Camps Cleared
0
1,642,519
Distance Traveled
1,478,897
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,891
526
93
6
0
321,167
4
L
Da Ji
7,189
479
51
3
0
341,497
4
W
Skadi
8,392
559
133
9
0
316,669
4
L
Apollo
7,199
480
96
6
0
295,056
3
L
Poseidon
8,790
586
147
10
0
295,730
4
W
Bacchus
7,489
499
20
1
0
348,857
3
W
Susano
8,925
595
96
6
0
337,118
4
W
Morgan Le Fay
9,039
603
134
9
0
318,708
0
L
Kumbhakarna
7,247
483
13
1
0
314,923
6
L
Cthulhu
8,357
557
100
7
0
231,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role