Player Matchup

Chang'e
Chang'e
American_Mola
Chang'e
Level 142
God Stats
84W - 72L
1,558 SR
Queue Stats
146W - 163L
1,496 Elo+
Party 2
Anhur
Anhur
Eth0os
Anhur
Level 82
God Stats
43W - 37L
1,574 SR
Queue Stats
123W - 121L
1,516 Elo+
Solo
Jormungandr
Jormungandr
SCP TurboPipo
Jormungandr
Level 99
God Stats
4W - 2L
1,582 SR
Queue Stats
24W - 25L
1,554 Elo+
Solo
Geb
Geb
Slapadanuts
Geb
Level 142
God Stats
2W - 1L
1,733 SR
Queue Stats
133W - 123L
1,522 Elo+
Solo
Cliodhna
Cliodhna
Steven-Starphase
Cliodhna
Level 153
God Stats
2W - 1L
1,755 SR
Queue Stats
175W - 187L
1,534 Elo+
Party 2
Team Averages
Level 124
1,640 SR
1,524 Elo+

VS

Team Averages
Level 115
1,454 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ArcSchwarz
The Morrigan
Level 75
God Stats
0W - 2L
1,364 SR
Queue Stats
117W - 93L
1,562 Elo+
Solo
Odin
Odin
EddOnSwitch
Odin
Level 97
God Stats
20W - 18L
1,564 SR
Queue Stats
315W - 302L
1,513 Elo+
Solo
Maui
Maui
The great KAYO
Maui
Level 155
God Stats
13W - 29L
1,340 SR
Queue Stats
162W - 182L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
0 / 0 / 1
7,792
649
6,828
7,863
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Eth0os
Anhur
13
5 / 1 / 1
7,384
615
11,780
7,741
2,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SCP TurboPipo
Jormungandr
12
0 / 0 / 5
7,241
603
4,409
7,681
5,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 1 / 2
6,641
553
3,612
9,539
3,560
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 0 / 1
7,837
653
4,401
8,833
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 0
5,748
479
3,743
9,559
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
 
Danzaburou
9
0 / 4 / 0
5,409
451
4,315
9,578
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ArcSchwarz
The Morrigan
12
1 / 2 / 0
6,451
538
4,831
7,578
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
5,467
456
3,020
8,841
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 0
5,547
462
1,891
8,658
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
0
0
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Chang'e
0
0
1
0.5
L
The Morrigan
ArcSchwarz
The Morrigan
1
2
0
0.5
L
0
2
0
0
W
Anhur
Eth0os
Anhur
5
1
1
5.5
W
Jormungandr
SCP TurboPipo
Jormungandr
0
0
5
2.5
W
2
1
2
3
W
4
0
1
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,030
Damage
17,800
41,657
Taken
44,214
18,471
Mitigated
22,428
13,854
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,743
1,322
40
3,048
9,559
7,404
0
4,227
4,666
0
42,013
L
Danzaburou
 
Danzaburou
4,315
2,290
0
1,846
9,578
3,274
0
1,910
7,668
0
34,376
W
Chang'e
6,828
474
8
5,823
7,863
2,446
96
0
7,306
54,578
451
L
The Morrigan
ArcSchwarz
The Morrigan
4,831
1,840
0
2,030
7,578
2,905
0
2,501
5,077
51,916
1,355
L
3,020
949
0
500
8,841
3,731
0
2,864
5,887
0
39,989
W
Anhur
Eth0os
Anhur
11,780
7,791
0
2,460
7,741
2,856
1,036
711
7,030
0
60,373
W
Jormungandr
SCP TurboPipo
Jormungandr
4,409
1,179
0
1,504
7,681
5,924
209
808
6,873
39,358
0
W
3,612
455
0
1,516
9,539
3,560
0
1,256
8,232
50,549
0
W
4,401
278
0
2,543
8,833
3,685
0
2,753
6,039
0
71,663
L
1,891
204
0
1,894
8,658
5,114
0
2,439
6,219
16,077
2,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,895
Gold Earned
28,622
468
Minions Killed
310
0
Camps Cleared
0
1,274,897
Distance Traveled
1,199,423
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,748
479
59
5
0
251,113
2
L
Danzaburou
5,409
451
46
4
0
224,305
0
W
Chang'e
7,792
649
112
9
0
243,827
4
L
The Morrigan
6,451
538
98
8
0
213,612
0
L
Odin
5,467
456
73
6
0
290,505
0
W
Anhur
7,384
615
87
7
0
216,312
0
W
Jormungandr
7,241
603
74
6
0
243,229
0
W
Geb
6,641
553
82
7
0
275,013
0
W
Cliodhna
7,837
653
113
9
0
296,516
0
L
Maui
5,547
462
34
3
0
219,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role