Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Zunnox_06
Chang'e
Level 82
God Stats
42W - 40L
1,473 SR
Queue Stats
269W - 250L
1,471 Elo+
Solo
Charybdis
Charybdis
penguin_liam
Charybdis
Level 99
God Stats
11W - 12L
1,415 SR
Queue Stats
117W - 113L
1,460 Elo+
Solo
Team Averages
Level 118
1,478 SR
1,486 Elo+

VS

Team Averages
Level 102
1,591 SR
1,424 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Alowean97
Tsukuyomi
Level 63
God Stats
2W - 2L
1,576 SR
Queue Stats
8W - 12L
1,316 Elo+
Solo
Terra
Terra
Monkey47
Terra
Level 186
God Stats
1W - 2L
1,868 SR
Queue Stats
172W - 176L
1,480 Elo+
Solo
Xbalanque
Xbalanque
PapaSmerf72
Xbalanque
Level 89
God Stats
86W - 83L
1,461 SR
Queue Stats
266W - 265L
1,396 Elo+
Party 1
Ymir
Ymir
Zeles85
Ymir
Level 61
God Stats
79W - 72L
1,549 SR
Queue Stats
126W - 135L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
5 / 0 / 2
6,448
645
2,424
5,457
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
 
Yu Huang
9
2 / 4 / 0
5,745
575
3,839
6,807
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
 
Nu Wa
10
2 / 1 / 2
5,698
570
2,791
5,677
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Zunnox_06
Chang'e
10
2 / 0 / 5
5,977
598
5,040
3,854
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
penguin_liam
Charybdis
12
2 / 0 / 4
6,506
651
7,479
6,283
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 2 / 0
5,607
561
2,647
4,683
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Alowean97
Tsukuyomi
12
4 / 3 / 0
6,600
660
5,606
7,890
3,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Monkey47
Terra
9
0 / 2 / 0
4,900
490
2,038
10,546
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
PapaSmerf72
Xbalanque
8
0 / 4 / 0
4,677
468
3,435
6,247
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Zeles85
Ymir
8
0 / 2 / 0
4,829
483
1,158
7,855
4,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
4
5
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
2
6
W
Yu Huang
 
Yu Huang
2
4
0
0.5
W
Nu Wa
 
Nu Wa
2
1
2
3
L
Baba Yaga
 
Baba Yaga
0
2
0
0
L
Tsukuyomi
Alowean97
Tsukuyomi
4
3
0
1.33
L
Terra
Monkey47
Terra
0
2
0
0
L
Xbalanque
PapaSmerf72
Xbalanque
0
4
0
0
L
Ymir
Zeles85
Ymir
0
2
0
0
W
Chang'e
Zunnox_06
Chang'e
2
0
5
4.5
W
Charybdis
penguin_liam
Charybdis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,573
Damage
14,884
28,078
Taken
37,221
10,859
Mitigated
17,141
8,940
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,424
622
0
955
5,457
3,488
106
777
4,636
0
33,396
W
Yu Huang
 
Yu Huang
3,839
458
0
1,259
6,807
1,823
0
250
5,915
29,646
1,290
W
Nu Wa
 
Nu Wa
2,791
692
0
871
5,677
1,920
771
2,907
2,735
32,213
0
L
Baba Yaga
 
Baba Yaga
2,647
0
0
972
4,683
2,119
0
2,290
2,250
39,450
1,603
L
Tsukuyomi
Alowean97
Tsukuyomi
5,606
1,224
0
2,694
7,890
3,762
0
3,988
3,902
0
40,218
L
Terra
Monkey47
Terra
2,038
132
100
5,055
10,546
5,221
0
2,150
8,220
33,428
839
L
Xbalanque
PapaSmerf72
Xbalanque
3,435
1,959
0
330
6,247
1,890
0
963
5,112
0
29,628
L
Ymir
Zeles85
Ymir
1,158
236
0
1,658
7,855
4,149
0
1,295
6,326
17,596
0
W
Chang'e
Zunnox_06
Chang'e
5,040
236
2,015
2,146
3,854
1,199
522
523
3,331
29,893
1,218
W
Charybdis
penguin_liam
Charybdis
7,479
3,579
0
1,694
6,283
2,429
1,162
1,174
5,109
0
60,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
26,613
304
Minions Killed
282
0
Camps Cleared
0
1,000,142
Distance Traveled
976,784
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,448
645
56
6
0
238,819
0
W
Yu Huang
5,745
575
40
4
0
168,799
0
W
Nu Wa
5,698
570
48
5
0
192,954
0
L
Baba Yaga
5,607
561
77
8
0
197,975
0
L
Tsukuyomi
6,600
660
73
7
0
206,656
0
L
Terra
4,900
490
66
7
0
213,365
2
L
Xbalanque
4,677
468
46
5
0
167,142
0
L
Ymir
4,829
483
20
2
0
191,646
0
W
Chang'e
5,977
598
60
6
0
209,529
5
W
Charybdis
6,506
651
100
10
0
190,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role